Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
2 artilleries moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
8 armour moved from Kweichow to Burma
7 mech_infantrys moved from Kweichow to Burma
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
2 tactical_bombers moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
2 mech_infantrys moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 8 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 8 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 8 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Kweichow to 20 Sea Zone
2 mech_infantrys moved from Kweichow to Burma
1 aaGun moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to Kiangsu
3 tactical_bombers moved from Kansu to Kweichow
1 tactical_bomber moved from 41 Sea Zone to Siam
1 tactical_bomber moved from 42 Sea Zone to Siam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
6 mech_infantrys moved from Korea to Jehol
2 transports moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 bomber placed in Kwangtung
1 bomber and 2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
1 mech_infantry placed in Korea
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
2 artilleries moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
8 armour moved from Kweichow to Burma
7 mech_infantrys moved from Kweichow to Burma
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
2 tactical_bombers moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
2 mech_infantrys moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 8 armour, 2 artilleries, 1 infantry and 9 mech_infantrys
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 8 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 8 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Kweichow to 20 Sea Zone
2 mech_infantrys moved from Kweichow to Burma
1 aaGun moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to Kiangsu
3 tactical_bombers moved from Kansu to Kweichow
1 tactical_bomber moved from 41 Sea Zone to Siam
1 tactical_bomber moved from 42 Sea Zone to Siam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
6 mech_infantrys moved from Korea to Jehol
2 transports moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 bomber placed in Kwangtung
1 bomber and 2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
1 mech_infantry placed in Korea
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Siberia to 7 Sea Zone
1 fighter moved from 1 Sea Zone to 7 Sea Zone
1 fighter moved from Siberia to 7 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 5 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 7 Sea Zone to Amur
3 artilleries and 3 infantry moved from Siberia to Amur
3 fighters moved from 1 Sea Zone to Amur
1 bomber moved from 16 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Alaska to 1 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 1 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
3 carriers and 4 submarines moved from 1 Sea Zone to 26 Sea Zone
2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to Norway
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 cruiser moved from 94 Sea Zone to 91 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from Dutch New Guinea to India
Place Units - Americans
1 airfield and 3 fighters placed in Alaska
8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway to Finland
4 fighters moved from Norway to Finland
1 mech_infantry moved from Russia to Tambov
5 fighters moved from Russia to Tambov
Combat - British
Battle in Tambov
British attack with 5 fighters and 1 mech_infantry
Germans defend with 2 infantry
British win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Finland
British attack with 1 armour and 4 fighters
Italians defend with 1 mech_infantry
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
4 fighters moved from Finland to Norway
5 fighters moved from Tambov to Russia
1 aaGun and 4 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
5 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 71 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from Iraq to Eastern Persia
Place Units - British
1 airfield placed in Norway
1 armour and 2 mech_infantrys placed in Norway
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Caucasus
Combat - Italians
Non Combat Move - Italians
1 armour moved from Ukraine to Caucasus
2 fighters moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 fighter moved from Southern Italy to Ukraine
2 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 19 PUs (4 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
4 bombers and 5 tactical_bombers moved from Ukraine to Volgograd
1 infantry moved from Smolensk to Vologda
3 bombers moved from Novgorod to Vologda
Combat - Germans
Battle in Volgograd
Germans attack with 4 bombers, 2 infantry and 5 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 4 bombers, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers and 5 tactical_bombers moved from Volgograd to Ukraine
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Caucasus to Rostov
8 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Novgorod to Finland
2 mech_infantrys moved from Novgorod to Finland
4 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Vologda to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 fighters placed in Novgorod
3 infantry placed in Ukraine
3 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 bomber moved from Russia to Vologda
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking 93 Sea Zone from Italians, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Vologda to Russia
3 infantry moved from Russia to Samara
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
2 fighters moved from Tambov to Russia
2 armour and 2 mech_infantrys moved from Iraq to Egypt
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns and 12 infantry moved from Siberia to Amur
Place Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
Japanese buy 12 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 9 PUs;
Combat Move - Japanese
1 bomber moved from Kwangtung to India
1 bomber moved from Kiangsu to India
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
intercept?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
Japanese buy 12 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 9 PUs;
Combat Move - Japanese
1 bomber moved from Kwangtung to India
1 bomber moved from Kiangsu to India
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
6 mech_infantrys moved from Jehol to Korea
2 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer and 2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Kweichow to Yunnan
3 tactical_bombers moved from Kweichow to Burma
2 tactical_bombers moved from Siam to Burma
2 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kansu to Tsinghai
1 bomber moved from India to Burma
Place Units - Japanese
3 mech_infantrys placed in Korea
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Japanese collect 53 PUs (4 lost to blockades); end with 62 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 1 fighter, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 tactical_bomber moved from Amur to Korea
1 bomber moved from Midway to Korea
8 fighters moved from Amur to Korea
1 submarine moved from 26 Sea Zone to 16 Sea Zone
intercept in korea?
lol, no thanks
lol, no thanks
in general if i’m going in with overpowering numbers, you ok i assume no intercept? you of course can always ask for a re-roll if i assumed incorrectly
yes, that is fine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 1 fighter, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 tactical_bomber moved from Amur to Korea
1 bomber moved from Midway to Korea
8 fighters moved from Amur to Korea
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Air Battle in Korea
Americans attacks with 10 units heading to Korea
Air Battle is over, the remaining bombers go on to their targets
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Korea causes 7 damage total. Damaged units is as follows: factory_minor = 4, airfield = 3
Cleaning up after air battles
Non Combat Move - Americans
1 bomber, 8 fighters and 1 tactical_bomber moved from Korea to Amur
3 fighters moved from Alaska to Amur
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 26 Sea Zone to 54 Sea Zone
3 transports moved from 26 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Norway to 112 Sea Zone
4 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from India to Amur
1 battleship, 3 carriers, 2 cruisers and 7 submarines moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
4 artilleries placed in Central United States
1 infantry placed in Western United States
2 destroyers placed in 10 Sea Zone
1 fighter placed in Alaska
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 40 PUs;
British buy 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Norway to Finland
4 fighters moved from Norway to Finland
1 fighter moved from Russia to Finland
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
Combat - British
Battle in Finland
British attack with 5 fighters and 2 mech_infantrys
Germans defend with 3 mech_infantrys
British win, taking Finland from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Finland to Russia
3 fighters moved from Finland to Norway
1 carrier moved from 79 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 transports moved from 98 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 6 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from India to Eastern Persia
Place Units - British
1 factory_minor placed in Iraq
1 submarine placed in 98 Sea Zone
1 transport placed in 109 Sea Zone
3 infantry placed in Norway
2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour