The dice are now closer, although still favoring the Allies:
Net Allies dice swing: +2.75 swing
Net Axis dice swing: -2.75 swing
hvad gør du…?
3 på battleship 1 på carrieren.
Først skade på alle carriers, så skade på battleships, så døde carriers, så død destroyer, så døde cruisers, så døde battleships og til aller sidst fly.
det er en cruiser og ikke et battleship…
tænker at du max vil bruge en kamikaze…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 6 fighters and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
5 bombers moved from Western United States to 19 Sea Zone
6 submarines moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 17 Sea Zone to 19 Sea Zone
1 fighter moved from Midway to 19 Sea Zone
4 fighters moved from 26 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 17 Sea Zone to 19 Sea Zone
Americans take 17 Sea Zone from Japanese
1 cruiser moved from 17 Sea Zone to 19 Sea Zone
1 bomber moved from Caucasus to Egypt
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in 19 Sea Zone
Americans attack with 5 bombers, 1 carrier, 1 cruiser, 9 fighters and 6 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
Units damaged: 1 battleship owned by the Japanese and 3 carriers owned by the Japanese
Americans win with 5 bombers and 4 fighters remaining. Battle score for attacker is 73
Casualties for Americans: 1 carrier, 1 cruiser, 5 fighters and 6 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
Battle in Caroline Islands
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
1 bomber moved from Egypt to Persia
5 bombers and 4 fighters moved from 19 Sea Zone to Guam
3 battleships, 1 carrier and 2 destroyers moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 6 fighters and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
5 bombers moved from Western United States to 19 Sea Zone
6 submarines moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 17 Sea Zone to 19 Sea Zone
1 fighter moved from Midway to 19 Sea Zone
4 fighters moved from 26 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 17 Sea Zone to 19 Sea Zone
Americans take 17 Sea Zone from Japanese
1 cruiser moved from 17 Sea Zone to 19 Sea Zone
1 bomber moved from Caucasus to Egypt
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in 19 Sea Zone
Americans attack with 5 bombers, 1 carrier, 1 cruiser, 9 fighters and 6 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
Units damaged: 1 battleship owned by the Japanese and 3 carriers owned by the Japanese
Americans win with 5 bombers and 4 fighters remaining. Battle score for attacker is 73
Casualties for Americans: 1 carrier, 1 cruiser, 5 fighters and 6 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
Battle in Caroline Islands
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
1 bomber moved from Egypt to Persia
5 bombers and 4 fighters moved from 19 Sea Zone to Guam
3 battleships, 1 carrier and 2 destroyers moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Hopei to Anhwe
1 fighter and 11 infantry moved from Shensi to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Kweichow
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Malaya to Borneo
1 transport moved from 57 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from India to Persia
1 tactical_bomber moved from India to Persia
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 armour and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
4 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
2 fighters moved from Malta to Caucasus
1 infantry moved from India to Burma
6 infantry moved from Burma to Yunnan
Combat - British
Battle in Borneo
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 4 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from 70 Sea Zone to Belgian Congo
1 bomber moved from Borneo to Java
1 aaGun, 1 artillery and 6 infantry moved from Malaya to Shan State
2 aaGuns moved from Burma to Yunnan
Place Units - British
1 fighter and 2 infantry placed in Persia
2 armour placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 carrier placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in 39 Sea Zone change ownership: 1 carrier
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Malaya to Borneo
1 transport moved from 57 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from India to Persia
1 tactical_bomber moved from India to Persia
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 armour and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
4 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
2 fighters moved from Malta to Caucasus
1 infantry moved from India to Burma
6 infantry moved from Burma to Yunnan
Combat - British
Battle in Borneo
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 4 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from 70 Sea Zone to Belgian Congo
1 bomber moved from Borneo to Java
1 aaGun, 1 artillery and 6 infantry moved from Malaya to Shan State
2 aaGuns moved from Burma to Yunnan
Place Units - British
1 fighter and 2 infantry placed in Persia
2 armour placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 carrier placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in 39 Sea Zone change ownership: 1 carrier
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 37 PUs;
Italians buy 3 armour, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Egypt
4 armour and 1 mech_infantry moved from Iraq to Egypt
3 artilleries and 1 infantry moved from Iraq to Trans-Jordan
Place Units - Italians
3 armour placed in Egypt
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 37 PUs;
Italians buy 3 armour, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Egypt
