TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Vyborg to Novgorod
5 transports moved from 115 Sea Zone to 114 Sea Zone
7 infantry moved from Sweden to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
9 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
4 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
5 artilleries moved from Baltic States to Eastern Poland
1 infantry moved from Eastern Poland to Romania
12 infantry moved from Baltic States to Eastern Poland
8 infantry moved from Baltic States to Eastern Poland
5 artilleries moved from Baltic States to Eastern Poland
Combat - Germans
Non Combat Move - Germans
2 infantry moved from Greece to Turkey
Germans take Turkey from Neutral_True
3 mech_infantrys moved from Bulgaria to Turkey
1 armour moved from Bulgaria to Turkey
4 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
4 fighters moved from Western Germany to Romania
2 fighters moved from Western Germany to Romania
Place Units - Germans
1 armour and 4 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 4 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,5,6,2,5,6,2,4,5,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,3,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,4,2,5,2
Germans collect 49 PUs (13 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs