@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 4 artilleries, 4 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 12 PUs;
Combat Move - British
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan State
1 armour moved from Burma to Yunnan
1 armour moved from Burma to Shan State
1 armour and 1 mech_infantry moved from West India to Burma
4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 mech_infantry moved from Tsinghai to Szechwan
Combat - British
Battle in Shan State
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
4 artilleries and 4 infantry placed in United Kingdom
1 submarine and 1 transport placed in 110 Sea Zone
1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 44 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 12 PUs;
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 bombers moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
3 transports placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4,6,3
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 52 PUs;
Germans buy 4 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Russia
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Bessarabia to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
12 mech_infantrys moved from Bessarabia to Ukraine
10 armour and 7 artilleries moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Western Ukraine
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
3 fighters moved from France to Southern Italy
4 armour moved from France to Southern Italy
1 mech_infantry moved from France to Southern Italy
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to France
1 tactical_bomber moved from France to Germany
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 mech_infantrys
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Holland Belgium to France
2 fighters moved from Holland Belgium to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 bomber moved from Russia to Ukraine
1 bomber moved from Western Ukraine to Ukraine
1 bomber moved from Belarus to Ukraine
Place Units - Germans
1 fighter placed in Ukraine
2 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 fighters and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
4 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 artillery
retreated to Belarus
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
Place Units - Russians
3 mech_infantrys placed in Volgograd
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
4 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 artillery
retreated to Belarus
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
Place Units - Russians
3 mech_infantrys placed in Volgograd
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 2 aaGuns
EDIT: Adding units owned by Russians to Burma: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 3 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 armour moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
3 fighters moved from Hunan to Anhwe
4 fighters moved from 20 Sea Zone to Anhwe
7 bombers moved from French Indo China to Anhwe
4 fighters moved from Japan to Anhwe
2 armour moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
3 artilleries moved from Siam to Shan State
3 mech_infantrys moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 7 bombers, 11 fighters and 1 mech_infantry
Chinese defend with 6 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 7 bombers and 11 fighters remaining. Battle score for attacker is 14
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in Shan State
Japanese attack with 2 armour, 4 artilleries and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese win, taking Shan State from UK_Pacific with 2 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
7 bombers moved from Anhwe to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
3 fighters moved from Anhwe to French Indo China
4 fighters moved from Anhwe to 20 Sea Zone
4 fighters moved from Anhwe to Hunan
Place Units - Japanese
1 airfield placed in French Indo China
1 bomber placed in French Indo China
1 armour and 1 mech_infantry placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 artillery placed in Korea
Turn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to France
Combat - Americans
Air Battle in France
Americans attacks with 4 units heading to France
Germans launches 4 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Western Germany causes 5 damage total.
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 2 submarines
Americans win, taking 62 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Cleaning up after air battles
Non Combat Move - Americans
1 battleship, 7 carriers, 4 destroyers, 7 fighters, 5 submarines and 7 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
6 artilleries and 10 infantry moved from Gibraltar to 91 Sea Zone
6 artilleries, 10 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
6 artilleries and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
Place Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
2 artilleries and 1 fighter placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 4 artilleries, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
4 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Szechwan to Yunnan
1 armour moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Burma to Yunnan
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Southern France
British attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
British win, taking Yunnan from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from Burma to India
4 fighters moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
4 artilleries and 5 infantry placed in United Kingdom
British undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 artilleries and 3 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
4 artilleries and 5 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
1 submarine and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to France
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 6 PUs (2 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Java
Battle in Philippines
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC win, taking Java from Japanese, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 15x factory_major; Remaining resources: 40 PUs;
Germans buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Southern France
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
3 tactical_bombers moved from France to Holland Belgium
3 fighters moved from Southern Italy to Southern France
2 fighters moved from France to Southern France
1 tactical_bomber moved from Germany to Holland Belgium
1 fighter moved from France to Southern France
2 bombers moved from Ukraine to Russia
1 bomber moved from Ukraine to Volgograd
1 artillery moved from Belarus to Eastern Poland
1 artillery moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Germany
1 mech_infantry moved from Southern Italy to France
4 armour moved from Southern Italy to France
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 6 fighters and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from British with 6 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Non Combat Move - Germans
3 fighters moved from Southern France to France
3 tactical_bombers moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to France
3 fighters moved from Southern France to Germany
1 armour moved from Germany to France
1 mech_infantry moved from Germany to France
1 mech_infantry moved from Germany to France
1 bomber moved from Volgograd to Eastern Poland
2 bombers moved from Russia to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry placed in Germany
Germans undo move 2.
