Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber and 2 fighters moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 infantry; Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov
1 armour moved from Bessarabia to Ukraine
1 fighter moved from Libya to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
5 infantry moved from Northern Italy to Western Germany
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Finland: 1 mech_infantry
EDIT: Removing units owned by Italians from Karelia: 1 mech_infantry
EDIT: Turning off Edit Mode
3 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber and 2 fighters moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 infantry; Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov
1 armour moved from Bessarabia to Ukraine
1 fighter moved from Libya to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
5 infantry moved from Northern Italy to Western Germany
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Finland: 1 mech_infantry
EDIT: Removing units owned by Italians from Karelia: 1 mech_infantry
EDIT: Turning off Edit Mode
3 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber and 2 fighters moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 infantry; Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov
1 armour moved from Bessarabia to Ukraine
1 fighter moved from Libya to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
5 infantry moved from Northern Italy to Western Germany
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Finland: 1 mech_infantry
EDIT: Removing units owned by Italians from Karelia: 1 mech_infantry
EDIT: Turning off Edit Mode
3 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 bombers moved from Queensland to India
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 cruiser moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Sumatra
3 fighters moved from Queensland to 26 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Bryansk
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Tambov
4 bombers moved from Ukraine to Tambov
1 bomber moved from Novgorod to Vologda
2 tactical_bombers moved from Ukraine to Bryansk
2 tactical_bombers moved from Ukraine to Tambov
1 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 4 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 4 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Novgorod
1 bomber moved from Bryansk to Novgorod
2 tactical_bombers moved from Bryansk to Ukraine
2 tactical_bombers moved from Tambov to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
4 bombers moved from Tambov to Ukraine
8 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Rostov to Caucasus
3 artilleries moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 40 PUs;
Russians buy 2 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
8 artilleries moved from Samara to Russia
7 infantry moved from Samara to Russia
2 infantry moved from Samara to Russia
2 aaGuns and 11 infantry moved from Amur to Siberia
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Russians
2 armour, 1 bomber, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 40 PUs;
Russians buy 2 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
8 artilleries moved from Samara to Russia
7 infantry moved from Samara to Russia
2 infantry moved from Samara to Russia
2 aaGuns and 11 infantry moved from Amur to Siberia
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Russians
2 armour, 1 bomber, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Persia: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Iraq: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
2 artilleries moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
8 armour moved from Kweichow to Burma
7 mech_infantrys moved from Kweichow to Burma
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
2 tactical_bombers moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
2 mech_infantrys moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 8 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 8 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 8 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Kweichow to 20 Sea Zone
2 mech_infantrys moved from Kweichow to Burma
1 aaGun moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to Kiangsu
3 tactical_bombers moved from Kansu to Kweichow
1 tactical_bomber moved from 41 Sea Zone to Siam
1 tactical_bomber moved from 42 Sea Zone to Siam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
6 mech_infantrys moved from Korea to Jehol
2 transports moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 bomber placed in Kwangtung
1 bomber and 2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
1 mech_infantry placed in Korea
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
2 artilleries moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
8 armour moved from Kweichow to Burma
7 mech_infantrys moved from Kweichow to Burma
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
2 tactical_bombers moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
2 mech_infantrys moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 8 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 8 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 8 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Kweichow to 20 Sea Zone
2 mech_infantrys moved from Kweichow to Burma
1 aaGun moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to Kiangsu
3 tactical_bombers moved from Kansu to Kweichow
1 tactical_bomber moved from 41 Sea Zone to Siam
1 tactical_bomber moved from 42 Sea Zone to Siam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
6 mech_infantrys moved from Korea to Jehol
2 transports moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 bomber placed in Kwangtung
1 bomber and 2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
1 mech_infantry placed in Korea
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Siberia to 7 Sea Zone
1 fighter moved from 1 Sea Zone to 7 Sea Zone
1 fighter moved from Siberia to 7 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 5 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 7 Sea Zone to Amur
3 artilleries and 3 infantry moved from Siberia to Amur
3 fighters moved from 1 Sea Zone to Amur
1 bomber moved from 16 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Alaska to 1 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 1 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
3 carriers and 4 submarines moved from 1 Sea Zone to 26 Sea Zone
2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to Norway
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 cruiser moved from 94 Sea Zone to 91 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from Dutch New Guinea to India
Place Units - Americans
1 airfield and 3 fighters placed in Alaska
8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway to Finland
4 fighters moved from Norway to Finland
1 mech_infantry moved from Russia to Tambov
5 fighters moved from Russia to Tambov
Combat - British
Battle in Tambov
British attack with 5 fighters and 1 mech_infantry
Germans defend with 2 infantry
British win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Finland
British attack with 1 armour and 4 fighters
Italians defend with 1 mech_infantry
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
4 fighters moved from Finland to Norway
5 fighters moved from Tambov to Russia
1 aaGun and 4 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
5 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 71 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from Iraq to Eastern Persia
Place Units - British
1 airfield placed in Norway
1 armour and 2 mech_infantrys placed in Norway
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Caucasus
Combat - Italians
Non Combat Move - Italians
1 armour moved from Ukraine to Caucasus
2 fighters moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 fighter moved from Southern Italy to Ukraine
2 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 19 PUs (4 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
4 bombers and 5 tactical_bombers moved from Ukraine to Volgograd
1 infantry moved from Smolensk to Vologda
3 bombers moved from Novgorod to Vologda
Combat - Germans
Battle in Volgograd
Germans attack with 4 bombers, 2 infantry and 5 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 4 bombers, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers and 5 tactical_bombers moved from Volgograd to Ukraine
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Caucasus to Rostov
8 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Novgorod to Finland
2 mech_infantrys moved from Novgorod to Finland
4 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Vologda to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 fighters placed in Novgorod
3 infantry placed in Ukraine
3 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 bomber moved from Russia to Vologda
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking 93 Sea Zone from Italians, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Vologda to Russia
3 infantry moved from Russia to Samara
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
2 fighters moved from Tambov to Russia
2 armour and 2 mech_infantrys moved from Iraq to Egypt
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns and 12 infantry moved from Siberia to Amur
Place Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
Japanese buy 12 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 9 PUs;
Combat Move - Japanese
1 bomber moved from Kwangtung to India
1 bomber moved from Kiangsu to India
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
intercept?