@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Rmorel vs. djensen
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 1 fighter; Remaining resources: 5 PUs;Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 infantry moved from Kwangtung to Szechwan
1 artillery moved from Kwangtung to Szechwan
4 infantry moved from Kiangsu to Anhwei
1 infantry moved from Manchuria to Anhwei
2 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 fighter moved from Manchuria to Szechwan
1 fighter moved from French Indo-China Thailand to Yunnan
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to YunnanCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
retreated to Szechwan
Americans win with 1 fighter and 2 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
British defend with 1 infantry; Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwei
Japanese attack with 5 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 5 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 cruiser, 2 fighters and 1 submarineNon Combat Move - Japanese
1 fighter moved from Yunnan to 36 Sea Zone
1 carrier moved from 50 Sea Zone to 36 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 bomber moved from 53 Sea Zone to Wake Island
1 destroyer moved from 61 Sea Zone to 36 Sea Zone
1 fighter moved from Szechwan to French Indo-China ThailandPlace Units - Japanese
1 factory placed in French Indo-China Thailand
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 6 PUs;Combat Move - Americans
1 infantry moved from Szechwan to Kwangtung
Americans take Kwangtung from Japanese
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
1 battleship and 1 destroyer moved from 56 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Solomon Islands
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Szechwan to India
1 fighter moved from Eastern United States to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 fighter moved from Hawaiian Islands to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
2 artilleries moved from West Russia to Ukraine S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
4 armour moved from West Russia to Caucasus
1 armour moved from Russia to Caucasus
2 infantry moved from West Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to CaucasusCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Caucasus
Russians attack with 5 armour and 4 infantry
Germans defend with 1 factory and 2 infantry
Russians win, taking Caucasus from Germans with 5 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Russia
1 aaGun moved from West Russia to Caucasus
1 aaGun moved from West Russia to Russia
1 infantry moved from Evenki National Okrug to Sinkiang
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 fighter moved from Egypt to NovosibirskPlace Units - Russians
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 cruiser and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 fighters moved from Poland to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Belorussia
2 armour and 5 infantry moved from Karelia S.S.R. to Archangel
2 armour moved from Baltic States to Belorussia
4 armour moved from Baltic States to Archangel
1 bomber moved from Germany to West Russia
1 fighter moved from Germany to Ukraine S.S.R.
3 fighters moved from France to 15 Sea Zone
1 submarine moved from 11 Sea Zone to 2 Sea Zone
2 infantry moved from Finland to Karelia S.S.R.
1 armour, 1 artillery and 2 infantry moved from Libya to EgyptCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 3 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Ukraine S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Belorussia
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 6 armour and 5 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 6 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 15 Sea Zone
Germans attack with 3 fighters
British defend with 1 destroyer
Germans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
3 fighters moved from 15 Sea Zone to France
2 aaGuns moved from Germany to France
2 infantry moved from Germany to France
6 infantry moved from Germany to Baltic States
2 artilleries moved from Germany to Baltic States
2 fighters moved from Ukraine S.S.R. to 5 Sea Zone
1 fighter moved from Ukraine S.S.R. to Germany
1 bomber moved from West Russia to Germany
1 infantry moved from Morocco to AlgeriaPlace Units - Germans
1 carrier and 1 cruiser placed in 5 Sea Zone
2 armour placed in Karelia S.S.R.
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 carrier, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from 37 Sea Zone to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
4 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
British take Philippine Islands from Japanese
2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
5 infantry moved from India to Burma
1 armour moved from Persia to Burma
1 carrier moved from 37 Sea Zone to 34 Sea ZoneCombat - British
Battle in 61 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Burma
British attack with 1 armour and 5 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
British win, taking Egypt from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Egypt to 34 Sea Zone
1 infantry moved from Persia to India
1 fighter moved from 61 Sea Zone to Szechwan
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Rhodesia to Anglo-Egyptian SudanPlace Units - British
1 artillery and 2 infantry placed in India
1 carrier and 1 transport placed in 7 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 34 Sea Zone
2 destroyers moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
4 infantry moved from Anhwei to Szechwan
1 infantry moved from Anhwei to Kwangtung
1 fighter moved from French Indo-China Thailand to Szechwan
1 bomber moved from Wake Island to Kwangtung
1 fighter moved from 36 Sea Zone to Burma
1 fighter moved from Japan to 48 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 battleship and 2 destroyers
British defend with 1 carrier, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 23
Casualties for British: 1 carrier, 1 fighter and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 4 infantry
British defend with 1 fighter; Russians defend with 1 infantry
Japanese win, taking Szechwan from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
British defend with 1 armour and 4 infantry
Japanese win, taking Burma from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 4 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 48 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 48 Sea Zone
1 fighter moved from Burma to 48 Sea Zone
1 fighter moved from Szechwan to French Indo-China Thailand
1 bomber moved from Kwangtung to Kiangsu
1 infantry moved from Malaya to French Indo-China ThailandPlace Units - Japanese
1 destroyer and 2 transports placed in 60 Sea Zone
2 armour placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 26 PUs; end with 27 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Solomon Islands to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 battleship moved from 44 Sea Zone to 47 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 11 Sea Zone to 2 Sea Zone
1 fighter moved from Central United States to 2 Sea ZoneCombat - Americans
Battle in Borneo
Americans attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 2 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 6 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.Non Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 47 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
1 artillery and 2 infantry moved from 2 Sea Zone to Greenland
1 armour moved from 2 Sea Zone to Greenland
1 fighter moved from 2 Sea Zone to 7 Sea Zone
1 fighter moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 bomber moved from Karelia S.S.R. to United KingdomPlace Units - Americans
1 transport placed in 56 Sea Zone
1 carrier and 2 transports placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Evenki National Okrug to Archangel
9 infantry moved from Russia to Archangel
1 fighter moved from Russia to West Russia
1 fighter moved from Russia to Archangel
4 armour moved from Caucasus to Archangel
1 armour moved from Caucasus to Szechwan
1 fighter moved from Novosibirsk to Szechwan
2 infantry moved from Sinkiang to Szechwan
1 infantry moved from Sinkiang to Anhwei
Americans take Anhwei from Japanese
3 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in Szechwan
Russians attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 3 infantry
1 armour owned by the Russians retreated to Kazakh S.S.R.
Japanese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 4 armour, 1 fighter and 11 infantry
Germans defend with 6 armour and 5 infantry
Russians win, taking Archangel from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 6 armour and 5 infantry
Casualties for Russians: 3 armour and 11 infantry
Battle in West Russia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking West Russia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from West Russia to Russia
1 fighter moved from Szechwan to Russia
1 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Russians
1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 42 PUs;
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belorussia to West Russia
1 infantry moved from Ukraine S.S.R. to Caucasus
2 armour moved from Belorussia to Caucasus
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Germany to Russia
2 fighters moved from France to 6 Sea Zone
1 fighter moved from Germany to West Russia
2 fighters moved from 5 Sea Zone to ArchangelCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in 6 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 3 infantry
retreated to West Russia
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 2 armour and 1 infantry
Russians defend with 1 aaGun, 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantryNon Combat Move - Germans
1 fighter moved from West Russia to Karelia S.S.R.
2 fighters moved from Archangel to 5 Sea Zone
2 fighters moved from 6 Sea Zone to France
1 bomber moved from Russia to Karelia S.S.R.
2 infantry moved from Baltic States to Belorussia
2 artilleries and 4 infantry moved from Baltic States to Karelia S.S.R.
3 infantry moved from Germany to France
1 infantry moved from Algeria to LibyaPlace Units - Germans
2 armour placed in Karelia S.S.R.
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 infantry moved from United Kingdom to 7 Sea Zone
2 armour, 2 infantry and 2 transports moved from 7 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Finland
British take Finland from GermansCombat - British
Non Combat Move - British
2 carriers, 1 destroyer and 2 fighters moved from 7 Sea Zone to 3 Sea Zone
2 fighters moved from 7 Sea Zone to 3 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to EgyptPlace Units - British
1 destroyer placed in 6 Sea Zone
2 armour and 1 infantry placed in India
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total -
oops I hit the button that said “done” and I cant go back to where I can post the round data, but you can view the history from the A&A GUI. sorry….
