@cds most guys try to get them into the med to link up with Italy. Typically, the German dd and two tts would move to sz 41 R2 and provide some cover for them.
Once they have linked up with the subs the tts and dd move to 43 and Italy can load units on them R3. Surviving subs would make a break for the main Italian fleet R3.
Tue (Axis) Morten W
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
French take 98 Sea Zone from ItaliansCombat - French
Battle in 97 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer and 1 transport
French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
French win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 9 infantry moved from Yugoslavia to Romania
4 infantry moved from Germany to Slovakia Hungary
7 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Finland to Vyborg
5 armour, 2 artilleries and 14 infantry moved from Novgorod to Vyborg
2 tactical_bombers moved from Karelia to Vyborg
1 armour moved from Karelia to Vyborg
1 artillery moved from Baltic States to Poland
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 bombers moved from Western Germany to Ukraine
4 armour, 3 artilleries and 7 infantry moved from Germany to 114 Sea Zone
4 armour, 3 artilleries, 7 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 3 infantry moved from Germany to Slovakia HungaryCombat - Germans
Battle in Slovakia Hungary
Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Slovakia Hungary from Russians with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Germans
2 bombers moved from Ukraine to Romania
4 mech_infantrys moved from Germany to Romania
1 aaGun moved from Yugoslavia to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
4 armour, 3 artilleries and 7 infantry moved from 115 Sea Zone to VyborgPlace Units - Germans
1 armour, 3 artilleries and 4 infantry placed in Germany
1 submarine placed in 112 Sea Zone
Germans undo move 1.
1 armour, 2 artilleries and 5 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
2 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novosibirsk to Kansu
1 fighter moved from Russia to Kansu
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Eastern Poland
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Kansu to Yenisey
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
5 artilleries and 5 infantry moved from Bryansk to Belarus
1 fighter moved from Eastern Poland to Belarus
1 artillery and 8 infantry moved from Russia to Bryansk
2 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Rostov to Bryansk
4 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
2 armour moved from Bryansk to Belarus
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - Russians
2 armour and 1 infantry placed in Volgograd
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to Siberia
2 armour, 8 infantry, 1 mech_infantry and 2 tactical_bombers moved from Amur to Buryatia
2 armour and 1 mech_infantry moved from Shantung to Manchuria
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
1 tactical_bomber moved from Yunnan to IndiaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in India
1 tactical_bomber killed by AA
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in India causes 13 damage total. Damaged units is as follows: factory_major = 8, harbour = 5Non Combat Move - Japanese
2 bombers moved from India to Yunnan
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 carrier, 2 fighters and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from British Guiana to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Morocco
2 aaGuns and 6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 6 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
2 destroyers placed in 101 Sea Zone
5 submarines and 2 transports placed in 10 Sea Zone
3 infantry placed in Western United States
Americans undo move 2.
4 submarines and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 3 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Egypt to Syria
2 fighters moved from Egypt to Syria
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Syria
British attack with 2 fighters and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Syria, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 2 fighters and 1 mech_infantry in Syria, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Syria
retreated to Syria
Italians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to AlgeriaPlace Units - British
3 mech_infantrys placed in Egypt
1 carrier placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
4 submarines moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 artillery moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines
French defend with 1 destroyer
Italians win, taking 97 Sea Zone from French with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
5 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
1 infantry placed in Northern Italy
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
4 submarines moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 artillery moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines
French defend with 1 destroyer
Italians win, taking 97 Sea Zone from French with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
5 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
1 infantry placed in Northern Italy
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
7 transports moved from 115 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from Vyborg to Novgorod
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Vyborg to Novgorod
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries, 2 bombers, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 5 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 fighter moved from 115 Sea Zone to Baltic States
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Novgorod to 115 Sea Zone
1 fighter moved from Baltic States to 115 Sea Zone
1 tactical_bomber moved from Baltic States to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
1 aaGun, 1 armour and 4 artilleries moved from Germany to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
1 aaGun, 1 armour, 4 artilleries, 6 infantry and 6 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun, 1 armour, 4 artilleries and 6 infantry moved from 115 Sea Zone to Vyborg
1 artillery moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Western Germany
2 infantry placed in Germany
2 armour placed in Western Germany
1 armour and 3 artilleries placed in Germany
Germans undo move 3.
2 armour placed in Germany
Germans undo move 3.
1 armour and 1 artillery placed in Germany
1 artillery placed in Germany
1 artillery and 3 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
4 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Western Ukraine
2 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Yenisey to Yakut S.S.R.
3 artilleries and 6 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 6 infantry in Eastern Poland, round 2 : 2/9 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 4 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/13 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 fighters and 3 infantry in Novgorod, round 2 : 3/5 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
5 armour and 3 mech_infantrys moved from Belarus to Ukraine
2 armour moved from Volgograd to Ukraine
1 infantry moved from Volgograd to Rostov
9 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Belarus to Ukraine
4 aaGuns, 4 armour, 18 artilleries and 17 infantry moved from Belarus to Eastern Poland
2 aaGuns and 8 infantry moved from Yenisey to Timguska
1 fighter moved from Yakut S.S.R. to Timguska
3 infantry moved from Kansu to Timguska
1 fighter moved from Western Ukraine to Bryansk
2 fighters moved from Novgorod to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
3 armour, 5 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 6 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 armour, 8 infantry, 1 mech_infantry and 2 tactical_bombers moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to Burma
1 infantry moved from Anhwe to Chahar
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
1 bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
3 infantry moved from Kiangsu to Anhwe
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 armour, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 2 armour, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Yakut S.S.R. to Buryatia
2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 artilleries and 2 infantry moved from 20 Sea Zone to KiangsiPlace Units - Japanese
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 3.
4 infantry placed in Japan
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 armour, 9 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 9 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 9 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 16 Sea Zone
11 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 9 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 9 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/12 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
11 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Morocco to United KingdomPlace Units - Americans
4 infantry placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Iraq to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Algeria to Morocco
2 fighters moved from Trans-Jordan to Egypt
2 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to Normandy BordeauxPlace Units - British
1 fighter placed in United Kingdom
1 artillery placed in United Kingdom
2 transports placed in 110 Sea Zone
3 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Bessarabia to RomaniaCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour; French defend with 1 fighter; Americans defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun and 7 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Bessarabia to RomaniaCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour; French defend with 1 fighter; Americans defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun and 7 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneTurn Complete - French