Germans undo move 3.
3 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 50 PUs (7 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 15 PUs;
Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 armour, 21 artilleries, 2 fighters, 5 infantry, 31 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine
4 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 armour, 21 artilleries, 2 fighters, 5 infantry, 35 mech_infantrys and 1 tactical_bomber
Germans defend with 25 armour, 7 artilleries, 1 factory_minor, 3 infantry and 20 mech_infantrys
4 artilleries owned by the Russians and 2 armour owned by the Russians retreated to Bryansk
Germans win with 14 armour remaining. Battle score for attacker is -40
Casualties for Germans: 11 armour, 7 artilleries, 3 infantry and 20 mech_infantrys
Casualties for Russians: 17 artilleries, 5 infantry and 35 mech_infantrys
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 15 PUs;
Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 armour, 21 artilleries, 2 fighters, 5 infantry, 31 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine
4 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 armour, 21 artilleries, 2 fighters, 5 infantry, 35 mech_infantrys and 1 tactical_bomber
Germans defend with 25 armour, 7 artilleries, 1 factory_minor, 3 infantry and 20 mech_infantrys
4 artilleries owned by the Russians and 2 armour owned by the Russians retreated to Bryansk
Germans win with 14 armour remaining. Battle score for attacker is -40
Casualties for Germans: 11 armour, 7 artilleries, 3 infantry and 20 mech_infantrys
Casualties for Russians: 17 artilleries, 5 infantry and 35 mech_infantrys
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Burma: 2 aaGuns
EDIT: Adding units owned by Russians to India: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery moved from Shan State to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
1 armour moved from French Indo China to Yunnan
1 armour moved from Malaya to Yunnan
2 artilleries moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 armour moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
1 artillery moved from Malaya to Shan State
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
2 carriers moved from 20 Sea Zone to 35 Sea Zone
4 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from 20 Sea Zone to Philippines
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
6 bombers moved from French Indo China to Yunnan
1 armour moved from Anhwe to Szechwan
Japanese take Kweichow from Chinese
Japanese take Szechwan from Chinese
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Chahar
2 armour and 1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Korea to Manchuria
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
4 fighters moved from Hunan to Yunnan
3 fighters moved from French Indo China to Japan
2 tactical_bombers moved from French Indo China to Japan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 4 destroyers and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 2 carriers, 4 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour
Japanese win, taking Philippines from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 6 bombers, 4 fighters and 1 mech_infantry
British defend with 3 armour and 3 mech_infantrys
Japanese win, taking Yunnan from Chinese with 1 armour, 6 bombers and 4 fighters remaining. Battle score for attacker is 10
Casualties for British: 3 armour and 3 mech_infantrys
Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Japanese
4 fighters moved from Yunnan to French Indo China
6 bombers moved from Yunnan to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
4 fighters moved from Philippines to 35 Sea Zone
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 armour placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Hrm, strange that the USA didn’t post. I don’t know if it’s my internet or the site.
I got this from the history
Round: 15
Combat
Battle in France
. Battle score for attacker is 5
Casualties for Germans: 1 aaGun, 5 armour, 6 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 aaGuns
Casualties for Americans: 11 artilleries, 1 fighter and 18 infantry