@Ghostglider said in L25 PTV - 2024 Semi-Final Ghostglider (axis+11) vs axis-dominion:
Close to perfect bombing raid!
painful
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from French West Africa to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 3,5,2
Battle in Jehol
Battle in Okinawa
Battle in Kiangsu
Battle in Shantung
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Java, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Jehol from Japanese, taking Okinawa from Japanese, taking Kiangsu from Japanese, taking Shantung from Japanese, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Kenya to India
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from French West Africa to Egypt
2 fighters moved from Eastern United States to Western United States
Place Units - Americans
1 infantry placed in Eastern United States
1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Americans collect 50 PUs (5 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 51 / 63
Russians : 27 / 27
Japanese : 54 / 70
Americans : 55 / 72
Chinese : 8 / 10
British : 31 / 29
UK_Pacific : 6 / 7
Italians : 14 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 2 infantry moved from Yunnan to Hunan
17 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 17 infantry
Japanese defend with 2 infantry
Chinese roll dice for 17 infantry in Szechwan, round 2 : 3/17 hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Production/PUs Summary :
Germans : 51 / 63
Russians : 27 / 27
Japanese : 50 / 70
Americans : 55 / 72
Chinese : 12 / 19
British : 31 / 29
UK_Pacific : 6 / 7
Italians : 14 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Yunnan to Anhwe
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
Combat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Anhwe to Szechwan
2 aaGuns moved from Yunnan to Szechwan
1 aaGun, 2 artilleries and 18 infantry moved from India to Burma
2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Burma
1 battleship moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to West India
Place Units - British
1 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 carrier placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 28 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 51 / 63
Russians : 27 / 27
Japanese : 48 / 70
Americans : 55 / 72
Chinese : 13 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Yunnan to Anhwe
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
Combat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Anhwe to Szechwan
2 aaGuns moved from Yunnan to Szechwan
1 aaGun, 2 artilleries and 18 infantry moved from India to Burma
2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Burma
1 battleship moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to West India
Place Units - British
1 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 carrier placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 28 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 51 / 63
Russians : 27 / 27
Japanese : 48 / 70
Americans : 55 / 72
Chinese : 13 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 artillery and 3 infantry moved from Libya to Tunisia
1 armour moved from Tunisia to Algeria
1 armour moved from Algeria to Morocco
1 fighter moved from Eastern Poland to Southern Italy
2 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 aaGun and 2 infantry moved from Slovakia Hungary to Romania
1 armour and 4 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
i have to say, that was a very bold move to invade the coastals all out like that. it’ll be interesting to see if you’ll be able to make it out of there alive!
Thanks … bold, yes … wise, probably not :lol:
Also, I just realized I messed up the UK’s Pacific NCM … I meant to land one of their fighters in SZ19. Do you care if I adjust that?
Either way is fine.
Thanks … bold, yes … wise, probably not :lol:
Also, I just realized I messed up the UK’s Pacific NCM … I meant to land one of their fighters in SZ19. Do you care if I adjust that?
Either way is fine.
yes, plz adjust.
i was wondering about that :)
i think this is the first time i’ve gotten a kami hit. felt good, albeit i had to expend half of them.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 1 fighter
EDIT: Adding units owned by British to 19 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 armour, 1 artillery and 1 infantry moved from New South Wales to South Australia
3 fighters moved from Egypt to 76 Sea Zone
3 fighters moved from 76 Sea Zone to Persia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 51 / 63
Russians : 27 / 27
Japanese : 45 / 70
Americans : 55 / 72
Chinese : 13 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Egypt to Persia
Turn Complete - French
Production/PUs Summary :
Germans : 51 / 63
Russians : 27 / 27
Japanese : 45 / 70
Americans : 55 / 72
Chinese : 13 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers, 2 destroyers and 1 fighter
Americans defend with 1 carrier, 2 fighters and 1 transport
got 3 hits in 91 and need your casualty choices.
damage carrier, lose 2 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers, 2 destroyers and 1 fighter
Americans defend with 1 carrier, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Non Combat Move - Germans
1 bomber moved from Russia to Baltic States
1 aaGun, 8 armour, 6 artilleries, 16 infantry and 15 mech_infantrys moved from Novgorod to Baltic States
3 infantry moved from Eastern Poland to Baltic States
2 aaGuns moved from Eastern Poland to Baltic States
4 armour and 5 mech_infantrys moved from Germany to Baltic States
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 bombers moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Romania to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter and 2 tactical_bombers moved from Ukraine to Romania
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Germany
1 infantry moved from Vyborg to Karelia
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 124 Sea Zone to 112 Sea Zone
1 fighter moved from Romania to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Western Germany
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
Place Units - Germans
3 infantry placed in Novgorod
3 armour placed in Romania
1 submarine placed in 93 Sea Zone
Germans undo move 3.
