TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
2 bombers moved from French Indo China to 43 Sea Zone
1 fighter moved from Kwangtung to 43 Sea Zone
1 tactical_bomber moved from Kwangtung to 43 Sea Zone
3 fighters moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Manchuria to Anhwe
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
Casualties for Japanese: 1 fighter
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from 43 Sea Zone to French Indo China
2 tactical_bombers moved from 43 Sea Zone to French Indo China
2 bombers moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Anhwe to Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 28
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,2,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,3,4,3,1,3,1,3,1,3,3,5,1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,1,3,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,2,4,4,5,1,5,2,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,4,5,4,2,3,1,5,6,5,5,4
Japanese collect 4 PUs (28 lost to blockades); end with 9 PUs total