@ArtofWar1947 Rough dice for you and/or good dice for me - everywhere except 114 it seems! Looks like a -42 TUV from expected outcomes. which is a pretty heavy hit on G1. I would be open to editing a German plane from 113 or 2 mechs in France? will make it a little less of a swing
GeneralSvend-Sved(axis) vs Marakanda(allies+18)
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Btw it was capable of the move since it came from navy base and had not seen any combat.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from New Zealand to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
2 carriers, 1 destroyer and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
2 submarines moved from 28 Sea Zone to 26 Sea Zone
2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 7 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 artilleries, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
45 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers and 8 submarines
10 Sea Zone : 2 destroyers and 7 submarines
54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbourProduction/PUs Summary :
Germans : 46 / 50
Russians : 34 / 34
Japanese : 60 / 67
Americans : 50 / 70
Chinese : 4 / 13
British : 33 / 35
UK_Pacific : 6 / 10
Italians : 12 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 : 3/13 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 16 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 46 / 50
Russians : 34 / 34
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 5 / 12
British : 33 / 35
UK_Pacific : 6 / 10
Italians : 12 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 98 Sea Zone to Cyprus
3 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Cyprus
1 infantry moved from Burma to Shan State
1 fighter moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to IraqCombat - British
Battle in Gibraltar
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Cyprus
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Cyprus, round 2 : 3/5 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
3 infantry owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Yunnan
1 aaGun moved from Burma to India
1 aaGun, 3 artilleries and 10 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Cyprus to 98 Sea Zone
1 bomber moved from Cyprus to 98 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Morocco
3 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
2 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Persia
1 mech_infantry placed in Union of South Africa
3 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 3 artilleries, 1 fighter and 10 infantry
Shan State : 1 infantry
Burma : 1 aaGun and 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 2 fighters and 1 infantry
French Guiana : 3 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 transport
Eire : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
98 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 3 submarines
91 Sea Zone : 1 destroyer and 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 46 / 50
Russians : 34 / 34
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 7 / 8
Italians : 12 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 6 PUs;Combat Move - Italians
4 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 mech_infantry moved from Libya to Tunisia
2 artilleries moved from Libya to Tunisia
1 armour moved from Libya to Tunisia
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Libya to Southern Italy
1 artillery moved from Southern France to Northern ItalyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 11 PUs (2 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 fighter moved from India to Yunnan
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
55 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 50
Russians : 34 / 34
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 7 / 8
Italians : 13 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to French Central Africa
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantry
French Central Africa : 1 fighter
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 50
Russians : 34 / 34
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 7 / 8
Italians : 13 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour moved from Romania to Eastern Poland
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Bulgaria to Romania
7 artilleries moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to GermanyCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
6 fighters moved from Southern Italy to Western Germany
4 tactical_bombers moved from Southern Italy to Western Germany
4 bombers moved from Southern Italy to Western GermanyPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to IraqCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 2 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 artillery and 9 infantry moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Bryansk : 4 aaGuns, 1 armour, 9 artilleries, 2 fighters, 50 infantry, 1 mech_infantry and 1 tactical_bomber
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Tambov : 2 infantry
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 60
Russians : 31 / 34
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 7 / 8
Italians : 13 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hunan to Kiangsi
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Malaya to Shan State
2 bombers moved from Philippines to Shan State
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Hopei to French Indo China
2 fighters moved from Hunan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
2 tactical_bombers moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
2 bombers moved from Shan State to French Indo China
1 tactical_bomber moved from Philippines to 36 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 8 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Borneo from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to New Guinea
1 bomber moved from 16 Sea Zone to Midway
2 destroyers and 7 submarines moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 7 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 8 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 infantry
Queensland : 2 artilleries and 2 infantry
New Guinea : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers and 7 submarines
10 Sea Zone : 1 destroyer and 8 submarines
16 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 8 submarines, 1 tactical_bomber and 2 transports
Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbourProduction/PUs Summary :
Germans : 51 / 60
Russians : 31 / 34
Japanese : 58 / 70
Americans : 50 / 72
Chinese : 2 / 12
British : 33 / 39
UK_Pacific : 10 / 8
Italians : 13 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter and 16 infantry
Kweichow : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 51 / 60
Russians : 31 / 34
Japanese : 56 / 70
Americans : 50 / 72
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 10 / 8
Italians : 13 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from 98 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Egypt to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone -
Scramble 95?
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Yes full scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from 98 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Egypt to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 2 destroyers, 1 fighter, 4 submarines and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 3 fighters, 1 submarine and 1 transport
British roll dice for 4 submarines in 95 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Italians lost in 95 Sea Zone
British roll dice for 1 bomber, 2 destroyers, 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 95 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the British, 2 cruisers owned by the Italians and 2 destroyers owned by the British lost in 95 Sea Zone
British roll dice for 2 submarines in 95 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 3 : 3/4 hits
Italians roll dice for 3 fighters in 95 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians, 1 tactical_bomber owned by the British, 1 submarine owned by the British, 1 fighter owned by the British and 2 fighters owned by the Italians lost in 95 Sea Zone
British roll dice for 1 submarine in 95 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 bomber and 1 tactical_bomber in 95 Sea Zone, round 4 : 2/2 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 fighter owned by the Italians lost in 95 Sea Zone
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 21
Casualties for Italians: 1 battleship, 2 cruisers, 3 fighters, 1 submarine and 1 transport
Casualties for British: 2 destroyers, 1 fighter, 3 submarines and 2 tactical_bombersNon Combat Move - British
1 bomber moved from 95 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
2 fighters moved from Morocco to 98 Sea Zone
1 artillery and 4 infantry moved from Persia to Northwest Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to IraqPlace Units - British
3 submarines placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 aaGuns, 3 artilleries, 1 fighter and 10 infantry
Shan State : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 5 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 infantry
French Guiana : 3 infantry
Ethiopia : 1 flag
95 Sea Zone : 1 submarine
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 armour
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 artillery and 4 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 submarines
Suriname : 1 flagProduction/PUs Summary :
Germans : 51 / 60
Russians : 31 / 34
Japanese : 55 / 70
Americans : 50 / 72
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 11 / 13
Italians : 13 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;Combat Move - Italians
4 infantry moved from Tunisia to Algeria
Italians take Algeria from French
2 artilleries moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Eastern PersiaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 transport
Egypt : 2 infantry
Eastern Persia : 1 fighterProduction/PUs Summary :
Germans : 51 / 60
Russians : 31 / 34
Japanese : 47 / 70
Americans : 50 / 72
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 11 / 13
Italians : 14 / 21
ANZAC : 18 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French Central Africa to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Morocco : 3 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 60
Russians : 31 / 34
Japanese : 47 / 70
Americans : 50 / 72
Chinese : 4 / 10
British : 33 / 39
UK_Pacific : 11 / 13
Italians : 14 / 21
ANZAC : 18 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
6 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Bessarabia to Ukraine
4 bombers moved from Western Germany to Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 infantry moved from Romania to Bessarabia
14 armour moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Eastern Poland to Western Ukraine
13 artilleries moved from Eastern Poland to Western Ukraine
21 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Germany to Eastern Poland
6 fighters moved from Western Germany to Western Ukraine
4 tactical_bombers moved from Western Germany to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 bombers moved from Ukraine to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
6 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs