Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Szechwan
Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  0/2 hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 :  1/2 hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
            16 infantry moved from Shensi to Kansu
Place Units - Chinese
            3 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kansu : 1 fighter and 19 infantry
    Szechwan : 1 infantry
Production/PUs Summary :
Germans : 55 / 82
    Russians : 14 / 16
    Japanese : 68 / 79
    Americans : 61 / 81
    Chinese : 5 / 5
    British : 33 / 38
    UK_Pacific : 0 / 0
    Italians : 16 / 16
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 12 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
            British buy 1 airfield, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Turkey
            2 mech_infantrys moved from Trans-Jordan to Turkey
            1 mech_infantry moved from Persia to Turkey
            3 armour moved from Persia to Turkey
            4 fighters moved from 98 Sea Zone to Turkey
            1 fighter moved from Egypt to Turkey
            1 fighter moved from Egypt to Saudi Arabia
            1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
            1 mech_infantry moved from Egypt to Saudi Arabia
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Gibraltar to Southern France
                  British take Southern France from Germans
            1 tactical_bomber moved from Persia to 39 Sea Zone
Combat - British
            Battle in Normandy Bordeaux
            Battle in Turkey
                British attack with 3 armour, 5 fighters, 3 infantry and 3 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 3 armour, 5 fighters, 3 infantry and 3 mech_infantrys in Turkey, round 2 :  5/14 hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 :  4/8 hits
                    1 mech_infantry owned by the British, 5 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                2 mech_infantrys owned by the British and 3 armour owned by the British retreated to Iraq
                Neutral_True win, taking Normandy Bordeaux from Germans with 3 infantry remaining. Battle score for attacker is 2
                Casualties for British: 3 infantry and 1 mech_infantry
                Casualties for Neutral_True: 5 infantry
            Battle in Saudi Arabia
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 :  1/4 hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  2/2 hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                    British roll dice for 1 artillery and 1 fighter in Saudi Arabia, round 3 :  0/2 hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 :  0/1 hits
                    British roll dice for 1 artillery and 1 fighter in Saudi Arabia, round 4 :  2/2 hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 :  0/1 hits
                    1 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Northwest Persia
                British attack with 1 artillery and 2 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 :  1/3 hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 :  0/2 hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 :  0/3 hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 :  0/1 hits
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 :  0/3 hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 :  1/1 hits
                    1 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 5 :  1/2 hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 5 :  0/1 hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 infantry
            Battle in 39 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 submarine and 3 transports
                1 submarine owned by the Japanese Submerged
                    3 transports owned by the Japanese lost in 39 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
Non Combat Move - British
            1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            2 aaGuns, 2 artilleries and 11 infantry moved from Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Saudi Arabia to Iraq
            5 fighters moved from Turkey to Iraq
            1 mech_infantry moved from Ethiopia to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Gibraltar to Spain
            1 infantry moved from Eastern Persia to Persia
Place Units - British
            3 infantry placed in Iraq
            1 airfield placed in Iraq
            2 mech_infantrys placed in Egypt
            1 submarine placed in 81 Sea Zone
Turn Complete - British
            British collect 40 PUs; end with 40 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
41 Sea Zone : 1 tactical_bomber
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 aaGun and 1 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Cyprus : 1 infantry
    Scotland : 1 airfield
    Malta : 1 aaGun
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
    Ethiopia : 1 flag
    Russia : 1 fighter
    Saudi Arabia : 1 flag, 1 artillery
    Iraq : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 6 fighters, 15 infantry and 2 mech_infantrys
    92 Sea Zone : 2 battleships, 2 carriers, 3 cruisers and 1 destroyer
    Eastern Persia : 1 flag
    81 Sea Zone : 1 submarine
    Northwest Persia : 1 flag, 1 artillery and 1 infantry
    Persia : 1 flag, 1 infantry
    Spain : 1 artillery and 1 infantry
    98 Sea Zone : 1 flag
    91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 50 / 82
    Russians : 14 / 16
    Japanese : 68 / 79
    Americans : 61 / 81
    Chinese : 5 / 5
    British : 40 / 45
    UK_Pacific : 0 / 0
    Italians : 16 / 16
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
            Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
            1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Caucasus to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                Italians win, taking Northwest Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
            1 fighter moved from Southern Italy to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Caucasus to Turkey
                  Italians take Turkey from Neutral_True
            2 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
            3 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            3 fighters moved from Shensi to Novosibirsk
Place Units - ANZAC
            1 fighter placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport
    Novosibirsk : 3 fighters
Production/PUs Summary :
Germans : 50 / 82
    Russians : 13 / 16
    Japanese : 68 / 79
    Americans : 61 / 81
    Chinese : 5 / 5
    British : 40 / 45
    UK_Pacific : 0 / 0
    Italians : 19 / 21
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
            2 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Egypt to Iraq
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    Iraq : 1 fighter and 3 infantry
    Spain : 2 infantry
    91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 50 / 82
    Russians : 13 / 16
    Japanese : 68 / 79
    Americans : 61 / 81
    Chinese : 5 / 5
    British : 40 / 45
    UK_Pacific : 0 / 0
    Italians : 19 / 21
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 8 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 fighter, 3 infantry and 11 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
            2 bombers moved from Rostov to Persia
            2 mech_infantrys moved from Caucasus to Persia
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 artillery and 1 infantry moved from France to Southern France
            2 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Romania to Southern France
            1 bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to Holland Belgium
            2 bombers moved from Romania to Normandy Bordeaux
            2 bombers moved from Romania to Southern France
            2 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Rostov to Volgograd
            5 armour moved from Rostov to Volgograd
            1 fighter moved from Rostov to Russia
            3 tactical_bombers moved from Rostov to Volgograd
            1 bomber moved from Romania to Russia
            1 bomber moved from Rostov to Russia
            1 bomber moved from Romania to Normandy Bordeaux
Intercept?