4 armour and 1 mech_infantry moved from Iraq to Egypt
3 artilleries and 1 infantry moved from Iraq to Trans-Jordan
Place Units - Italians
3 armour placed in Egypt
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 39 Sea Zone
2 fighters moved from Queensland to Shan State
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
bruger du kamikaze ved sea zone 35…
en cruiser…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 39 Sea Zone
2 fighters moved from Queensland to Shan State
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Queensland to Java
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour and 2 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 3 artilleries, 29 infantry and 4 mech_infantrys moved from Belarus to Smolensk
5 infantry moved from Archangel to Smolensk
3 armour moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Smolensk
8 armour moved from Romania to Belarus
Germans take Eastern Poland from Russians
1 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Poland to Eastern Poland
1 infantry moved from Novgorod to Archangel
2 infantry moved from Baltic States to Belarus
2 infantry moved from Denmark to 113 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from Slovakia Hungary to 115 Sea Zone
2 fighters and 6 tactical_bombers moved from Slovakia Hungary to Belarus
1 fighter and 1 tactical_bomber moved from France to Belarus
1 submarine moved from 125 Sea Zone to 119 Sea Zone
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Smolensk
Germans attack with 9 armour, 3 artilleries, 1 bomber, 34 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 9 armour, 3 artilleries, 1 bomber, 33 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 bomber moved from Smolensk to Belarus
2 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from 115 Sea Zone to Belarus
1 bomber moved from 115 Sea Zone to Belarus
1 destroyer moved from 105 Sea Zone to 87 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
1 airfield and 2 bombers placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Romania
1 bomber moved from Caucasus to Romania
1 artillery and 2 infantry moved from Persia to Iraq
1 mech_infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
1 mech_infantry moved from Caucasus to Persia
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Vologda
3 infantry moved from Novosibirsk to Samara
1 infantry moved from Tambov to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Turkmenistan to Persia
1 mech_infantry moved from Turkmenistan to Volgograd
Combat - Russians
Battle in Iraq
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians win, taking Iraq from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Romania to Russia
1 aaGun moved from Novosibirsk to Samara
1 aaGun and 2 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour and 10 infantry; Remaining resources: 4 SuicideAttackTokens; 49 PUs;
Combat Move - Japanese
7 armour moved from Kwangtung to Anhwe
2 fighters and 6 tactical_bombers moved from Kwangtung to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 7 armour, 2 fighters and 6 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Anhwe from Chinese with 7 armour, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 fighters and 6 tactical_bombers moved from Anhwe to Manchuria
Place Units - Japanese
3 armour placed in Kwangtung
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Japanese collect 26 PUs (4 lost to blockades); end with 75 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 techTokens; 2 PUs;
Combat Move - Americans
1 mech_infantry moved from Central America to Central United States
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
5 bombers moved from Guam to Kwangtung
4 fighters moved from Guam to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
6 fighters moved from Western United States to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Persia to Russia
Combat - Americans
Battle in Kiangsu
Battle in Kwangtung
Americans attack with 2 artilleries, 5 bombers, 4 fighters and 2 infantry
Japanese defend with 3 armour, 1 factory_minor and 1 harbour
Americans win, taking Kiangsu from Japanese, taking Kwangtung from Japanese with 1 artillery, 5 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 3 armour
Non Combat Move - Americans
4 fighters moved from Kwangtung to Szechwan
2 bombers moved from Kwangtung to Szechwan
3 bombers moved from Kwangtung to Szechwan
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Chahar
1 artillery, 1 fighter and 11 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 12 infantry
Japanese defend with 7 armour
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 24
Casualties for Chinese: 6 infantry
Casualties for Japanese: 7 armour
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
5 fighters and 1 tactical_bomber moved from Persia to Russia
2 fighters moved from Caucasus to Russia
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Java to Celebes
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Burma to India
2 armour and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
2 armour moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Celebes
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Celebes from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Celebes to Philippines
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 aaGuns and 7 infantry moved from Yunnan to Hunan
1 aaGun, 1 artillery and 6 infantry moved from Shan State to Yunnan
Place Units - British
3 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
British collect 27 PUs (2 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 2 fighters