Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
Have a happy and safe 4th of July! (if you celebrate that holiday) otherwise have a great weekend!
Sure do…little weird out here though due to living in Japan…went to Kyoto and Osaka to pass the time…rainy season right now, so fireworks are meh.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
2 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians win, taking Bessarabia from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
2 aaGuns, 3 armour, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Volgograd to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Caucasus to Rostov
1 fighter moved from Baltic States to Bryansk
2 aaGuns, 1 armour, 1 artillery and 18 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsu to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 infantry, 3 tactical_bombers and 5 transports moved from 38 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from 39 Sea Zone to India
3 fighters moved from 39 Sea Zone to India
5 artilleries and 5 infantry moved from 39 Sea Zone to India
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to India
3 fighters moved from Hunan to India
Japan, really wow! It truly is a global game. I’m in NY. I’ve made it as far as Taiwan for business, no Japan yet. I would assume no scramble in sz 39 but I like to ask until I’m given permission to make those calls for somebody. I am the odd guy who likes to be asked for most all scramble, intercept scenarios. Trying out some new pacific strategy, hopefully it doesnt go to badly for me. :-D
Yeah, I should have declared war just to delay the fall, but I’ll see if I can recover from it…no scramble
I’m in the military, so I’m stationed out here in Japan. I do play with a few people out here though…been out here 3 years already.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsu to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 infantry, 3 tactical_bombers and 5 transports moved from 38 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from 39 Sea Zone to India
3 fighters moved from 39 Sea Zone to India
5 artilleries and 5 infantry moved from 39 Sea Zone to India
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to India
3 fighters moved from Hunan to India
Combat - Japanese
Battle in Siberia
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 5 transports
British defend with 1 destroyer
Japanese win, taking Siberia from Russians, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 5 artilleries, 2 bombers, 11 fighters, 5 infantry and 8 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 2 armour, 2 fighters, 1 harbour, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 18PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Japanese: 2 artilleries, 3 fighters and 5 infantry
Casualties for British: 4 aaGuns, 2 armour, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
6 fighters moved from India to 39 Sea Zone
8 tactical_bombers moved from India to Yunnan
2 fighters moved from India to Yunnan
2 bombers moved from India to Yunnan
1 aaGun and 9 infantry moved from Chahar to Hopei
1 mech_infantry moved from Szechwan to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 submarines placed in 19 Sea Zone
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Well my family and I thank you for your service! Stay safe!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
Americans take 106 Sea Zone from Germans
Americans take 101 Sea Zone from Germans
3 bombers moved from Eastern United States to 116 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 116 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 25 Sea Zone to 33 Sea Zone
2 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 bombers moved from 116 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
5 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
Americans take 106 Sea Zone from Germans
Americans take 101 Sea Zone from Germans
3 bombers moved from Eastern United States to 116 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 116 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 25 Sea Zone to 33 Sea Zone
2 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 bombers moved from 116 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
5 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 fighter and 2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Egypt to Anglo Egyptian Sudan
4 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 artilleries moved from Egypt to Trans-Jordan
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Morocco to French Central Africa
Place Units - British
1 carrier and 1 submarine placed in 81 Sea Zone
1 tactical_bomber placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 35 PUs total
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber moved from Greater Southern Germany to Baltic States
Combat - Italians
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
1 artillery owned by the Italians retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Baltic States
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from Northern Italy to France
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Baltic States to Western Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 55 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 3 infantry moved from Queensland to South Australia
1 artillery moved from Northern Territory to South Australia
Place Units - ANZAC
1 armour and 1 bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Norway to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Romania to Bessarabia
2 bombers moved from Eastern Poland to Russia
2 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 artilleries moved from Finland to Karelia
8 infantry moved from Finland to Karelia
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Norway to Finland
1 bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
7 infantry moved from Eastern Poland to Bessarabia
10 artilleries moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
2 bombers moved from Russia to Eastern Poland
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Eastern Poland
7 armour moved from Germany to Eastern Poland
Place Units - Germans
1 armour and 5 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 93 Sea Zone
Germans undo move 3.
1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries and 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 33 PUs;
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Northwest Persia to Caucasus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
2 aaGuns and 18 infantry moved from Timguska to Urals
Place Units - Russians
8 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Hopei to Kweichow
1 bomber moved from Yunnan to Kweichow
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
3 fighters moved from 39 Sea Zone to Sumatra
3 fighters moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Malaya
2 bombers moved from Yunnan to Malaya
2 artilleries moved from India to 39 Sea Zone
2 artilleries and 5 transports moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 artillery, 1 infantry and 4 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Siam
2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Malaya
1 fighter and 2 tactical_bombers moved from Yunnan to Kiangsu
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Szechwan to Siam
1 bomber moved from Kweichow to Siam
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
3 fighters moved from Sumatra to 37 Sea Zone
2 tactical_bombers moved from Malaya to Siam
2 bombers moved from Malaya to Siam
3 fighters moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in India
1 bomber and 1 fighter placed in Japan
Japanese undo move 2.
1 infantry placed in Japan
1 fighter and 2 infantry placed in India
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to Western Germany
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone