@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
Shin Ji (allies +18) vs GeneralSvend-Sved(axis)
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But of course!
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Damn the trannys made it :lol: Sacrificed most of the european airforce for nothing!
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Just wanted to check, you were going to post the turn, right? Or still thinking about the NCM?
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Oh well I can see the turn wasnt posted, im pretty sure i clicked the button, but the side was also momentarely down afterwards, anyways i finished my turn and closed it down. The battle in the english channel came to a draw, all units lost but the trannys survived. I can edit-update the game, with the mails from MARTI tommorow. Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 fighters
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Removing units owned by Russians from Western Ukraine: 2 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
EDIT: Removing units owned by Russians from Archangel: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Removing units owned by Germans from Novgorod: 1 artillery
EDIT: Adding units owned by Germans to Archangel: 1 artillery
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit ModeNon Combat Move - Germans
1 infantry moved from Romania to Bessarabia
6 armour moved from Eastern Poland to Novgorod
8 mech_infantrys moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
2 armour moved from Germany to France
3 artilleries moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Eastern Poland to GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
2 armour, 1 fighter, 4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
Back on track, sorry about delay
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Samara to Archangel
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from GermansCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 armour moved from Bryansk to Samara
5 infantry moved from Novosibirsk to Samara
3 mech_infantrys moved from Novosibirsk to Russia
2 artilleries and 8 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yunnan to BurmaPlace Units - Russians
1 infantry and 7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 armour moved from Jehol to Amur
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 carriers moved from 37 Sea Zone to 41 Sea Zone
4 fighters moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
4 fighters moved from 41 Sea Zone to Sumatra
2 infantry moved from Malaya to Shan State
2 bombers moved from Malaya to Shan State
1 bomber moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 bomber moved from Malaya to Shan State
2 bombers moved from Malaya to Yunnan
1 artillery moved from Anhwe to Jehol
1 artillery moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
3 tactical_bombers moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from French Indo China to 37 Sea Zone
3 submarines moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to Buryatia
1 carrier moved from 6 Sea Zone to 20 Sea Zone
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Malaya to 20 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Battle in Shan State
Japanese attack with 4 bombers, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 4 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters moved from Sumatra to 41 Sea Zone
4 bombers moved from Shan State to French Indo China
2 bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
3 tactical_bombers moved from Hunan to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 artilleries placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
6 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
8 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans -
The subs missed, and I got 2 hits total from everything else.
Where would you like them?
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Take the destroyer and flip over a carrier, when u pick my further losses just make the best choices as to survive a later attack from uk fighters, say u get two more then take 2 fighters that cant land anyway.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -22
Casualties for Americans: 1 destroyer, 3 fighters, 3 submarines and 2 tactical_bombers
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 19 Sea Zone
1 destroyer moved from 25 Sea Zone to 18 Sea Zone
5 submarines moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Western United States to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
2 aaGuns, 6 artilleries and 7 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns, 6 artilleries, 7 infantry and 8 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns, 6 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
2 aaGuns and 2 artilleries moved from New Brunswick Nova Scotia to Eastern United StatesPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 carriers, 2 destroyers and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Burma to Hunan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer and 5 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Malta to 97 Sea Zone
2 mech_infantrys moved from Burma to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan StateCombat - British
Battle in 97 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Kwangsi
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 3 mech_infantrys
British win, taking Kwangsi from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 tactical_bomber moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Burma
3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 artillery moved from Tunisia to Libya
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from France to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-JordanPlace Units - British
1 destroyer and 5 transports placed in 109 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,5,2,2,6,3,3,4,5,3,1,2,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
3 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 bomber and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 41 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 carrier, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the ANZAC retreated to 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 carrier and 1 transport
2 fighters owned by the Japanese forced to land in SumatraNon Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Eastern Poland to Southern Italy
2 tactical_bombers moved from Germany to Southern Italy
1 fighter moved from Germany to Southern Italy
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
3 artilleries moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
10 mech_infantrys moved from Novgorod to Archangel
10 armour moved from Novgorod to Archangel
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
4 infantry moved from Germany to Poland
2 armour moved from Germany to Baltic States
2 armour moved from France to Greater Southern Germany
3 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 10 armour, 3 artilleries, 2 infantry and 10 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 10 armour, 3 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from France to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 armour, 2 bombers and 1 fighter placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Removing units owned by Germans from Novgorod: 2 artilleries
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Germany: 2 artilleries and 1 infantry
EDIT: Removing units owned by Germans from Greater Southern Germany: 2 armour
EDIT: Adding units owned by Germans to Germany: 2 armour
EDIT: Removing units owned by Germans from Eastern Poland: 3 armour
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
I was a little to quick to end the non combat move, had to move some stuff around. Guy in Holland need some medals btw!