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 fighter, 3 infantry and 11 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
            2 bombers moved from Rostov to Persia
            2 mech_infantrys moved from Caucasus to Persia
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 artillery and 1 infantry moved from France to Southern France
            2 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Romania to Southern France
            1 bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to Holland Belgium
            2 bombers moved from Romania to Normandy Bordeaux
            2 bombers moved from Romania to Southern France
            2 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Rostov to Volgograd
            5 armour moved from Rostov to Volgograd
            1 fighter moved from Rostov to Russia
            3 tactical_bombers moved from Rostov to Volgograd
            1 bomber moved from Romania to Russia
            1 bomber moved from Rostov to Russia
            1 bomber moved from Romania to Normandy Bordeaux
Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total.
            Battle in Normandy Bordeaux
                Germans attack with 3 bombers and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans win, taking Normandy Bordeaux from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 infantry
                Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 3 bombers and 1 infantry
                British defend with 1 armour, 1 factory_minor and 1 harbour
                Germans win, taking Southern France from British with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Persia
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 infantry
                Germans win, taking Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 5 armour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                Germans win, taking Volgograd from Russians with 5 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Cleaning up after air battles
Non Combat Move - Germans
            1 fighter moved from Russia to Bryansk
            3 tactical_bombers moved from Volgograd to Bryansk
            1 infantry moved from Rostov to Tambov
            3 aaGuns, 4 armour, 5 artilleries, 13 infantry and 4 mech_infantrys moved from Rostov to Bryansk
            2 aaGuns moved from Ukraine to Bryansk
            6 mech_infantrys moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Smolensk to Vologda
            1 artillery moved from Archangel to Smolensk
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
            1 infantry moved from Bulgaria to Greece
            1 armour and 3 mech_infantrys moved from Romania to Ukraine
            6 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            3 bombers moved from Southern France to Southern Italy
            3 bombers moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Holland Belgium to Western Germany
            2 bombers moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 infantry moved from Norway to Sweden
                  Germans take Sweden from Neutral_True
            1 mech_infantry moved from Urals to Evenkiyskiy
            1 infantry moved from Caucasus to Kazakhstan
            2 fighters moved from Rostov to Southern Italy
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
            5 infantry moved from Norway to Finland
            1 bomber moved from 110 Sea Zone to Southern Italy
            2 bombers moved from Persia to Caucasus
            6 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 mech_infantry moved from Germany to Romania
            1 bomber moved from Russia to Caucasus
            1 bomber moved from French Indo China to Philippines
Place Units - Germans
            3 infantry placed in France
            1 bomber, 1 fighter and 8 mech_infantrys placed in Western Germany
            1 armour and 2 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 66 PUs (2 lost to blockades); end with 67 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Guys,
Had a little snafu running Russian turn, Jeff is on a sales trip and I was running the turn for him over the phone, I understood he wanted to attack Urals with 18 units and leave 4 in Novo but he meant he wanted to attack with 4 and leave 18. Anyway here is the turn as it stands right now. If you don’t mind I’d like to switch the attack but I’m also fine if you just allow us to undo that attack and we’ll just pretend we didn’t attack Urals at all. You’re also well within your rights to hold us to the attack but if so I need to make some non-com moves and edits to finish off the turn. Let me know what you decide, thanks,
rgp44
Guys,
Had a little snafu running Russian turn, Jeff is on a sales trip and I was running the turn for him over the phone, I understood he wanted to attack Urals with 18 units and leave 4 in Novo but he meant he wanted to attack with 4 and leave 18. Anyway here is the turn as it stands right now. If you don’t mind I’d like to switch the attack but I’m also fine if you just allow us to undo that attack and we’ll just pretend we didn’t attack Urals at all. You’re also well within your rights to hold us to the attack but if so I need to make some non-com moves and edits to finish off the turn. Let me know what you decide, thanks,
rgp44
If you want you can undo the attack and continue how you see fit.
Appreciate the understanding will call Jeff and see what he wants to do, my view is we just leave Urals and give you your mech back, costs us killing that guy and the extra dollar but it was our (my) screw-up.
Russia 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 bomber, 4 destroyers, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
            1 armour moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            2 artilleries and 3 infantry moved from Yunnan to Szechwan
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
            3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 bomber moved from India to 41 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            2 bombers moved from Yunnan to 41 Sea Zone
            4 fighters and 4 tactical_bombers moved from French Indo China to Szechwan
Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 1 infantry
                Japanese win, taking Szechwan from Chinese with 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 4 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 tactical_bomber; Americans defend with 1 carrier
                Japanese win, taking 41 Sea Zone from Neutral with 4 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for British: 1 tactical_bomber
                Casualties for Americans: 1 carrier
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
            4 bombers, 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to French Indo China
            4 fighters and 4 tactical_bombers moved from Szechwan to French Indo China
            3 fighters moved from Japan to French Indo China
            1 fighter moved from 6 Sea Zone to French Indo China
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 carriers, 2 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            3 infantry moved from Shan State to 37 Sea Zone
            2 carriers, 3 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Suiyuyan to Shensi
            3 mech_infantrys moved from Yunnan to Sikang
            1 mech_infantry moved from Kweichow to Sikang
            2 mech_infantrys moved from Hopei to Sikang
            1 armour moved from Yunnan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 aaGun, 3 artilleries, 11 infantry and 3 mech_infantrys moved from Hopei to Shensi
            1 mech_infantry moved from India to Afghanistan
                  Japanese take Afghanistan from Neutral_True
            2 artilleries and 4 infantry moved from India to West India
            3 mech_infantrys moved from Malaya to Burma
            3 mech_infantrys moved from French Indo China to Szechwan
Place Units - Japanese
            3 mech_infantrys placed in India
            1 bomber and 1 tactical_bomber placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
            2 infantry moved from Spain to Normandy Bordeaux
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            2 armour, 3 artilleries and 8 infantry moved from Spain to Southern France
            1 bomber and 1 fighter moved from Brazil to Argentina
            1 artillery and 1 infantry moved from Chile to Argentina
            1 armour and 2 mech_infantrys moved from Venezuela to Argentina
            1 bomber moved from Brazil to Normandy Bordeaux
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 2 tactical_bombers moved from Queensland to 55 Sea Zone
Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/6 hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Argentina
                Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
                Neutral_True defend with 4 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Argentina, round 2 :  2/7 hits
                    Neutral_True roll dice for 4 infantry in Argentina, round 2 :  1/4 hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Argentina
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Argentina, round 3 :  2/6 hits
                    Neutral_True roll dice for 2 infantry in Argentina, round 3 :  1/2 hits
                    2 infantry owned by the Neutral_True and 1 artillery owned by the Americans lost in Argentina
                Americans win, taking Argentina from Neutral_True with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Neutral_True: 4 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  1/6 hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 2 armour, 3 artilleries and 8 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 armour, 3 artilleries and 8 infantry in Southern France, round 2 :  4/13 hits
                    Germans roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                    1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            4 aaGuns moved from Spain to Southern France
            1 carrier moved from 92 Sea Zone to 104 Sea Zone
            2 fighters moved from Normandy Bordeaux to 104 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
            1 artillery and 3 infantry moved from 104 Sea Zone to Spain
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Argentina to French Equatorial Africa
            1 fighter moved from Argentina to British Guiana
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 transport moved from 66 Sea Zone to 63 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            5 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to Queensland
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Normandy Bordeaux to Spain
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
Place Units - Americans
            2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
            1 factory_minor and 1 harbour placed in Spain
            1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Americans :
Queensland : 3 infantry, 1 mech_infantry and 2 tactical_bombers
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
    10 Sea Zone : 1 destroyer and 1 submarine
    63 Sea Zone : 1 transport
    54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
    British Guiana : 1 fighter
    United Kingdom : 1 fighter
