TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
5 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
4 armour moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
5 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 infantry moved from Scotland to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
6 armour, 2 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 2 artilleries, 2 bombers, 3 fighters, 10 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 2 infantry
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -34
Casualties for Germans: 5 armour, 2 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers
Casualties for British: 5 aaGuns, 1 armour, 15 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 submarine moved from 118 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Holland Belgium to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 infantry moved from Norway to Finland
Place Units - Germans
1 carrier and 2 fighters placed in 110 Sea Zone
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 50 PUs (2 lost to blockades); end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs