@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
Rmorel vs. djensen
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Belorussia
5 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to West Russia
12 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Baltic States to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 fighter moved from Poland to Belorussia
1 fighter moved from Karelia S.S.R. to West Russia
9 armour moved from Karelia S.S.R. to Archangel
1 transport moved from 16 Sea Zone to 14 Sea Zone
2 infantry moved from France to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Gibraltar
2 fighters moved from France to Gibraltar
1 battleship moved from 16 Sea Zone to 14 Sea Zone
1 bomber moved from France to 23 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to BelorussiaCombat - Germans
Battle in Gibraltar
Germans attack with 2 fighters and 2 infantry
British defend with 1 bomber and 2 fighters
Germans win, taking Gibraltar from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 bomber and 2 fighters
Battle in 23 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Belorussia
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 fighter and 6 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 10 armour, 1 artillery and 12 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 10 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Germany to Ukraine S.S.R.
1 fighter moved from Gibraltar to France
1 bomber moved from 23 Sea Zone to France
3 infantry moved from Germany to France
1 infantry moved from Italy to France
1 artillery moved from Italy to Southern Europe
2 infantry moved from Southern Europe to Bulgaria Romania
1 fighter moved from Belorussia to France
1 fighter moved from Belorussia to France
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
3 fighters moved from West Russia to Karelia S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 aaGun moved from Southern Europe to GermanyPlace Units - Germans
2 armour placed in Karelia S.S.R.
1 fighter and 2 infantry placed in Italy
1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to 14 Sea Zone
2 infantry moved from Persia to Trans-Jordan
2 armour moved from India to Trans-JordanCombat - British
Battle in 14 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 battleship and 1 transport
British win with 1 bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 fighter
Battle in Trans-Jordan
British attack with 2 armour and 2 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Trans-Jordan from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from French West Africa to 35 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 14 Sea Zone to French West Africa
1 destroyer moved from 9 Sea Zone to 13 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 battleship placed in 35 Sea Zone
1 armour and 1 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 cruisers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 armour moved from Szechwan to Burma
1 fighter moved from Japan to French Indo-China Thailand
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
1 artillery moved from Borneo to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 destroyer moved from 47 Sea Zone to 36 Sea Zone
1 battleship moved from 47 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Burma
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
2 submarines moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Philippine Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Buryatia S.S.R. to Soviet Far EastPlace Units - Japanese
3 infantry placed in Japan
2 cruisers placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan
British take Egypt from Germans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
2 transports moved from 13 Sea Zone to 23 Sea Zone
2 artilleries and 2 infantry moved from French West Africa to 23 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 23 Sea Zone to 13 Sea Zone
2 artilleries and 2 infantry moved from 13 Sea Zone to Gibraltar
2 fighters moved from 13 Sea Zone to Gibraltar
1 infantry moved from Wake Island to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from JapaneseCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Gibraltar from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to 13 Sea Zone
2 artilleries and 1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
2 artilleries and 2 infantry moved from 13 Sea Zone to Morocco
1 carrier moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 bomber moved from Western Australia to India
1 battleship and 1 cruiser moved from 52 Sea Zone to 45 Sea ZonePlace Units - Americans
2 infantry placed in Western United States
1 armour, 1 artillery and 1 fighter placed in Eastern United States
2 transports placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Sinkiang
Americans take Sinkiang from Japanese
4 infantry moved from Caucasus to Ukraine S.S.R.
