The dice are now closer, although still favoring the Allies:
Net Allies dice swing: +2.75 swing
Net Axis dice swing: -2.75 swing
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Syria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 armour and 1 artillery
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -15
Casualties for British: 1 carrier and 1 cruiser
Casualties for Italians: 1 bomber, 2 fighters and 1 tactical_bomber
2 fighters owned by the British forced to land in Gibraltar
Non Combat Move - Italians
Place Units - Italians
3 armour placed in Egypt
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 fighter moved from Guam to Queensland
2 bombers moved from Guam to Kwangtung
1 cruiser moved from 34 Sea Zone to 54 Sea Zone
Combat - ANZAC
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Non Combat Move - ANZAC
2 bombers moved from Kwangtung to Burma
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Southern Italy to 92 Sea Zone
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
10 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Romania
6 armour, 3 artilleries, 26 infantry and 4 mech_infantrys moved from Baltic States to Belarus
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 battleship
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Belarus
Germans attack with 6 armour, 3 artilleries, 26 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 armour, 3 artilleries, 26 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from Iraq to Egypt
2 tactical_bombers moved from 92 Sea Zone to Southern France
1 bomber moved from Romania to Western Germany
1 bomber moved from Eastern Poland to Western Germany
3 aaGuns moved from Baltic States to Belarus
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
7 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
5 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from 92 Sea Zone to Southern France
Place Units - Germans
8 armour placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Caucasus to Northwest Persia
3 artilleries and 12 infantry moved from Bessarabia to Romania
5 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Caucasus to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Caucasus to Novosibirsk
1 artillery and 12 infantry moved from Archangel to Vologda
3 artilleries and 10 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
3 infantry moved from Urals to Novosibirsk
2 infantry moved from Urals to Vologda
Combat - Russians
Battle in Romania
Russians attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 bomber and 6 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 bomber and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to Caucasus
1 bomber moved from Eastern Poland to Caucasus
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Archangel to Vologda
2 aaGuns moved from Bessarabia to Romania
1 infantry moved from Ukraine to Bessarabia
1 aaGun and 5 infantry moved from Evenkiyskiy to Urals
Place Units - Russians
9 infantry placed in Russia
2 mech_infantrys placed in Volgograd
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
Japanese buy 3 armour; Remaining resources: 6 SuicideAttackTokens; 45 PUs;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kwangtung to Kiangsu
1 armour and 2 mech_infantrys moved from Kweichow to Shantung
1 armour and 2 infantry moved from French Indo China to Yunnan
2 bombers moved from Borneo to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 21 Sea Zone
Combat - Japanese
Battle in Shantung
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Shantung from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry; Americans defend with 1 armour and 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 artilleries and 3 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 2 artilleries and 3 infantry
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Non Combat Move - Japanese
2 bombers moved from 19 Sea Zone to Japan
2 fighters moved from 21 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from 21 Sea Zone to Kwangtung
1 fighter moved from Kiangsu to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
Place Units - Japanese
3 armour placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,4,1,3,1,5,5,5,2,5,1,6
Japanese collect 39 PUs (15 lost to blockades); end with 84 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 5 bombers and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from India to 99 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 fighter moved from Western United States to Midway
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
3 battleships, 2 carriers, 1 cruiser and 4 fighters moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from 99 Sea Zone to Caucasus
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 16 Sea Zone to 17 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Shensi
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
11 infantry moved from Tsinghai to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from India to Burma
1 bomber moved from Persia to Malaya
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 armour and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from Gibraltar to Malta
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone
1 fighter moved from Gibraltar to Malta
Combat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 2 artilleries
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
4 infantry moved from 83 Sea Zone to French West Africa
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Persia
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 11 PUs;
Combat Move - Italians
1 artillery moved from Syria to Iraq
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
Combat - Italians
Battle in Iraq
Italians attack with 4 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Iraq from Russians with 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
3 armour placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Italians collect 19 PUs (2 lost to blockades); end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
2 bombers moved from Burma to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Tunisia to Libya
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 105 Sea Zone
5 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
8 armour moved from Germany to Romania
1 tactical_bomber moved from Southern France to Romania
1 bomber, 2 fighters and 5 tactical_bombers moved from Western Germany to Romania
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 11 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry and 6 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
Germans win, taking Romania from Russians with 11 armour, 1 bomber, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 2 artilleries and 7 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
Non Combat Move - Germans
5 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Archangel to Novgorod
7 infantry moved from Germany to Poland
1 bomber, 2 fighters and 6 tactical_bombers moved from Romania to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to France
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 armour placed in Novgorod
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Eastern Poland to Romania
1 infantry moved from Bessarabia to Romania
1 bomber, 2 fighters and 1 tactical_bomber moved from Caucasus to Romania
1 mech_infantry moved from Persia to West India
2 artilleries and 2 infantry moved from Northwest Persia to Persia
Combat - Russians
Battle in Romania
Russians attack with 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 11 armour
2 infantry owned by the Russians retreated to Bessarabia
Germans win with 8 armour remaining. Battle score for attacker is 3
Casualties for Germans: 3 armour
Casualties for Russians: 5 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 bomber, 2 fighters and 1 tactical_bomber moved from Romania to Caucasus
2 mech_infantrys moved from Volgograd to Turkmenistan
1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun, 1 artillery and 14 infantry moved from Vologda to Russia
1 infantry moved from Urals to Vologda
1 aaGun and 4 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Persia to Caucasus
3 infantry moved from Amur to Buryatia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry placed in Ukraine
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 6 SuicideAttackTokens; 71 PUs;
Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport moved from 20 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 armour moved from Kiangsu to Kwangtung
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
Place Units - Japanese
3 armour placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,4,4,2,2,2,2,4,5,5
Japanese collect 26 PUs (14 lost to blockades); end with 97 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 6 fighters and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
5 bombers moved from Western United States to 19 Sea Zone
6 submarines moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 17 Sea Zone to 19 Sea Zone
1 fighter moved from Midway to 19 Sea Zone
4 fighters moved from 26 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 17 Sea Zone to 19 Sea Zone
Americans take 17 Sea Zone from Japanese
1 cruiser moved from 17 Sea Zone to 19 Sea Zone
1 bomber moved from Caucasus to Egypt
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
hvad gør du…?
3 på battleship 1 på carrieren.
Først skade på alle carriers, så skade på battleships, så døde carriers, så død destroyer, så døde cruisers, så døde battleships og til aller sidst fly.
det er en cruiser og ikke et battleship…
tænker at du max vil bruge en kamikaze…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 6 fighters and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
5 bombers moved from Western United States to 19 Sea Zone
6 submarines moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 17 Sea Zone to 19 Sea Zone
1 fighter moved from Midway to 19 Sea Zone
4 fighters moved from 26 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 17 Sea Zone to 19 Sea Zone
Americans take 17 Sea Zone from Japanese
1 cruiser moved from 17 Sea Zone to 19 Sea Zone
1 bomber moved from Caucasus to Egypt
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in 19 Sea Zone
Americans attack with 5 bombers, 1 carrier, 1 cruiser, 9 fighters and 6 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
Units damaged: 1 battleship owned by the Japanese and 3 carriers owned by the Japanese
Americans win with 5 bombers and 4 fighters remaining. Battle score for attacker is 73
Casualties for Americans: 1 carrier, 1 cruiser, 5 fighters and 6 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
Battle in Caroline Islands
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
1 bomber moved from Egypt to Persia
5 bombers and 4 fighters moved from 19 Sea Zone to Guam
3 battleships, 1 carrier and 2 destroyers moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs