TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 techTokens; 2 PUs;
Combat Move - Americans
1 mech_infantry moved from Central America to Central United States
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
5 bombers moved from Guam to Kwangtung
4 fighters moved from Guam to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
6 fighters moved from Western United States to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Persia to Russia
Combat - Americans
Battle in Kiangsu
Battle in Kwangtung
Americans attack with 2 artilleries, 5 bombers, 4 fighters and 2 infantry
Japanese defend with 3 armour, 1 factory_minor and 1 harbour
Americans win, taking Kiangsu from Japanese, taking Kwangtung from Japanese with 1 artillery, 5 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 3 armour
Non Combat Move - Americans
4 fighters moved from Kwangtung to Szechwan
2 bombers moved from Kwangtung to Szechwan
3 bombers moved from Kwangtung to Szechwan
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Chahar
1 artillery, 1 fighter and 11 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 12 infantry
Japanese defend with 7 armour
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 24
Casualties for Chinese: 6 infantry
Casualties for Japanese: 7 armour
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
5 fighters and 1 tactical_bomber moved from Persia to Russia
2 fighters moved from Caucasus to Russia
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Java to Celebes
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Burma to India
2 armour and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
2 armour moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Celebes
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Celebes from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Celebes to Philippines
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 aaGuns and 7 infantry moved from Yunnan to Hunan
1 aaGun, 1 artillery and 6 infantry moved from Shan State to Yunnan
Place Units - British
3 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
British collect 27 PUs (2 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 2 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour and 1 destroyer; Remaining resources: 8 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Iraq from Russians with 1 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Egypt
Place Units - Italians
3 armour placed in Egypt
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,4,6,4,4
Italians collect 18 PUs (2 lost to blockades); end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
2 fighters moved from Shan State to 80 Sea Zone
1 infantry moved from Shan State to Burma
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 bombers moved from Java to Persia
Combat - ANZAC
Battle in Okinawa
Battle in Shantung
Battle in Formosa
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
2 fighters moved from Shan State to 80 Sea Zone
1 infantry moved from Shan State to Burma
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 bombers moved from Java to Persia
Combat - ANZAC
Battle in Okinawa
Battle in Shantung
Battle in Formosa
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Eastern Poland to Romania
2 bombers moved from Germany to Romania
7 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Belarus to Western Ukraine
2 infantry moved from Belarus to Bryansk
1 destroyer moved from 87 Sea Zone to 82 Sea Zone
5 fighters and 8 tactical_bombers moved from Belarus to Bryansk
2 infantry moved from Novgorod to Archangel
8 armour moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
Combat - Germans
Battle in Romania
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 5 fighters, 2 infantry and 8 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 7 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 fighters and 8 tactical_bombers moved from Bryansk to Smolensk
2 bombers moved from Western Ukraine to Smolensk
2 bombers moved from Romania to Smolensk
3 aaGuns moved from Belarus to Smolensk
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
2 artilleries and 1 infantry placed in France
2 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from India to 39 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
Non Combat Move - Russians
1 aaGun moved from Samara to Russia
1 mech_infantry moved from Volgograd to Turkmenistan
Place Units - Russians
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 4 SuicideAttackTokens; 45 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 bombers moved from Japan to 20 Sea Zone
1 armour, 3 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers moved from Manchuria to Jehol
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 2 bombers remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports; Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 2 transports
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 armour, 3 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers
Chinese defend with 7 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 3 fighters, 7 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 infantry
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
3 fighters and 6 tactical_bombers moved from Jehol to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
2 bombers moved from 20 Sea Zone to Japan
Place Units - Japanese
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,5,4,2
Japanese collect 12 PUs (3 lost to blockades); end with 57 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Szechwan to Russia
5 bombers moved from Szechwan to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
Combat - Americans
Battle in Western Ukraine
Americans attack with 6 bombers
Germans defend with 6 infantry
Americans win with 5 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 bomber moved from Western Ukraine to Russia
4 bombers moved from Western Ukraine to Ukraine
3 battleships, 3 carriers, 2 cruisers, 3 destroyers and 6 fighters moved from 33 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to Anhwe
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
6 armour, 8 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
2 transports moved from 71 Sea Zone to 58 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 80 Sea Zone to 72 Sea Zone
3 fighters moved from Persia to Russia
2 fighters moved from India to Persia
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 bomber moved from Philippines to Anhwe
1 infantry moved from Kiangsi to Anhwe
7 infantry moved from Hunan to Anhwe
1 artillery and 6 infantry moved from Yunnan to Hunan
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - British
Battle in Bryansk
British attack with 7 fighters and 1 tactical_bomber
Germans defend with 2 infantry
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Hunan to Anhwe
1 aaGun moved from Yunnan to Hunan
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 72 Sea Zone to Kenya
Place Units - British
1 fighter and 2 infantry placed in Persia
2 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1
British collect 24 PUs (5 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
1 bomber, 1 fighter and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 1 bomber, 1 fighter and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
6 armour, 8 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
2 transports moved from 71 Sea Zone to 58 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 80 Sea Zone to 72 Sea Zone
3 fighters moved from Persia to Russia
2 fighters moved from India to Persia
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 bomber moved from Philippines to Anhwe
1 infantry moved from Kiangsi to Anhwe
7 infantry moved from Hunan to Anhwe
1 artillery and 6 infantry moved from Yunnan to Hunan
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - British
Battle in Bryansk
British attack with 7 fighters and 1 tactical_bomber
Germans defend with 2 infantry
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Hunan to Anhwe
1 aaGun moved from Yunnan to Hunan
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 72 Sea Zone to Kenya
Place Units - British
1 fighter and 2 infantry placed in Persia
2 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1
British collect 24 PUs (5 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
1 bomber, 1 fighter and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 1 bomber, 1 fighter and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
4 armour moved from Egypt to Iraq
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Egypt
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
Place Units - Italians
3 infantry placed in Egypt
Italians undo move 1.
3 armour placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 20 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Burma to India
2 fighters moved from 72 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Persia to Russia
2 bombers moved from Persia to 98 Sea Zone
Combat - ANZAC
Battle in 98 Sea Zone
ANZAC attack with 2 bombers
Italians defend with 1 destroyer and 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 destroyer and 1 transport
Casualties for ANZAC: 1 bomber
Non Combat Move - ANZAC
1 bomber moved from 98 Sea Zone to Persia
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
1 infantry moved from Bessarabia to Ukraine
2 armour moved from Smolensk to Ukraine
4 bombers, 4 fighters and 7 tactical_bombers moved from Smolensk to Ukraine
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Bryansk
3 armour moved from Novgorod to Smolensk
2 infantry moved from Western Germany to Denmark
2 infantry moved from Romania to Bessarabia
8 infantry moved from Germany to Poland
1 destroyer moved from 82 Sea Zone to 68 Sea Zone
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 4 bombers, 4 fighters, 1 infantry and 7 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry; Americans defend with 4 bombers
Germans win, taking Ukraine from Russians with 2 armour, 4 bombers, 4 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Russians: 1 infantry
Casualties for Americans: 4 bombers
Non Combat Move - Germans
4 bombers, 4 fighters and 7 tactical_bombers moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Vologda to Smolensk
2 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 armour placed in Novgorod
2 artilleries and 5 infantry placed in Western Germany
3 infantry placed in France
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 mech_infantry moved from Turkmenistan to Persia
2 infantry moved from Rostov to Ukraine
1 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Russia to Vologda
2 infantry moved from Buryatia to Amur
4 infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 bomber, 1 fighter and 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from 72 Sea Zone to Kenya
2 armour and 2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Russia to Vologda
Place Units - Russians
6 infantry placed in Russia
1 mech_infantry placed in Volgograd
Russians undo move 2.
2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 1 aaGun
EDIT: Removing units owned by Russians from Buryatia: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 4 SuicideAttackTokens; 27 PUs;
Combat Move - Japanese
1 armour, 7 infantry and 2 mech_infantrys moved from Jehol to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 7 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Chahar
Place Units - Japanese
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,6,5,2,5,3
Japanese collect 2 PUs (14 lost to blockades); end with 29 PUs total