5 artilleries moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 5 artilleries, 2 fighters and 4 infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery and 6 infantry
1 artillery owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Russians: 4 artilleries, 1 fighter and 4 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Russia
1 infantry moved from Caucasus to West Russia
2 aaGuns, 4 armour and 13 infantry moved from Caucasus to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 carriers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to Belorussia
Germans take Belorussia from Russians
1 armour moved from Belorussia to West Russia
1 artillery moved from Ukraine S.S.R. to Caucasus
1 bomber moved from France to Russia
2 fighters moved from Karelia S.S.R. to Caucasus
3 fighters moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Evenki National Okrug
Germans take Evenki National Okrug from RussiansCombat - Germans
Battle in West Russia
Germans attack with 1 armour, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 factory
Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.Non Combat Move - Germans
1 bomber moved from Russia to Archangel
2 armour moved from Karelia S.S.R. to Archangel
3 fighters moved from West Russia to Archangel
2 fighters moved from Caucasus to 15 Sea Zone
1 fighter moved from Italy to 15 Sea Zone
1 fighter moved from Germany to 15 Sea Zone
3 infantry moved from Germany to France
1 aaGun moved from Germany to France
1 artillery moved from Southern Europe to Italy
2 infantry moved from Italy to France
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 fighters moved from France to 5 Sea ZonePlace Units - Germans
1 carrier placed in 5 Sea Zone
2 carriers placed in 15 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 carrier and 1 fighter; Remaining resources: 4 PUs;Non Combat Move - British
2 infantry moved from Persia to India
2 armour moved from Trans-Jordan to India
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 infantry moved from Trans-Jordan to Persia
1 bomber moved from French West Africa to India
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Eastern United States to 11 Sea ZonePlace Units - British
1 carrier and 1 fighter placed in 35 Sea Zone
1 armour placed in IndiaTurn Complete - British
British collect 34 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber and 1 factory; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Kazakh S.S.R. to Persia
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo-China Thailand to 35 Sea Zone
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
British defend with 1 battleship, 2 carriers, 2 destroyers and 3 fighters
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 36
Casualties for British: 1 battleship, 2 carriers, 2 destroyers and 3 fighters
Casualties for Japanese: 1 cruiser, 3 destroyers, 1 fighter and 2 submarines
Battle in Persia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Persia from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 4 infantry
Russians defend with 2 infantry
3 infantry owned by the Japanese retreated to Buryatia S.S.R.
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Burma
1 cruiser moved from 62 Sea Zone to 36 Sea Zone
1 cruiser moved from 62 Sea Zone to 36 Sea Zone
3 transports moved from 36 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 factory placed in French Indo-China Thailand
2 artilleries and 1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Algeria to Libya
Americans take Libya from Germans
2 transports moved from 13 Sea Zone to 12 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
1 armour moved from Trans-Jordan to Persia
1 bomber moved from India to Persia
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
Americans take Kiangsu from JapaneseCombat - Americans
Battle in Persia
Americans attack with 1 armour and 1 bomber
Japanese defend with 2 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to Algeria
1 armour, 1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
2 transports moved from 12 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern United States to 13 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
1 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to Central United States
1 bomber moved from Persia to MoroccoPlace Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
3 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Algeria to Libya
Americans take Libya from Germans
2 transports moved from 13 Sea Zone to 12 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
1 armour moved from Trans-Jordan to Persia
1 bomber moved from India to Persia
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
Americans take Kiangsu from JapaneseCombat - Americans
Battle in Persia
Americans attack with 1 armour and 1 bomber
Japanese defend with 2 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to Algeria
1 armour, 1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
2 transports moved from 12 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern United States to 13 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
1 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to Central United States
1 bomber moved from Persia to MoroccoPlace Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
3 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from Sinkiang to Anhwei
Americans take Anhwei from Japanese
1 armour moved from Russia to Szechwan
Russians take Kazakh S.S.R. from Japanese
Americans take Szechwan from Japanese
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Russia to Szechwan
1 armour moved from Russia to SzechwanCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Evenki National Okrug to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
11 armour, 1 artillery, 1 bomber, 3 fighters and 11 infantry moved from Archangel to Russia
1 armour moved from West Russia to Russia
1 infantry moved from Caucasus to Russia
1 artillery moved from Caucasus to Russia
2 fighters moved from 5 Sea Zone to Russia
4 fighters moved from 15 Sea Zone to Russia
1 fighter moved from France to 6 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 13 armour, 2 artilleries, 1 bomber, 9 fighters and 12 infantry
Russians defend with 2 aaGuns, 2 armour, 4 artilleries, 1 factory, 1 fighter and 29 infantry
Germans captures 15PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 1 bomber and 8 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 12 armour, 2 artilleries, 1 fighter and 12 infantry
Casualties for Russians: 2 aaGuns, 2 armour, 4 artilleries, 1 fighter and 29 infantry
Battle in 6 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
2 carriers moved from 15 Sea Zone to 16 Sea Zone
2 fighters moved from Russia to 16 Sea Zone
1 fighter moved from Russia to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
5 fighters moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
6 infantry moved from France to Italy
2 aaGuns moved from France to Italy
1 armour moved from France to Italy
1 infantry moved from Bulgaria Romania to Southern Europe
1 infantry moved from Ukraine S.S.R. to CaucasusPlace Units - Germans
3 infantry placed in Italy
2 artilleries and 2 infantry placed in Germany
1 armour placed in Caucasus
1 infantry placed in Caucasus
1 infantry placed in Karelia S.S.R.
2 transports placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 69 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from India to French Indo-China Thailand
1 armour moved from India to Persia
British take Persia from Japanese
1 armour moved from Persia to IndiaCombat - British
Strategic bombing raid in French Indo-China Thailand
Bombing raid in French Indo-China Thailand rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in French Indo-China Thailand causes 2 damage total.Non Combat Move - British
1 bomber could not land in French Indo-China Thailand and was removed
1 infantry moved from 13 Sea Zone to Morocco
1 destroyer moved from 13 Sea Zone to 8 Sea Zone
1 fighter moved from French West Africa to 8 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to EgyptPlace Units - British
1 carrier and 2 transports placed in 8 Sea Zone
3 infantry placed in IndiaTurn Complete - British
British collect 34 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from India to French Indo-China Thailand
1 armour moved from India to Persia
British take Persia from Japanese
1 armour moved from Persia to IndiaCombat - British
Strategic bombing raid in French Indo-China Thailand
Bombing raid in French Indo-China Thailand rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in French Indo-China Thailand causes 2 damage total.Non Combat Move - British
1 bomber could not land in French Indo-China Thailand and was removed
1 infantry moved from 13 Sea Zone to Morocco
1 destroyer moved from 13 Sea Zone to 8 Sea Zone
1 fighter moved from French West Africa to 8 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to EgyptPlace Units - British
1 carrier and 2 transports placed in 8 Sea Zone
3 infantry placed in IndiaTurn Complete - British
British collect 34 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 2x factory; Remaining resources: 30 PUs;
Japanese buy 2 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 fighter moved from Burma to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
Japanese take Philippine Islands from Americans
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from 61 Sea Zone to Kiangsu
2 artilleries moved from 61 Sea Zone to Kiangsu
1 bomber moved from Japan to IndiaCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Kiangsu from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in India causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from India to Burma
1 fighter moved from 61 Sea Zone to Burma
1 battleship moved from 35 Sea Zone to 48 Sea Zone
2 cruisers moved from 36 Sea Zone to 48 Sea ZonePlace Units - Japanese
2 armour placed in French Indo-China Thailand
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour, 1 artillery and 1 infantry moved from Morocco to 13 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 8 Sea Zone to France
3 fighters moved from 13 Sea Zone to France
1 bomber moved from Morocco to FranceCombat - Americans
Battle in France
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry
Germans defend with 3 infantry
Americans win, taking France from Germans with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
1 battleship and 1 cruiser moved from 45 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from Algeria to Morocco
1 artillery and 2 infantry moved from Libya to Egypt
1 carrier moved from 13 Sea Zone to 8 Sea Zone
1 fighter moved from France to 8 Sea Zone
1 bomber moved from France to Morocco
2 fighters moved from France to 13 Sea Zone
1 carrier and 1 fighter moved from 11 Sea Zone to 13 Sea Zone
3 artilleries and 1 infantry moved from Eastern United States to 11 Sea Zone
2 infantry moved from Central United States to 11 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 13 Sea Zone
3 artilleries and 3 infantry moved from 13 Sea Zone to MoroccoPlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
3 transports placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Anhwei to Manchuria
Russians take Manchuria from Japanese
3 armour moved from Szechwan to RussiaCombat - Russians
Battle in Russia
Russians attack with 3 armour
Germans defend with 1 armour and 1 factory
Russians win, taking Russia from Germans with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Russians: 2 armourNon Combat Move - Russians
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Norway
Germans take Norway from Americans
2 artilleries and 1 infantry moved from Germany to France
1 armour, 1 artillery and 9 infantry moved from Italy to France
5 fighters moved from Caucasus to Russia
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from Caucasus to 8 Sea Zone
2 fighters moved from 16 Sea Zone to 8 Sea Zone
2 carriers moved from 16 Sea Zone to 15 Sea Zone
1 fighter moved from 16 Sea Zone to FranceCombat - Germans
Battle in Russia
Germans attack with 1 armour, 5 fighters and 1 infantry
Russians defend with 1 armour and 1 factory
Germans captures 15PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 8 Sea Zone
Germans attack with 1 bomber, 1 carrier and 3 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports; Americans defend with 1 carrier, 1 fighter and 2 transports
British win with 4 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber, 1 carrier and 3 fighters
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier and 1 fighter
Battle in France
Germans attack with 1 armour, 3 artilleries, 1 fighter and 10 infantry
Americans defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking France from Americans with 1 armour, 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from France to Germany
1 aaGun moved from Italy to France
4 fighters moved from Russia to 15 Sea Zone
1 fighter moved from Russia to Karelia S.S.R.Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 destroyer and 1 submarine placed in 5 Sea Zone
1 armour, 1 artillery and 6 infantry placed in Germany
2 armour and 1 infantry placed in Italy
1 armour placed in CaucasusTurn Complete - Germans
Germans collect 58 PUs; end with 73 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Norway
Germans take Norway from Americans
2 artilleries and 1 infantry moved from Germany to France
1 armour, 1 artillery and 9 infantry moved from Italy to France
5 fighters moved from Caucasus to Russia
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from Caucasus to 8 Sea Zone
2 fighters moved from 16 Sea Zone to 8 Sea Zone
2 carriers moved from 16 Sea Zone to 15 Sea Zone
1 fighter moved from 16 Sea Zone to FranceCombat - Germans
Battle in Russia
Germans attack with 1 armour, 5 fighters and 1 infantry
Russians defend with 1 armour and 1 factory
Germans captures 15PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 8 Sea Zone
Germans attack with 1 bomber, 1 carrier and 3 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports; Americans defend with 1 carrier, 1 fighter and 2 transports
British win with 4 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber, 1 carrier and 3 fighters
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier and 1 fighter
Battle in France
Germans attack with 1 armour, 3 artilleries, 1 fighter and 10 infantry
Americans defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking France from Americans with 1 armour, 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from France to Germany
1 aaGun moved from Italy to France
4 fighters moved from Russia to 15 Sea Zone
1 fighter moved from Russia to Karelia S.S.R.Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 destroyer and 1 submarine placed in 5 Sea Zone
1 armour, 1 artillery and 6 infantry placed in Germany
2 armour and 1 infantry placed in Italy
1 armour placed in CaucasusTurn Complete - Germans
Germans collect 58 PUs; end with 73 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Karelia S.S.R. to Baltic States
1 fighter moved from Karelia S.S.R. to Baltic States
1 armour moved from Caucasus to West Russia
2 armour moved from Russia to West Russia
1 armour moved from Archangel to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Archangel to West Russia
1 artillery moved from Russia to West Russia
4 infantry moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
2 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 4 armour, 2 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 4 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Caucasus to West Russia
1 aaGun moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Evenki National Okrug to Sinkiang
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 fighter moved from Russia to Egypt
1 fighter moved from Baltic States to RussiaPlace Units - Russians
1 infantry placed in Karelia S.S.R.
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total





