Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 2 infantry moved from Yunnan to Hunan
17 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 17 infantry
Japanese defend with 2 infantry
Chinese roll dice for 17 infantry in Szechwan, round 2 : 3/17 hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Production/PUs Summary :
Germans : 51 / 63
Russians : 27 / 27
Japanese : 50 / 70
Americans : 55 / 72
Chinese : 12 / 19
British : 31 / 29
UK_Pacific : 6 / 7
Italians : 14 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Yunnan to Anhwe
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
Combat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Anhwe to Szechwan
2 aaGuns moved from Yunnan to Szechwan
1 aaGun, 2 artilleries and 18 infantry moved from India to Burma
2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Burma
1 battleship moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to West India
Place Units - British
1 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 carrier placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 28 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 51 / 63
Russians : 27 / 27
Japanese : 48 / 70
Americans : 55 / 72
Chinese : 13 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Yunnan to Anhwe
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
Combat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Anhwe to Szechwan
2 aaGuns moved from Yunnan to Szechwan
1 aaGun, 2 artilleries and 18 infantry moved from India to Burma
2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Burma
1 battleship moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to West India
Place Units - British
1 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 carrier placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 28 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 51 / 63
Russians : 27 / 27
Japanese : 48 / 70
Americans : 55 / 72
Chinese : 13 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 artillery and 3 infantry moved from Libya to Tunisia
1 armour moved from Tunisia to Algeria
1 armour moved from Algeria to Morocco
1 fighter moved from Eastern Poland to Southern Italy
2 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 aaGun and 2 infantry moved from Slovakia Hungary to Romania
1 armour and 4 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
i have to say, that was a very bold move to invade the coastals all out like that. it’ll be interesting to see if you’ll be able to make it out of there alive!
Thanks … bold, yes … wise, probably not :lol:
Also, I just realized I messed up the UK’s Pacific NCM … I meant to land one of their fighters in SZ19. Do you care if I adjust that?
Either way is fine.
Thanks … bold, yes … wise, probably not :lol:
Also, I just realized I messed up the UK’s Pacific NCM … I meant to land one of their fighters in SZ19. Do you care if I adjust that?
Either way is fine.
yes, plz adjust.
i was wondering about that :)
i think this is the first time i’ve gotten a kami hit. felt good, albeit i had to expend half of them.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 1 fighter
EDIT: Adding units owned by British to 19 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 armour, 1 artillery and 1 infantry moved from New South Wales to South Australia
3 fighters moved from Egypt to 76 Sea Zone
3 fighters moved from 76 Sea Zone to Persia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 51 / 63
Russians : 27 / 27
Japanese : 45 / 70
Americans : 55 / 72
Chinese : 13 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Egypt to Persia
Turn Complete - French
Production/PUs Summary :
Germans : 51 / 63
Russians : 27 / 27
Japanese : 45 / 70
Americans : 55 / 72
Chinese : 13 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers, 2 destroyers and 1 fighter
Americans defend with 1 carrier, 2 fighters and 1 transport
got 3 hits in 91 and need your casualty choices.
damage carrier, lose 2 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers, 2 destroyers and 1 fighter
Americans defend with 1 carrier, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Non Combat Move - Germans
1 bomber moved from Russia to Baltic States
1 aaGun, 8 armour, 6 artilleries, 16 infantry and 15 mech_infantrys moved from Novgorod to Baltic States
3 infantry moved from Eastern Poland to Baltic States
2 aaGuns moved from Eastern Poland to Baltic States
4 armour and 5 mech_infantrys moved from Germany to Baltic States
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 bombers moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Romania to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter and 2 tactical_bombers moved from Ukraine to Romania
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Germany
1 infantry moved from Vyborg to Karelia
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 124 Sea Zone to 112 Sea Zone
1 fighter moved from Romania to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Western Germany
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
Place Units - Germans
3 infantry placed in Novgorod
3 armour placed in Romania
1 submarine placed in 93 Sea Zone
Germans undo move 3.
1 submarine placed in 110 Sea Zone
1 bomber placed in Western Germany
1 infantry and 1 mech_infantry placed in Southern France
1 infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern France: 1 mech_infantry
EDIT: Removing units owned by Germans from Southern France: 1 aaGun
EDIT: Adding units owned by Germans to Gibraltar: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 5.
Germans undo move 6.