1 submarine placed in 110 Sea Zone
1 bomber placed in Western Germany
1 infantry and 1 mech_infantry placed in Southern France
1 infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern France: 1 mech_infantry
EDIT: Removing units owned by Germans from Southern France: 1 aaGun
EDIT: Adding units owned by Germans to Gibraltar: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 5.
Germans undo move 6.
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 25 PUs;
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Belarus to Archangel
2 fighters and 1 tactical_bomber moved from Belarus to Archangel
8 artilleries and 42 infantry moved from Belarus to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 8 artilleries and 42 infantry
Germans defend with 1 infantry
Russians roll dice for 8 artilleries and 42 infantry in Bryansk, round 2 : 12/50 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 8 artilleries and 42 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Belarus to Bryansk
8 armour and 8 mech_infantrys moved from Belarus to Rostov
2 artilleries and 8 infantry moved from Russia to Bryansk
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Rostov
2 infantry moved from Volgograd to Rostov
6 infantry moved from Samara to Russia
2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
Place Units - Russians
5 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Production/PUs Summary :
Germans : 53 / 65
Russians : 25 / 26
Japanese : 44 / 70
Americans : 55 / 72
Chinese : 14 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 5 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from French Indo China to Shan State
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer and 3 transports
Americans defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 destroyer and 3 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 armour
Japanese win, taking Java from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Japanese
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
3 fighters moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 carrier and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 aaGun, 3 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Hopei
1 armour moved from Kwangsi to Kwangtung
1 bomber moved from 42 Sea Zone to Kwangtung
1 bomber moved from Shan State to Kwangtung
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Jehol to Kwangtung
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
2 carriers and 5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,3,6,6,6,5,4,4,3,5,2,6,3,2,3,3,3,1,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,3
Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 1 fighter moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 19 Sea Zone to 21 Sea Zone
1 carrier moved from 19 Sea Zone to 21 Sea Zone
1 battleship moved from 19 Sea Zone to 18 Sea Zone
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 17 Sea Zone
1 transport moved from 19 Sea Zone to 22 Sea Zone
1 carrier and 1 cruiser moved from 19 Sea Zone to 22 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 34 Sea Zone
1 carrier moved from 19 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship moved from 18 Sea Zone to 17 Sea Zone
1 bomber moved from Egypt to Ukraine
1 fighter moved from Egypt to Ukraine
1 mech_infantry moved from Kiangsu to Chahar
Chinese take Chahar from Japanese
Combat - Americans
Battle in 19 Sea Zone
British loiter and taunt; Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Ukraine
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 2/2 hits
1 bomber owned by the Americans and 1 fighter owned by the Americans lost in Ukraine
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for Americans: 1 bomber and 1 fighter
Battle in Manchuria
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor and 5 infantry
Americans roll dice for 6 fighters and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits
Japanese roll dice for 5 infantry in Manchuria, round 2 : 4/5 hits
3 infantry owned by the Japanese and 4 fighters owned by the Americans lost in Manchuria
Americans roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
Americans roll dice for 1 tactical_bomber in Manchuria, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -45
Casualties for Americans: 6 fighters
Casualties for Japanese: 5 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Manchuria to Hunan
1 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Kiangsu
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 2 submarines moved from 101 Sea Zone to 64 Sea Zone
1 carrier moved from 64 Sea Zone to 28 Sea Zone
2 submarines moved from 64 Sea Zone to 28 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 28 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
Place Units - Americans
2 carriers and 5 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Production/PUs Summary :
Germans : 53 / 65
Russians : 25 / 26
Japanese : 50 / 43
Americans : 51 / 71
Chinese : 12 / 19
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
17 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Burma to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Yunnan, round 2 : 3/17 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
Place Units - Chinese
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Production/PUs Summary :
Germans : 53 / 65
Russians : 25 / 26
Japanese : 47 / 43
Americans : 51 / 71
Chinese : 15 / 22
British : 31 / 30
UK_Pacific : 7 / 5
Italians : 14 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Anhwe to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Trigger Chinese Destroy Factories Manchuria British: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - British
2 aaGuns and 2 infantry moved from Szechwan to Yunnan
1 fighter moved from 18 Sea Zone to Hunan
5 fighters and 1 tactical_bomber moved from Egypt to French West Africa
1 bomber moved from Egypt to French West Africa
4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Burma to Shan State
1 infantry moved from West India to India
4 infantry moved from Burma to India
2 infantry moved from Burma to India
2 infantry moved from Burma to India
1 tactical_bomber moved from Szechwan to India
1 fighter moved from Burma to India
Place Units - British
1 destroyer and 2 transports placed in 106 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantry
Production/PUs Summary :
Germans : 53 / 65
Russians : 25 / 26
Japanese : 44 / 43
Americans : 51 / 71
Chinese : 18 / 22
British : 32 / 34
UK_Pacific : 7 / 8
Italians : 13 / 19
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0