@captainwalker Can you fix the set up so the planes can land on newly built carriers? I think I messed that up.
Tue (Axis) Morten W
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from British Guiana to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Morocco
2 aaGuns and 6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 6 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
2 destroyers placed in 101 Sea Zone
5 submarines and 2 transports placed in 10 Sea Zone
3 infantry placed in Western United States
Americans undo move 2.
4 submarines and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 3 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Egypt to Syria
2 fighters moved from Egypt to Syria
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Syria
British attack with 2 fighters and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Syria, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 2 fighters and 1 mech_infantry in Syria, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Syria
retreated to Syria
Italians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to AlgeriaPlace Units - British
3 mech_infantrys placed in Egypt
1 carrier placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
4 submarines moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 artillery moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines
French defend with 1 destroyer
Italians win, taking 97 Sea Zone from French with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
5 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
1 infantry placed in Northern Italy
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
4 submarines moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 artillery moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines
French defend with 1 destroyer
Italians win, taking 97 Sea Zone from French with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
5 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
1 infantry placed in Northern Italy
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
7 transports moved from 115 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from Vyborg to Novgorod
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Vyborg to Novgorod
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries, 2 bombers, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 5 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 fighter moved from 115 Sea Zone to Baltic States
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Novgorod to 115 Sea Zone
1 fighter moved from Baltic States to 115 Sea Zone
1 tactical_bomber moved from Baltic States to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
1 aaGun, 1 armour and 4 artilleries moved from Germany to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
1 aaGun, 1 armour, 4 artilleries, 6 infantry and 6 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun, 1 armour, 4 artilleries and 6 infantry moved from 115 Sea Zone to Vyborg
1 artillery moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Western Germany
2 infantry placed in Germany
2 armour placed in Western Germany
1 armour and 3 artilleries placed in Germany
Germans undo move 3.
2 armour placed in Germany
Germans undo move 3.
1 armour and 1 artillery placed in Germany
1 artillery placed in Germany
1 artillery and 3 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
4 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Western Ukraine
2 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Yenisey to Yakut S.S.R.
3 artilleries and 6 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 6 infantry in Eastern Poland, round 2 : 2/9 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 4 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/13 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 fighters and 3 infantry in Novgorod, round 2 : 3/5 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
5 armour and 3 mech_infantrys moved from Belarus to Ukraine
2 armour moved from Volgograd to Ukraine
1 infantry moved from Volgograd to Rostov
9 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Belarus to Ukraine
4 aaGuns, 4 armour, 18 artilleries and 17 infantry moved from Belarus to Eastern Poland
2 aaGuns and 8 infantry moved from Yenisey to Timguska
1 fighter moved from Yakut S.S.R. to Timguska
3 infantry moved from Kansu to Timguska
1 fighter moved from Western Ukraine to Bryansk
2 fighters moved from Novgorod to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
3 armour, 5 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 6 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 armour, 8 infantry, 1 mech_infantry and 2 tactical_bombers moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to Burma
1 infantry moved from Anhwe to Chahar
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
1 bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
3 infantry moved from Kiangsu to Anhwe
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 armour, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 2 armour, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Yakut S.S.R. to Buryatia
2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 artilleries and 2 infantry moved from 20 Sea Zone to KiangsiPlace Units - Japanese
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 3.
4 infantry placed in Japan
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 armour, 9 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 9 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 9 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 16 Sea Zone
11 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 9 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 9 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/12 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
11 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Morocco to United KingdomPlace Units - Americans
4 infantry placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Iraq to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Algeria to Morocco
2 fighters moved from Trans-Jordan to Egypt
2 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to Normandy BordeauxPlace Units - British
1 fighter placed in United Kingdom
1 artillery placed in United Kingdom
2 transports placed in 110 Sea Zone
3 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Bessarabia to RomaniaCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour; French defend with 1 fighter; Americans defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun and 7 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Bessarabia to RomaniaCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour; French defend with 1 fighter; Americans defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun and 7 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 10 artilleries and 28 infantry moved from Vyborg to Novgorod
1 artillery moved from Poland to Germany
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 artilleries and 6 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from Bessarabia to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Germany to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Novgorod
Germans attack with 12 armour, 10 artilleries and 28 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 12 armour, 10 artilleries and 27 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 5 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
British defend with 3 fighters and 4 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 9 infantry and 2 mech_infantrys
1 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to France
Americans win with 1 armour, 3 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 6 infantry
Casualties for Americans: 4 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to France
3 infantry moved from Western Germany to France
2 tactical_bombers moved from Vyborg to Western Germany
2 fighters moved from 115 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Bessarabia to 115 Sea Zone
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 aaGun, 2 artilleries and 6 infantry moved from Romania to Yugoslavia
2 mech_infantrys moved from Bessarabia to Yugoslavia
2 artilleries and 9 infantry moved from Bessarabia to Romania
1 aaGun moved from Vyborg to NovgorodPlace Units - Germans
1 infantry placed in Southern France
3 infantry placed in France
10 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
2 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
4 artilleries and 7 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Bryansk to Romania
1 fighter moved from Bryansk to Poland
1 fighter moved from Bryansk to Slovakia Hungary
1 fighter moved from Bryansk to Romania
2 artilleries and 1 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits
Italians roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits
Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Romania
Russians attack with 6 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 9 infantry; Italians defend with 1 armour
Russians roll dice for 6 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Romania, round 2 : 5/16 hits
Germans roll dice for 1 armour, 2 artilleries and 9 infantry in Romania, round 2 : 4/12 hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Romania
Russians roll dice for 6 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 3 : 6/12 hits
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Romania, round 3 : 1/7 hits
1 infantry owned by the Russians, 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Romania
Russians roll dice for 6 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 4 : 2/11 hits
Germans roll dice for 1 armour in Romania, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 artilleries and 9 infantry
Casualties for Russians: 6 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Poland to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Ukraine to Romania
2 armour moved from Ukraine to Romania
4 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Romania
2 armour moved from Ukraine to Romania
1 armour moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 infantry moved from Rostov to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Timguska to Yenisey
1 fighter moved from Timguska to Russia
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
7 armour and 3 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 armour moved from Ethiopia to EgyptPlace Units - Russians
1 armour and 9 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 7 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
2 armour and 1 mech_infantry moved from Buryatia to Yenisey
2 tactical_bombers moved from Buryatia to Anhwe
1 armour, 1 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Jehol to Chahar
3 infantry moved from Anhwe to Kweichow
2 armour and 1 mech_infantry moved from Shantung to Kweichow
2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 37 Sea Zone to 79 Sea Zone
2 tactical_bombers moved from Yunnan to 79 Sea Zone
2 fighters moved from Yunnan to 79 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea ZoneCombat - Japanese
Battle in Yenisey
Japanese attack with 4 armour, 7 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 4 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 79 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomberNon Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 armour and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 6 infantry and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
2 fighters moved from 110 Sea Zone to Southern France
4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Gibraltar
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 harbour
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits
1 armour owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
6 carriers, 5 destroyers, 10 fighters, 10 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
4 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to Hawaiian Islands
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 bomber and 2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Gibraltar to Morocco
2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
3 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Eastern United States
1 artillery placed in Western United States
1 infantry placed in Western United States
2 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs