Bid doesn’t post, but 1 IPC to Italy and 2 transports for Japan (sz 7,34)
15L G40 Buckman (Axis) vs Majikforce (Allies +18) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 bomber moved from Southern Italy to BelarusCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
5 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
FYI, I will be leaving to go on vacation Fri (6/19) and will return Wed (6/24).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
2 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Northwest PersiaTurn Complete - French
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Thanks for the heads up. Have a great Vacation!!!
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Hopefully we will! The wife and I are taking the kiddos to Destin, FL. The beaches there are beautiful.
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Sounds awesome even though the ocean fascinates me and terrifies me at the same time! Have safe travels and have a happy fathers day too!
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Thanks! Happy father’s day to you if it applies! I will try and post my Germany before I leave.
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I will be strategic bombing Russia with 4 SB. Do you want to intercept?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Eastern Poland to Russia
1 infantry moved from Baltic States to Novgorod
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Western Germany to Novgorod -
intercept?
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Send 'em up! I’m feeling lucky!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Eastern Poland to Russia
1 infantry moved from Baltic States to Novgorod
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Western Germany to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,3,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Novgorod
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
8 armour, 11 artilleries, 7 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Russia to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
7 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 fighters and 5 tactical_bombers moved from Western Germany to Western Ukraine
3 aaGuns moved from Holland Belgium to Western Germany
3 artilleries moved from Holland Belgium to Western Germany
2 infantry moved from Denmark to Western Germany
4 infantry moved from Norway to FinlandPlace Units - Germans
4 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
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When I saved, it said error/ I thought it didn’t post. I meant to resave but hit done by mistake. I resaved and that is why you see Russia.
Heading out! GL!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
Russians buy 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Timguska to Kansu
1 infantry moved from Kenya to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 mech_infantry moved from Samara to Russia
1 armour moved from Samara to Russia
3 aaGuns moved from Bryansk to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
3 infantry moved from Amur to Korea
1 infantry moved from West India to India
2 infantry moved from Volgograd to Tambov
2 armour moved from Bryansk to Russia
6 artilleries moved from Bryansk to Russia
5 mech_infantrys moved from Bryansk to Russia
10 infantry moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Caucasus
2 infantry moved from Russia to BryanskPlace Units - Russians
1 aaGun and 3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
1 fighter moved from Manchuria to 19 Sea Zone
4 infantry moved from Kiangsu to Shantung
4 fighters and 5 tactical_bombers moved from Manchuria to Shantung
1 armour moved from Manchuria to Ulaanbaatar
Japanese take Buyant-Uhaa from Russians
Japanese take Ulaanbaatar from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 artilleries and 1 infantry moved from Shan State to Siam
1 artillery moved from Malaya to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 5 transports moved from 37 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in Guam
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Siam
Japanese attack with 3 artilleries and 1 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shantung
Japanese attack with 4 fighters, 4 infantry and 5 tactical_bombers
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
4 fighters and 5 tactical_bombers moved from Shantung to ManchuriaPlace Units - Japanese
3 infantry placed in Kiangsu
1 fighter and 2 tactical_bombers placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,1,5,2,5,3,4,3,1,2,6,6,1,6,5
Japanese collect 40 PUs (9 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
1 fighter moved from Manchuria to 19 Sea Zone
4 infantry moved from Kiangsu to Shantung
4 fighters and 5 tactical_bombers moved from Manchuria to Shantung
1 armour moved from Manchuria to Ulaanbaatar
Japanese take Buyant-Uhaa from Russians
Japanese take Ulaanbaatar from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 artilleries and 1 infantry moved from Shan State to Siam
1 artillery moved from Malaya to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 5 transports moved from 37 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in Guam
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Siam
Japanese attack with 3 artilleries and 1 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shantung
Japanese attack with 4 fighters, 4 infantry and 5 tactical_bombers
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
4 fighters and 5 tactical_bombers moved from Shantung to ManchuriaPlace Units - Japanese
3 infantry placed in Kiangsu
1 fighter and 2 tactical_bombers placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,1,5,2,5,3,4,3,1,2,6,6,1,6,5
Japanese collect 40 PUs (9 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Korea to Ulaanbaatar
3 fighters moved from Korea to Ulaanbaatar
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 bomber moved from Korea to Kiangsu
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Ulaanbaatar
Americans attack with 1 armour and 3 fighters
Japanese defend with 1 armour
Americans win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in Holland Belgium
Battle in Kiangsu
Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Holland Belgium from Germans, taking Kiangsu from Japanese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 fighters moved from Kweichow to Korea
3 fighters moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
3 fighters moved from Ulaanbaatar to Korea
1 bomber moved from Kiangsu to Hunan
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to AlgeriaPlace Units - Americans
1 carrier and 2 fighters placed in 6 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
3 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 fighter moved from Hunan to Sikang
4 infantry moved from Yunnan to BurmaCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 5 infantry
Japanese defend with 1 harbour and 2 mech_infantrys
Chinese win, taking Kwangtung from Japanese with 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to ShensiPlace Units - Chinese
3 infantry placed in Jehol
3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs