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 25 PUs;
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Belarus to Archangel
2 fighters and 1 tactical_bomber moved from Belarus to Archangel
8 artilleries and 42 infantry moved from Belarus to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 8 artilleries and 42 infantry
Germans defend with 1 infantry
Russians roll dice for 8 artilleries and 42 infantry in Bryansk, round 2 : 12/50 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 8 artilleries and 42 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Belarus to Bryansk
8 armour and 8 mech_infantrys moved from Belarus to Rostov
2 artilleries and 8 infantry moved from Russia to Bryansk
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Rostov
2 infantry moved from Volgograd to Rostov
6 infantry moved from Samara to Russia
2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
Place Units - Russians
5 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Production/PUs Summary :
Germans : 53 / 65
Russians : 25 / 26
Japanese : 44 / 70
Americans : 55 / 72
Chinese : 14 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 5 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from French Indo China to Shan State
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer and 3 transports
Americans defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 destroyer and 3 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 armour
Japanese win, taking Java from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Japanese
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
3 fighters moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 carrier and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 aaGun, 3 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Hopei
1 armour moved from Kwangsi to Kwangtung
1 bomber moved from 42 Sea Zone to Kwangtung
1 bomber moved from Shan State to Kwangtung
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Jehol to Kwangtung
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
2 carriers and 5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,3,6,6,6,5,4,4,3,5,2,6,3,2,3,3,3,1,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,3
Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 1 fighter moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 19 Sea Zone to 21 Sea Zone
1 carrier moved from 19 Sea Zone to 21 Sea Zone
1 battleship moved from 19 Sea Zone to 18 Sea Zone
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 17 Sea Zone
1 transport moved from 19 Sea Zone to 22 Sea Zone
1 carrier and 1 cruiser moved from 19 Sea Zone to 22 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 34 Sea Zone
1 carrier moved from 19 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship moved from 18 Sea Zone to 17 Sea Zone
1 bomber moved from Egypt to Ukraine
1 fighter moved from Egypt to Ukraine
1 mech_infantry moved from Kiangsu to Chahar
Chinese take Chahar from Japanese
Combat - Americans
Battle in 19 Sea Zone
British loiter and taunt; Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Ukraine
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 2/2 hits
1 bomber owned by the Americans and 1 fighter owned by the Americans lost in Ukraine
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for Americans: 1 bomber and 1 fighter
Battle in Manchuria
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor and 5 infantry
Americans roll dice for 6 fighters and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits
Japanese roll dice for 5 infantry in Manchuria, round 2 : 4/5 hits
3 infantry owned by the Japanese and 4 fighters owned by the Americans lost in Manchuria
Americans roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
Americans roll dice for 1 tactical_bomber in Manchuria, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -45
Casualties for Americans: 6 fighters
Casualties for Japanese: 5 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Manchuria to Hunan
1 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Kiangsu
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 2 submarines moved from 101 Sea Zone to 64 Sea Zone
1 carrier moved from 64 Sea Zone to 28 Sea Zone
2 submarines moved from 64 Sea Zone to 28 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 28 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
Place Units - Americans
2 carriers and 5 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Production/PUs Summary :
Germans : 53 / 65
Russians : 25 / 26
Japanese : 50 / 43
Americans : 51 / 71
Chinese : 12 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
17 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Burma to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Yunnan, round 2 : 3/17 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Production/PUs Summary :
Germans : 53 / 65
Russians : 25 / 26
Japanese : 47 / 43
Americans : 51 / 71
Chinese : 15 / 22
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Anhwe to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Trigger Chinese Destroy Factories Manchuria British: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - British
2 aaGuns and 2 infantry moved from Szechwan to Yunnan
1 fighter moved from 18 Sea Zone to Hunan
5 fighters and 1 tactical_bomber moved from Egypt to French West Africa
1 bomber moved from Egypt to French West Africa
4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Burma to Shan State
1 infantry moved from West India to India
4 infantry moved from Burma to India
2 infantry moved from Burma to India
2 infantry moved from Burma to India
1 tactical_bomber moved from Szechwan to India
1 fighter moved from Burma to India
Place Units - British
1 destroyer and 2 transports placed in 106 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantry
Production/PUs Summary :
Germans : 53 / 65
Russians : 25 / 26
Japanese : 44 / 43
Americans : 51 / 71
Chinese : 18 / 22
British : 32 / 34
UK_Pacific : 7 / 8
Italians : 13 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Well, I lost this game.
If losing my Pacific fleet didn’t already doom me (which I think it did) … then losing all those planes in Ukraine and Manchuria on top of that definitely dooms me.
I just posted through UK to give you an idea of what I was thinking.
I surrender.
Interesting game though. Most of my opponents don’t build German navy like that. Personally, I like German-Mediterranean strategies even though most of the top players don’t.