    French Equatorial Africa : 1 bomber
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Southern France : 1 flag, 4 aaGuns, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
    Chile : 1 flag
    104 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 transports
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 submarine
    Argentina : 1 flag, 1 armour and 2 mech_infantrys
    101 Sea Zone : 3 transports
    Brazil : 1 flag
    Venezuela : 1 flag
    Spain : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
    91 Sea Zone : 1 submarine
    105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 89
    Russians : 10 / 13
    Japanese : 71 / 81
    Americans : 65 / 85
    Chinese : 2 / 5
    British : 33 / 45
    UK_Pacific : 0 / 0
    Italians : 19 / 21
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 3 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Kansu : 1 fighter and 20 infantry
Production/PUs Summary :
Germans : 61 / 89
    Russians : 10 / 13
    Japanese : 71 / 81
    Americans : 65 / 85
    Chinese : 2 / 4
    British : 33 / 45
    UK_Pacific : 0 / 0
    Italians : 19 / 21
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 3 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
            British buy 1 destroyer, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
            1 fighter moved from Russia to Persia
            2 infantry moved from Iraq to Persia
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Iraq to Turkey
            6 fighters moved from Iraq to Turkey
Combat - British
            Battle in Turkey
                British attack with 6 fighters and 3 infantry
                Italians defend with 3 infantry and 1 mech_infantry
                    British roll dice for 6 fighters and 3 infantry in Turkey, round 2 :  4/9 hits
                    Italians roll dice for 3 infantry and 1 mech_infantry in Turkey, round 2 :  3/4 hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the British and 3 infantry owned by the Italians lost in Turkey
                British win with 6 fighters remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Italians: 3 infantry and 1 mech_infantry
            Battle in Persia
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Persia, round 2 :  0/3 hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                    British roll dice for 1 fighter and 2 infantry in Persia, round 3 :  0/3 hits
                    Germans roll dice for 1 mech_infantry in Persia, round 3 :  1/1 hits
                    1 infantry owned by the British lost in Persia
                    British roll dice for 1 fighter and 1 infantry in Persia, round 4 :  1/2 hits
                    Germans roll dice for 1 mech_infantry in Persia, round 4 :  1/1 hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Northwest Persia
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 :  0/2 hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 :  1/2 hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 :  1/1 hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
Non Combat Move - British
            1 fighter moved from Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 aaGun moved from Trans-Jordan to Iraq
            1 artillery moved from Saudi Arabia to Iraq
            1 armour and 5 mech_infantrys moved from Egypt to Iraq
            6 fighters moved from Turkey to Southern France
            2 battleships, 2 carriers and 3 cruisers moved from 92 Sea Zone to 104 Sea Zone
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
            1 artillery and 1 infantry moved from Spain to Southern France
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
Place Units - British
            3 infantry placed in Iraq
            2 mech_infantrys placed in Egypt
            1 infantry and 1 mech_infantry placed in Quebec
            1 transport placed in 106 Sea Zone
            1 submarine placed in 81 Sea Zone
            1 destroyer placed in 71 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
            British collect 32 PUs (1 lost to blockades); end with 32 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
    Quebec : 1 factory_minor, 1 infantry and 1 mech_infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Cyprus : 1 infantry
    Scotland : 1 airfield
    Malta : 1 aaGun
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
    Southern France : 1 artillery, 6 fighters and 1 infantry
    Ethiopia : 1 flag
    104 Sea Zone : 2 battleships, 2 carriers, 3 cruisers and 1 transport
    Saudi Arabia : 1 flag
    106 Sea Zone : 1 transport
    97 Sea Zone : 1 submarine
    Iraq : 1 flag, 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 fighter, 13 infantry and 7 mech_infantrys
    92 Sea Zone : 1 destroyer
    71 Sea Zone : 1 destroyer
    81 Sea Zone : 1 submarine
    Northwest Persia : 1 flag, 1 artillery
    Spain : 1 infantry and 1 mech_infantry
    98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 61 / 89
    Russians : 10 / 13
    Japanese : 71 / 81
    Americans : 65 / 85
    Chinese : 2 / 4
    British : 33 / 37
    UK_Pacific : 0 / 0
    Italians : 19 / 21
    ANZAC : 10 / 12
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 3 / 0
Bump.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Caucasus to Northwest Persia
            1 bomber moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery
                Italians win, taking Northwest Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery
                Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
            1 bomber and 1 fighter moved from Northwest Persia to Caucasus
            1 fighter moved from Caucasus to Northern Italy
            4 aaGuns, 1 artillery, 13 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Caucasus to Turkey
            3 mech_infantrys moved from Ukraine to Caucasus
            1 infantry and 1 mech_infantry moved from Northern Italy to France
Place Units - Italians
            7 infantry placed in Northern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs