• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery moved from Tunisia to Algeria

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 carrier and 1 submarine placed in 97 Sea Zone
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 1 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 fighter moved from Western Germany to 111 Sea Zone
                3 artilleries and 6 infantry moved from Germany to Western Germany
                2 armour moved from Yugoslavia to Western Germany
                1 mech_infantry moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                2 armour moved from Yugoslavia to Northern Italy
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 armour moved from Slovakia Hungary to Western Germany
                1 artillery moved from Slovakia Hungary to Germany
                1 infantry moved from Poland to Germany
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                1 armour moved from Southern France to Western Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                2 bombers moved from Southern Italy to Western Germany
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 submarines moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                3 infantry moved from Slovakia Hungary to Germany

    Combat - Germans
                Battle in Scotland

    Non Combat Move - Germans

    Place Units - Germans
                2 destroyers and 5 transports placed in 113 Sea Zone
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Yenisey to Timguska
                5 infantry moved from Yenisey to Timguska
                2 infantry moved from Yakut S.S.R. to Yenisey
                5 artilleries and 7 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
                3 artilleries moved from Bryansk to Ukraine
                3 infantry moved from Russia to Bryansk
                2 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from Novgorod to Baltic States
                1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Belarus to Baltic States
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 armour moved from Volgograd to Caucasus

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Novgorod
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                1 artillery placed in Novgorod
                3 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Belarus: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 battleship, 1 carrier and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 58 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 58 Sea Zone
                1 fighter moved from 37 Sea Zone to Sumatra
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                2 infantry moved from Shantung to Jehol
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Shantung to 6 Sea Zone
                2 tactical_bombers moved from Shantung to Japan
                2 bombers moved from Shantung to Kiangsu
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Guam
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 58 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from 58 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 aaGun moved from Anhwe to Hunan
                3 fighters and 1 tactical_bomber moved from Hunan to Philippines
                2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu

    Place Units - Japanese
                1 battleship and 1 carrier placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
                1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Dutch New Guinea to Queensland
                1 fighter moved from Queensland to 26 Sea Zone
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                3 fighters placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 bomber and 4 fighters moved from United Kingdom to Scotland
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Alexandria
                2 infantry moved from Belgian Congo to Tanganyika Territory
                1 fighter moved from 81 Sea Zone to Tanganyika Territory
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from 81 Sea Zone to Alexandria
                2 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Egypt to Iraq
                1 fighter moved from India to Iraq

    Combat - British
                Battle in Alexandria
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 3 :  2/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 2 fighters and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 fighters and 2 infantry in Iraq, round 2 :  0/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 2 fighters and 1 infantry in Iraq, round 3 :  1/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 :  2/3 hits
                        1 infantry owned by the British, 1 infantry owned by the Neutral_Axis and 1 fighter owned by the British lost in Iraq
                    retreated to Iraq
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -13
                    Casualties for Neutral_Axis: 1 infantry
                    Casualties for British: 1 fighter and 2 infantry
                Battle in Scotland
                    British attack with 1 bomber, 4 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 artillery and 3 infantry
                        British roll dice for 1 bomber, 4 fighters and 2 infantry in Scotland, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 :  2/4 hits
                        2 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
                        British roll dice for 1 bomber and 4 fighters in Scotland, round 3 :  3/5 hits
                        Germans roll dice for 1 artillery in Scotland, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Scotland
                    British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber and 4 fighters moved from Scotland to United Kingdom
                1 fighter moved from French West Africa to Egypt
                1 fighter moved from Alexandria to 81 Sea Zone
                1 fighter moved from Iraq to Persia
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 tactical_bomber moved from Alexandria to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Tanganyika Territory to Belgian Congo
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 88 Sea Zone to 103 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Syria
                2 fighters moved from 98 Sea Zone to Alexandria
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Morocco
                1 artillery and 1 infantry moved from Algeria to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for French: 2 infantry
                Battle in Syria
                Battle in Trans-Jordan
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Syria from French, taking Trans-Jordan from British, taking Alexandria from British with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Alexandria to 98 Sea Zone
                1 bomber moved from Morocco to Libya

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 8 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 cruiser moved from 88 Sea Zone to 103 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                2 submarines moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                4 armour moved from Western Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                3 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Northern Italy to Western Germany
                1 artillery moved from Western Germany to 113 Sea Zone
                2 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                4 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                4 armour, 1 artillery, 5 infantry and 5 transports moved from 113 Sea Zone to 111 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 destroyer moved from 125 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                2 fighters and 1 tactical_bomber moved from Western Germany to Scotland

