@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Timguska
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Amur
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 battleship, 2 carriers, 1 fighter and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 armour and 1 infantry moved from Buryatia to Amur
1 bomber moved from Japan to Amur
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Chahar to Jehol
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries moved from Kansu to Timguska
1 bomber moved from Shensi to Timguska
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 22 Sea Zone to 45 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 bomber moved from Japan to 45 Sea Zone
2 carriers and 4 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Borneo from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from Chahar to Kansu
1 bomber moved from Timguska to Kansu
3 fighters moved from 6 Sea Zone to 37 Sea Zone
1 bomber moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from Kiangsu to Philippines
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
1 bomber moved from Amur to Japan
1 fighter moved from Shensi to 37 Sea Zone
1 tactical_bomber moved from Shensi to Malaya
1 fighter and 1 tactical_bomber moved from Szechwan to Malaya
1 mech_infantry moved from India to West India
Place Units - Japanese
1 battleship and 2 carriers placed in 37 Sea Zone
1 airfield placed in Malaya
1 fighter placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,3,2,2,5,4,6,2,4,5,5,3,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
Japanese collect 70 PUs (7 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
I think I’m gonna stay in the pacific :-D Show me the error of my way if you can muwhahahahaha!!
I would love to, but I’m sure I probably only have 3 more good rounds left in me……but here we go!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 8 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to 92 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 bombers moved from Queensland to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 fighters moved from 45 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 62 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 62 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 bombers moved from 45 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
6 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
7 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 bomber, 2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
6 mech_infantrys moved from Egypt to Iraq
1 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
3 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Samara
Italians take Samara from Russians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Cyprus to Southern Italy
2 fighters moved from Ukraine to Southern Italy
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Ukraine
1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Western Australia to 56 Sea Zone
1 mech_infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
4 submarines moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from New Guinea to Queensland
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 armour and 2 mech_infantrys moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Rostov to Caucasus
17 armour and 10 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Western Ukraine to Bryansk
2 fighters moved from Rostov to Bryansk
4 bombers moved from Rostov to Bryansk
3 tactical_bombers moved from Rostov to Bryansk
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
Scramble?
No thanks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 armour and 2 mech_infantrys moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Rostov to Caucasus
17 armour and 10 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Western Ukraine to Bryansk
2 fighters moved from Rostov to Bryansk
4 bombers moved from Rostov to Bryansk
3 tactical_bombers moved from Rostov to Bryansk
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Germans
Germans creates battle in territory 98 Sea Zone
Battle in Caucasus
Germans attack with 17 armour, 2 infantry and 10 mech_infantrys
British defend with 2 infantry
Germans win, taking 98 Sea Zone from French, taking Caucasus from Russians with 17 armour, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 4 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 4 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
3 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Archangel to Belarus
3 armour moved from Novgorod to Belarus
5 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Tambov to Rostov
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Rostov to Caucasus
2 fighters moved from Bryansk to Ukraine
3 tactical_bombers moved from Bryansk to Ukraine
4 bombers moved from Bryansk to Ukraine
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from France to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Novgorod
1 armour and 5 mech_infantrys placed in Germany
1 fighter placed in France
1 destroyer placed in 110 Sea Zone
Germans undo move 5.
1 destroyer placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 4 bombers
EDIT: Adding units owned by Germans to Novgorod: 4 bombers
EDIT: Removing units owned by Germans from Ukraine: 2 fighters
EDIT: Adding units owned by Germans to Novgorod: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Please stop winning! :cry:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Samara from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Tambov to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs total
LOL! I am vulnerable to flattery and beer!
Beer’s easy….
Once I get back to Japan this weekend, I can up the ante to good Sake and Chu-hi’s (fruit flavored delicious alcohol).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 5 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 2 infantry moved from Amur to Buryatia
1 bomber moved from Kansu to Buryatia
1 armour and 1 mech_infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Kansu to Timguska
1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 artillery moved from Kansu to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 submarine moved from 39 Sea Zone to 42 Sea Zone
4 fighters moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
2 bombers moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for British: 1 battleship
Battle in Buryatia
Japanese attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Buryatia to Manchuria
1 mech_infantry moved from Jehol to Central Mongolia
1 aaGun moved from Kansu to Tsinghai
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
4 fighters moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to India
1 fighter moved from India to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 bombers moved from 44 Sea Zone to Malaya
1 carrier, 3 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
5 destroyers placed in 6 Sea Zone
1 artillery placed in Japan
1 transport placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
7 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
6 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Sumatra
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 bomber moved from 93 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in 101 Sea Zone
1 infantry placed in Western United States
3 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total