@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour and 1 destroyer; Remaining resources: 8 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Iraq from Russians with 1 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Egypt
Place Units - Italians
3 armour placed in Egypt
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,4,6,4,4
Italians collect 18 PUs (2 lost to blockades); end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
2 fighters moved from Shan State to 80 Sea Zone
1 infantry moved from Shan State to Burma
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 bombers moved from Java to Persia
Combat - ANZAC
Battle in Okinawa
Battle in Shantung
Battle in Formosa
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
2 fighters moved from Shan State to 80 Sea Zone
1 infantry moved from Shan State to Burma
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 bombers moved from Java to Persia
Combat - ANZAC
Battle in Okinawa
Battle in Shantung
Battle in Formosa
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Eastern Poland to Romania
2 bombers moved from Germany to Romania
7 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Belarus to Western Ukraine
2 infantry moved from Belarus to Bryansk
1 destroyer moved from 87 Sea Zone to 82 Sea Zone
5 fighters and 8 tactical_bombers moved from Belarus to Bryansk
2 infantry moved from Novgorod to Archangel
8 armour moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
Combat - Germans
Battle in Romania
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 5 fighters, 2 infantry and 8 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 7 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 fighters and 8 tactical_bombers moved from Bryansk to Smolensk
2 bombers moved from Western Ukraine to Smolensk
2 bombers moved from Romania to Smolensk
3 aaGuns moved from Belarus to Smolensk
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
2 artilleries and 1 infantry placed in France
2 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from India to 39 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
Non Combat Move - Russians
1 aaGun moved from Samara to Russia
1 mech_infantry moved from Volgograd to Turkmenistan
Place Units - Russians
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 4 SuicideAttackTokens; 45 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 bombers moved from Japan to 20 Sea Zone
1 armour, 3 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers moved from Manchuria to Jehol
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 2 bombers remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports; Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 2 transports
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 armour, 3 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers
Chinese defend with 7 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 3 fighters, 7 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 infantry
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
3 fighters and 6 tactical_bombers moved from Jehol to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
2 bombers moved from 20 Sea Zone to Japan
Place Units - Japanese
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,5,4,2
Japanese collect 12 PUs (3 lost to blockades); end with 57 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Szechwan to Russia
5 bombers moved from Szechwan to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
Combat - Americans
Battle in Western Ukraine
Americans attack with 6 bombers
Germans defend with 6 infantry
Americans win with 5 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 bomber moved from Western Ukraine to Russia
4 bombers moved from Western Ukraine to Ukraine
3 battleships, 3 carriers, 2 cruisers, 3 destroyers and 6 fighters moved from 33 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to Anhwe
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
6 armour, 8 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
2 transports moved from 71 Sea Zone to 58 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 80 Sea Zone to 72 Sea Zone
3 fighters moved from Persia to Russia
2 fighters moved from India to Persia
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 bomber moved from Philippines to Anhwe
1 infantry moved from Kiangsi to Anhwe
7 infantry moved from Hunan to Anhwe
1 artillery and 6 infantry moved from Yunnan to Hunan
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - British
Battle in Bryansk
British attack with 7 fighters and 1 tactical_bomber
Germans defend with 2 infantry
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Hunan to Anhwe
1 aaGun moved from Yunnan to Hunan
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 72 Sea Zone to Kenya
Place Units - British
1 fighter and 2 infantry placed in Persia
2 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1
British collect 24 PUs (5 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
1 bomber, 1 fighter and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 1 bomber, 1 fighter and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
6 armour, 8 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
2 transports moved from 71 Sea Zone to 58 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 80 Sea Zone to 72 Sea Zone
3 fighters moved from Persia to Russia
2 fighters moved from India to Persia
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 bomber moved from Philippines to Anhwe
1 infantry moved from Kiangsi to Anhwe
7 infantry moved from Hunan to Anhwe
1 artillery and 6 infantry moved from Yunnan to Hunan
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - British
Battle in Bryansk
British attack with 7 fighters and 1 tactical_bomber
Germans defend with 2 infantry
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Hunan to Anhwe
1 aaGun moved from Yunnan to Hunan
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 72 Sea Zone to Kenya
Place Units - British
1 fighter and 2 infantry placed in Persia
2 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1
British collect 24 PUs (5 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
1 bomber, 1 fighter and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 1 bomber, 1 fighter and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
4 armour moved from Egypt to Iraq
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Egypt
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
Place Units - Italians
3 infantry placed in Egypt
Italians undo move 1.