    Combat - Germans

    Non Combat Move - Germans
                4 armour, 3 artilleries and 7 infantry moved from 111 Sea Zone to Scotland

    Place Units - Germans
                2 armour, 3 artilleries and 5 infantry placed in Western Germany
                1 artillery and 2 infantry placed in France
                Germans undo move 2.
                2 infantry placed in France
                2 artilleries and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Bessarabia to Romania
                2 infantry moved from Baltic States to Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Romania
                1 fighter moved from Belarus to Poland
                6 infantry moved from Timguska to Kansu

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Kansu, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 6 infantry in Kansu, round 3 :  0/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Russians roll dice for 6 infantry in Kansu, round 4 :  0/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Russians roll dice for 6 infantry in Kansu, round 5 :  0/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        Russians roll dice for 6 infantry in Kansu, round 6 :  0/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 5 infantry in Kansu, round 7 :  0/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 7 :  0/1 hits
                        Russians roll dice for 5 infantry in Kansu, round 8 :  0/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 8 :  0/1 hits
                        Russians roll dice for 5 infantry in Kansu, round 9 :  0/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 9 :  0/1 hits
                        Russians roll dice for 5 infantry in Kansu, round 10 :  0/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 10 :  0/1 hits
                        Russians roll dice for 5 infantry in Kansu, round 11 :  4/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 11 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Yenisey to Timguska
                2 aaGuns and 10 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                2 aaGuns, 2 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
                1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                1 artillery moved from Novgorod to Belarus
                3 infantry moved from Bryansk to Belarus
                3 infantry moved from Russia to Smolensk
                4 artilleries moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Bessarabia to Rostov
                2 aaGuns, 1 armour, 7 artilleries and 10 infantry moved from Bessarabia to Eastern Poland
                1 submarine moved from 91 Sea Zone to 87 Sea Zone
                1 submarine moved from 87 Sea Zone to 86 Sea Zone

    Place Units - Russians
                1 armour and 2 artilleries placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                1 mech_infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 battleship, 1 carrier, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Kweichow to Yunnan
                1 armour moved from Burma to Yunnan
                2 infantry moved from Jehol to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 transport moved from 21 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Philippines to Yunnan
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung

    Combat - Japanese

    Non Combat Move - Japanese
                2 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
                1 aaGun moved from Hunan to Yunnan
                2 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Japan to Shantung
                1 fighter moved from Shantung to Japan

    Place Units - Japanese
                1 battleship, 1 carrier and 1 submarine placed in 6 Sea Zone
                1 artillery placed in Japan
                2 armour and 1 mech_infantry placed in Shantung
                2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Hunan: 2 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 2 bombers
                EDIT: Removing units owned by Japanese from Shantung: 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Anhwe: 2 tactical_bombers
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 103 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                2 fighters moved from 103 Sea Zone to 104 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 3 submarines
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 3 submarines in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 destroyer and 3 submarines
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber and 2 fighters moved from 104 Sea Zone to United Kingdom
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 103 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 carrier and 1 cruiser moved from 103 Sea Zone to 106 Sea Zone
                3 fighters moved from Western United States to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 fighter placed in Eastern United States
                1 fighter placed in Eastern United States
                1 carrier and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Sikang to Shensi
                2 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from Belgian Congo to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from 81 Sea Zone to Alexandria
                1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Alexandria
                    British attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  3/8 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  3/5 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Alexandria, round 3 :  3/5 hits
                        Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 :  2/2 hits
                        1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                    British win with 3 fighters remaining. Battle score for attacker is -5
                    Casualties for British: 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Alexandria to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to Kenya
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Persia to Egypt
                1 bomber moved from Western Germany to United Kingdom
                1 cruiser moved from 103 Sea Zone to 110 Sea Zone
                1 battleship moved from 103 Sea Zone to 106 Sea Zone
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                2 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Brazil to British Guiana

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2,3,3,5,1,4,3,6,1
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Syria to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 98 Sea Zone to Egypt
                1 bomber moved from Libya to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 6 infantry
                    British defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry


  • Order of loses:
    AA gun, french inf, anzac inf, UK inf, uk art, uk tanks og til sidst fighters.

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