@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
Shin Ji (allies +18) vs GeneralSvend-Sved(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 81 PUs;
Americans buy 2 armour, 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to Germany
2 mech_infantrys moved from Northern Italy to Germany
1 artillery moved from Northern Italy to Yugoslavia
Americans take Yugoslavia from Germans
3 fighters moved from Southern Italy to Germany
3 armour moved from France to Germany
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Germany
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Germany
Americans attack with 3 armour, 4 bombers, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 14 armour, 2 bombers, 1 factory_major, 11 fighters, 1 infantry and 3 mech_infantrys
Germans win with 13 armour and 11 fighters remaining. Battle score for attacker is -90
Casualties for Germans: 2 aaGuns, 1 armour, 2 bombers, 1 infantry and 3 mech_infantrys
Casualties for Americans: 3 armour, 4 bombers, 6 fighters, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Americans
3 tactical_bombers moved from Spain to Western Germany
2 aaGuns moved from France to Western Germany
4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
10 infantry placed in Central United States
2 armour and 8 mech_infantrys placed in Eastern United States
1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 5 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour, 9 artilleries, 10 infantry and 5 mech_infantrys moved from Western Germany to Germany
5 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries moved from Norway to 113 Sea Zone
5 artilleries and 5 infantry moved from 113 Sea Zone to Germany
6 fighters and 2 tactical_bombers moved from Norway to GermanyCombat - British
Battle in Germany
British attack with 1 armour, 14 artilleries, 6 fighters, 15 infantry, 5 mech_infantrys and 2 tactical_bombers
Germans defend with 13 armour, 1 factory_major and 11 fighters
British captures 92PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 13 artilleries, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 119
Casualties for Germans: 13 armour and 11 fighters
Casualties for British: 1 artillery, 15 infantry and 5 mech_infantrysNon Combat Move - British
6 fighters and 2 tactical_bombers moved from Germany to Western Germany
2 carriers moved from 112 Sea Zone to 113 Sea Zone
2 destroyers moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from France to Western Germany
5 aaGuns moved from Western Germany to GermanyPlace Units - British
1 infantry and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Norway
4 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 129 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier, 1 destroyer and 1 fighter placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - French
French buy 3 armour and 1 transport; Remaining resources: 0 PUs;Combat Move - French
1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
French take Slovakia Hungary from Germans
1 fighter and 5 infantry moved from Western Germany to Germany
3 armour moved from France to Germany
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Denmark to GermanyCombat - French
Non Combat Move - French
Place Units - French
3 armour placed in France
1 transport placed in 110 Sea ZoneTurn Complete - French
French collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - French
French buy 3 armour and 1 transport; Remaining resources: 0 PUs;Combat Move - French
1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
French take Slovakia Hungary from Germans
1 fighter and 5 infantry moved from Western Germany to Germany
3 armour moved from France to Germany
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Denmark to GermanyCombat - French
Non Combat Move - French
Place Units - French
3 armour placed in France
1 transport placed in 110 Sea ZoneTurn Complete - French
French collect 25 PUs; end with 25 PUs total -
All right u win, gg, i think i blew it a little not defending europe enough, a few rounds back i was sure i would win. Do u wanna play another one?
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It wan an awesome game. Right now my plate’s a little full for the rematch - got a few in the pipeline. Thanks again!
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All right no problem, gg :-)