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Greenland to 2 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 cruiser and 1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 carrier moved from 2 Sea Zone to 3 Sea Zone
1 carrier moved from 11 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
2 infantry moved from Central United States to 11 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
1 artillery and 3 infantry moved from 2 Sea Zone to Greenland
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 fighter and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Greenland to 2 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 cruiser and 1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 carrier moved from 2 Sea Zone to 3 Sea Zone
1 carrier moved from 11 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
2 infantry moved from Central United States to 11 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
1 artillery and 3 infantry moved from 2 Sea Zone to Greenland
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 fighter and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Russia to Caucasus
1 infantry moved from West Russia to Archangel
2 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Russia to Caucasus
3 infantry moved from Russia to Caucasus
1 infantry moved from Russia to CaucasusCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 fighters and 4 infantry
Germans defend with 2 armour, 1 factory and 1 infantry
Russians win, taking Caucasus from Germans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to India
1 fighter moved from Archangel to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 45 PUs;
Germans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to 3 Sea Zone
3 fighters moved from France to 3 Sea Zone
1 bomber moved from Karelia S.S.R. to 3 Sea Zone
1 fighter moved from Karelia S.S.R. to 3 Sea Zone
2 artilleries moved from Karelia S.S.R. to Finland
2 infantry moved from Karelia S.S.R. to Finland
2 armour moved from Karelia S.S.R. to Finland
2 infantry moved from Belorussia to West RussiaCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 carrier and 1 cruiser
British defend with 1 destroyer
Germans win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 3 Sea Zone
Germans attack with 1 bomber and 6 fighters
British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
British win with 1 fighter and 4 transports remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber and 6 fighters
Casualties for British: 2 carriers, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in Finland
Germans attack with 2 armour, 2 artilleries and 2 infantry
British defend with 2 armour and 2 infantry
Germans win, taking Finland from British with 2 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 armour and 2 infantry
Battle in West Russia
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 fighter owned by the Americans forced to land in NorwayNon Combat Move - Germans
2 infantry moved from France to Germany
5 infantry moved from Germany to Baltic States
5 infantry moved from Germany to PolandPlace Units - Germans
2 carriers and 1 transport placed in 5 Sea Zone
1 fighter placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 45 PUs;
Germans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to 3 Sea Zone
3 fighters moved from France to 3 Sea Zone
1 bomber moved from Karelia S.S.R. to 3 Sea Zone
1 fighter moved from Karelia S.S.R. to 3 Sea Zone
2 artilleries moved from Karelia S.S.R. to Finland
2 infantry moved from Karelia S.S.R. to Finland
2 armour moved from Karelia S.S.R. to Finland
2 infantry moved from Belorussia to West RussiaCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 carrier and 1 cruiser
British defend with 1 destroyer
Germans win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 3 Sea Zone
Germans attack with 1 bomber and 6 fighters
British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
British win with 1 fighter and 4 transports remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber and 6 fighters
Casualties for British: 2 carriers, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in Finland
Germans attack with 2 armour, 2 artilleries and 2 infantry
British defend with 2 armour and 2 infantry
Germans win, taking Finland from British with 2 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 armour and 2 infantry
Battle in West Russia
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 fighter owned by the Americans forced to land in NorwayNon Combat Move - Germans
2 infantry moved from France to Germany
5 infantry moved from Germany to Baltic States
5 infantry moved from Germany to PolandPlace Units - Germans
2 carriers and 1 transport placed in 5 Sea Zone
1 fighter placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 45 PUs;
Germans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to 3 Sea Zone
3 fighters moved from France to 3 Sea Zone
1 bomber moved from Karelia S.S.R. to 3 Sea Zone
1 fighter moved from Karelia S.S.R. to 3 Sea Zone
2 artilleries moved from Karelia S.S.R. to Finland
2 infantry moved from Karelia S.S.R. to Finland
2 armour moved from Karelia S.S.R. to Finland
2 infantry moved from Belorussia to West RussiaCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 carrier and 1 cruiser
British defend with 1 destroyer
Germans win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 3 Sea Zone
Germans attack with 1 bomber and 6 fighters
British defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
British win with 1 fighter and 4 transports remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber and 6 fighters
Casualties for British: 2 carriers, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in Finland
Germans attack with 2 armour, 2 artilleries and 2 infantry
British defend with 2 armour and 2 infantry
Germans win, taking Finland from British with 2 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 armour and 2 infantry
Battle in West Russia
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 fighter owned by the Americans forced to land in NorwayNon Combat Move - Germans
2 infantry moved from France to Germany
5 infantry moved from Germany to Baltic States
5 infantry moved from Germany to PolandPlace Units - Germans
2 carriers and 1 transport placed in 5 Sea Zone
1 fighter placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to FranceCombat - British
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 aaGuns and 4 infantry
Germans win with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 aaGuns and 1 infantry
Casualties for British: 1 artillery and 3 infantry
1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from France to 8 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Persia
1 infantry moved from Eastern Canada to Western CanadaPlace Units - British
1 carrier placed in 8 Sea Zone
1 armour and 2 infantry placed in India
4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to FranceCombat - British
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 aaGuns and 4 infantry
Germans win with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 aaGuns and 1 infantry
Casualties for British: 1 artillery and 3 infantry
1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from France to 8 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Persia
1 infantry moved from Eastern Canada to Western CanadaPlace Units - British
1 carrier placed in 8 Sea Zone
1 armour and 2 infantry placed in India
4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to FranceCombat - British
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 aaGuns and 4 infantry
Germans win with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 aaGuns and 1 infantry
Casualties for British: 1 artillery and 3 infantry
1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from France to 8 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Persia
1 infantry moved from Eastern Canada to Western CanadaPlace Units - British
1 carrier placed in 8 Sea Zone
1 armour and 2 infantry placed in India
4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total