3 armour placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 20 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Burma to India
2 fighters moved from 72 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Persia to Russia
2 bombers moved from Persia to 98 Sea Zone
Combat - ANZAC
Battle in 98 Sea Zone
ANZAC attack with 2 bombers
Italians defend with 1 destroyer and 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 destroyer and 1 transport
Casualties for ANZAC: 1 bomber
Non Combat Move - ANZAC
1 bomber moved from 98 Sea Zone to Persia
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
1 infantry moved from Bessarabia to Ukraine
2 armour moved from Smolensk to Ukraine
4 bombers, 4 fighters and 7 tactical_bombers moved from Smolensk to Ukraine
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Bryansk
3 armour moved from Novgorod to Smolensk
2 infantry moved from Western Germany to Denmark
2 infantry moved from Romania to Bessarabia
8 infantry moved from Germany to Poland
1 destroyer moved from 82 Sea Zone to 68 Sea Zone
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 4 bombers, 4 fighters, 1 infantry and 7 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry; Americans defend with 4 bombers
Germans win, taking Ukraine from Russians with 2 armour, 4 bombers, 4 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Russians: 1 infantry
Casualties for Americans: 4 bombers
Non Combat Move - Germans
4 bombers, 4 fighters and 7 tactical_bombers moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Vologda to Smolensk
2 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 armour placed in Novgorod
2 artilleries and 5 infantry placed in Western Germany
3 infantry placed in France
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 mech_infantry moved from Turkmenistan to Persia
2 infantry moved from Rostov to Ukraine
1 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Russia to Vologda
2 infantry moved from Buryatia to Amur
4 infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 bomber, 1 fighter and 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from 72 Sea Zone to Kenya
2 armour and 2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Russia to Vologda
Place Units - Russians
6 infantry placed in Russia
1 mech_infantry placed in Volgograd
Russians undo move 2.
2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 1 aaGun
EDIT: Removing units owned by Russians from Buryatia: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 4 SuicideAttackTokens; 27 PUs;
Combat Move - Japanese
1 armour, 7 infantry and 2 mech_infantrys moved from Jehol to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 7 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Chahar
Place Units - Japanese
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,6,5,2,5,3
Japanese collect 2 PUs (14 lost to blockades); end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 4 SuicideAttackTokens; 27 PUs;
Combat Move - Japanese
1 armour, 7 infantry and 2 mech_infantrys moved from Jehol to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 7 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Chahar
Place Units - Japanese
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,6,5,2,5,3
Japanese collect 2 PUs (14 lost to blockades); end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 techTokens; 2 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 bomber moved from Russia to Norway
3 fighters moved from Russia to Bessarabia
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Russia to Bessarabia
1 artillery and 1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Bessarabia
Americans attack with 4 fighters
Germans defend with 2 infantry
Americans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 fighter
Battle in Norway
Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Norway to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Bessarabia to Russia
3 fighters moved from 20 Sea Zone to Shensi
3 fighters moved from Shensi to Kansu
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Jehol
4 artilleries, 1 fighter and 8 infantry moved from Anhwe to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 4 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys
Chinese win, taking Chahar from Japanese with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 22
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
Place Units - Chinese
9 infantry placed in Kansu
Chinese undo move 1.
4 infantry placed in Kansu
5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs