Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
2 infantry moved from Ukraine to Bryansk
2 bombers moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
2 tactical_bombers moved from Ukraine to Tambov
2 tactical_bombers moved from Ukraine to Bryansk
1 artillery moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to Bryansk
3 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,5,8 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Denmark to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Russia to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
2 tactical_bombers moved from Tambov to Ukraine
1 bomber moved from Russia to Novgorod
2 bombers moved from Tambov to Novgorod
1 bomber moved from Northwest Persia to Ukraine
3 bombers moved from United Kingdom to Western Germany
3 armour and 2 mech_infantrys moved from Denmark to Germany
1 artillery moved from France to Western Germany
Place Units - Germans
2 submarines placed in 113 Sea Zone
3 mech_infantrys placed in Ukraine
7 infantry and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 27 PUs;
Russians buy 1 mech_infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Samara to Kazakhstan
1 bomber moved from Russia to Kazakhstan
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 artillery
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 bomber moved from Kazakhstan to Russia
1 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Russia to Vologda
Place Units - Russians
1 mech_infantry and 2 tactical_bombers placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Java: 1 bomber
EDIT: Adding units owned by ANZAC to India: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs
fyi i edited the anz bomber from java since i had posted that earlier but you missed it (if you scroll up before your last post, you’ll see i had posted the edit).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor, 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 41 PUs;
Japanese buy 4 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
3 mech_infantrys moved from Yunnan to Malaya
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
4 tactical_bombers moved from Burma to Malaya
1 bomber moved from Burma to Malaya
1 tactical_bomber moved from Burma to 37 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 bomber, 3 mech_infantrys and 4 tactical_bombers
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Malaya to Burma
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
4 tactical_bombers moved from Malaya to Burma
6 mech_infantrys moved from Hunan to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Hunan
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
2 armour and 1 mech_infantry moved from Shantung to Hunan
3 fighters and 3 tactical_bombers moved from Borneo to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
3 fighters moved from Japan to Korea
Place Units - Japanese
2 fighters placed in Shantung
2 fighters placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
Japanese collect 50 PUs (4 lost to blockades); end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to Japan
1 tactical_bomber moved from 25 Sea Zone to Japan
2 bombers moved from Amur to Japan
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Normandy Bordeaux
Strategic bombing raid in Japan
1 tactical_bomber killed by AA
Bombing raid in Japan rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Japan rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in Japan causes 9 damage total. Damaged units is as follows: factory_major = 8, harbour = 1
Non Combat Move - Americans
2 bombers moved from Japan to Amur
3 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 infantry moved from British Columbia to 1 Sea Zone
2 artilleries and 1 infantry moved from Alaska to 1 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 1 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Yenisey to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
1 carrier and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from Iceland to 123 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 123 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Yenisey to Russia
Place Units - Americans
1 carrier and 2 destroyers placed in 1 Sea Zone
3 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
1 factory_minor placed in Finland
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Finland to Karelia
Russians take Karelia from Italians
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Karelia to Finland
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
3 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
Combat - British
Battle in Holland Belgium
Battle in Northwest Persia
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Northwest Persia from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 aaGun moved from India to West India
3 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
2 fighters moved from Finland to United Kingdom
2 fighters moved from Finland to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Finland to Scotland
2 mech_infantrys moved from Norway to Finland
1 fighter moved from Finland to Russia
1 fighter moved from Finland to Russia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 aaGun, 1 artillery and 9 infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
Place Units - British
2 submarines placed in 81 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Iraq
1 infantry placed in Egypt
2 infantry placed in Norway
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 fighter and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Finland to Karelia
Russians take Karelia from Italians
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Karelia to Finland
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
3 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
Combat - British
Battle in Holland Belgium
Battle in Northwest Persia
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Northwest Persia from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 aaGun moved from India to West India
3 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
2 fighters moved from Finland to United Kingdom
2 fighters moved from Finland to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Finland to Scotland
2 mech_infantrys moved from Norway to Finland
1 fighter moved from Finland to Russia
1 fighter moved from Finland to Russia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 aaGun, 1 artillery and 9 infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
Place Units - British
2 submarines placed in 81 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Iraq
1 infantry placed in Egypt
2 infantry placed in Norway
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 1 infantry
EDIT: Adding units owned by British to Libya: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 infantry moved from Western Germany to Denmark
3 artilleries and 9 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to Greater Southern Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
7 infantry moved from Southern Italy to Northern Italy
4 aaGuns moved from Southern Italy to Northern Italy
2 infantry moved from Bulgaria to Romania
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,5,2,5
Italians collect 13 PUs (9 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from United Kingdom to Germany
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Marshall Islands
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Non Combat Move - ANZAC
1 bomber moved from India to Russia
1 infantry moved from Iraq to Persia
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Iraq to Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to Karelia
1 bomber moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
2 fighters moved from Novgorod to Vyborg
1 fighter moved from Ukraine to Volgograd
1 artillery moved from Caucasus to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Western Germany to Norway
1 mech_infantry moved from Ukraine to Volgograd
Combat - Germans
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Norway causes 5 damage total.
Battle in Karelia
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 3 fighters and 1 infantry
British defend with 1 infantry
Germans win, taking Vyborg from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters moved from Vyborg to Western Germany
1 bomber moved from Karelia to Western Germany
1 bomber moved from Archangel to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from Smolensk to Western Germany
2 bombers moved from Ukraine to Western Germany
1 fighter moved from Volgograd to Ukraine
6 aaGuns moved from Northern Italy to Western Germany
5 infantry moved from Western Germany to Denmark
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Ukraine to Bryansk
2 tactical_bombers moved from Ukraine to Novgorod
1 tactical_bomber moved from Ukraine to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 bombers and 1 fighter placed in Western Germany
2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
3 infantry moved from Samara to Volgograd
2 fighters and 2 tactical_bombers moved from Russia to Volgograd
1 bomber moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from Smolensk to Russia
2 fighters and 2 tactical_bombers moved from Volgograd to Russia
5 infantry moved from Russia to Samara
2 infantry moved from Vologda to Urals
2 infantry moved from Russia to Vologda
1 infantry moved from Samara to Novosibirsk
1 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Libya to Alexandria
1 armour moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor, 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 1 factory_minor and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
6 fighters, 14 infantry and 10 mech_infantrys moved from Korea to Amur
2 fighters moved from Kiangsu to Amur
2 fighters moved from Shantung to Amur
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 43 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 10 fighters, 14 infantry and 10 mech_infantrys
Americans defend with 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
retreated to Amur
Russians win with 4 fighters remaining. Battle score for attacker is -20
Casualties for Americans: 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 5 fighters, 14 infantry and 10 mech_infantrys
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
5 fighters moved from Amur to Japan
3 mech_infantrys moved from Malaya to Burma
6 armour and 3 mech_infantrys moved from Hunan to Burma
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Korea
1 factory_minor placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,5,2,1,4,3,3,5,4,2,1,3,5,4,3,1,6,5,1,2,2,2,2,5,4,1,5,5,2,4
Japanese collect 37 PUs (16 lost to blockades); end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor, 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 1 factory_minor and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
6 fighters, 14 infantry and 10 mech_infantrys moved from Korea to Amur
2 fighters moved from Kiangsu to Amur
2 fighters moved from Shantung to Amur
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 43 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 10 fighters, 14 infantry and 10 mech_infantrys
Americans defend with 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
retreated to Amur
Russians win with 4 fighters remaining. Battle score for attacker is -20
Casualties for Americans: 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 5 fighters, 14 infantry and 10 mech_infantrys
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
5 fighters moved from Amur to Japan
3 mech_infantrys moved from Malaya to Burma
6 armour and 3 mech_infantrys moved from Hunan to Burma
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Korea
1 factory_minor placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,5,2,1,4,3,3,5,4,2,1,3,5,4,3,1,6,5,1,2,2,2,2,5,4,1,5,5,2,4
Japanese collect 37 PUs (16 lost to blockades); end with 38 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 6 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 fighter moved from Russia to Karelia
1 fighter moved from Russia to Vyborg
2 artilleries, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship, 5 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 18 Sea Zone
4 fighters moved from Amur to Korea
1 fighter moved from Korea to 6 Sea Zone
scramble in 6?
also, moving one of the dds to sz20 (will edit during ncm)
no scamble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 6 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 fighter moved from Russia to Karelia
1 fighter moved from Russia to Vyborg
2 artilleries, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship, 5 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 18 Sea Zone
4 fighters moved from Amur to Korea
1 fighter moved from Korea to 6 Sea Zone
Combat - Americans
Battle in Karelia
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Karelia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Vyborg
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
Americans win, taking Korea from Japanese with 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 18 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 battleship, 5 carriers, 2 cruisers and 2 destroyers moved from 18 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
1 carrier and 2 destroyers moved from 1 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Vyborg to Finland
1 fighter moved from Karelia to Finland
1 fighter moved from United Kingdom to Finland
4 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 109 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
4 transports moved from 106 Sea Zone to 101 Sea Zone
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
3 aaGuns and 3 infantry moved from 92 Sea Zone to Algeria
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 armour, 1 infantry and 1 mech_infantry placed in Finland
1 tactical_bomber placed in Alaska
1 transport placed in 1 Sea Zone
1 infantry placed in Alaska
Americans undo move 3.
1 carrier placed in 1 Sea Zone
1 tactical_bomber placed in Western United States
Americans undo move 5.
1 carrier placed in 101 Sea Zone
Americans undo move 5.
1 tactical_bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 19 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 41 PUs;
British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Finland to Vyborg
1 armour moved from Finland to Vyborg
1 mech_infantry moved from Finland to Karelia
1 armour moved from Finland to Karelia
1 fighter moved from Russia to Vyborg
1 fighter moved from Russia to Karelia
Combat - British
Battle in Karelia
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Karelia from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Vyborg from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Karelia to Finland
1 fighter moved from Vyborg to Finland
2 infantry moved from Norway to Finland
1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to India
1 aaGun, 2 artilleries and 2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Persia to India
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 fighter moved from Scotland to Algeria
1 fighter moved from Scotland to Gibraltar
1 fighter moved from Scotland to Algeria
2 aaGuns and 1 infantry moved from Scotland to United Kingdom
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 3 cruisers and 2 transports moved from 79 Sea Zone to 80 Sea Zone
Place Units - British
2 fighters and 1 infantry placed in Iraq
2 mech_infantrys placed in Egypt
3 infantry placed in Norway
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 artilleries