@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Thomas vs Tue
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs;
Germans buy 10 armour; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Vyborg
3 bombers moved from Western Ukraine to Vyborg
3 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
5 bombers moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Western Ukraine to Rostov
2 artilleries moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Archangel to Smolensk
3 infantry moved from Poland to Eastern Poland
2 armour moved from Smolensk to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 armour, 2 artilleries, 5 bombers, 4 infantry and 3 mech_infantrys
Russians defend with 7 artilleries and 4 infantry
Germans win, taking Bryansk from Russians with 2 armour, 2 artilleries, 5 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Germans: 3 infantry
Casualties for Russians: 7 artilleries and 4 infantry
Battle in Rostov
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 3 bombers and 2 infantry
Americans defend with 3 bombers
Germans win, taking Vyborg from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 36
Casualties for Americans: 3 bombersNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
5 bombers moved from Bryansk to Ukraine
3 bombers moved from Vyborg to NovgorodPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Romania
1 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3
Germans collect 59 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
Russians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 mech_infantrys moved from Volgograd to Rostov
2 mech_infantrys moved from Russia to Rostov
3 fighters moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
2 bombers, 1 fighter, 8 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Yenisey to Timguska
1 fighter moved from Rostov to BryanskCombat - Russians
Battle in Rostov
Russians attack with 3 fighters and 4 mech_infantrys
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Bryansk
Russians attack with 2 bombers, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Russians win, taking Bryansk from Germans with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Rostov to Russia
2 armour moved from Volgograd to Russia
1 aaGun moved from Volgograd to TambovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 fighter placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Russians collect 25 PUs (1 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 0 SuicideAttackTokens; 21 PUs;
Japanese buy 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
3 fighters moved from Kiangsi to Japan
1 artillery moved from Kwangtung to Kiangsi
2 bombers moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 19 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 bombers and 1 tactical_bomber moved from Hunan to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,4,4,2,6,1,1,4
Japanese collect 18 PUs (5 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 artillery moved from French West Africa to Gold Coast
British take Gold Coast from Germans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
2 bombers moved from Gibraltar to 87 Sea Zone
1 tactical_bomber moved from Gibraltar to 87 Sea Zone
1 fighter moved from Gibraltar to 87 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
3 fighters and 1 tactical_bomber moved from Korea to Jehol
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to KoreaCombat - Americans
Battle in 87 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 submarine
Americans win with 2 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Jehol
Americans attack with 1 armour, 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Jehol to Korea
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Korea to Yakut S.S.R.
1 fighter moved from Korea to Yakut S.S.R.
4 fighters moved from 26 Sea Zone to KoreaPlace Units - Americans
2 fighters and 1 mech_infantry placed in Korea
2 bombers placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,3,5,5,2,3,1,2,2,1,6,3,6,5,2,1,6,6,4,3,1
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 5 infantry moved from Manchuria to JeholPlace Units - Chinese
5 infantry placed in Jehol
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yakut S.S.R.: 2 fighters
EDIT: Removing units owned by Americans from Yakut S.S.R.: 1 fighter
EDIT: Adding units owned by Americans to Korea: 3 fighters
EDIT: Removing units owned by Americans from Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone
1 fighter moved from Persia to Russia
2 infantry moved from Persia to Iraq
1 infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Kwangsi
3 infantry moved from India to Burma
2 mech_infantrys moved from India to Yunnan
1 transport moved from 35 Sea Zone to 36 Sea Zone
3 armour moved from Belgian Congo to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 8 submarines
6 submarines owned by the Italians Submerged
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 2 submarines
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in FormosaNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United KingdomPlace Units - British
1 fighter and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
British collect 26 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone
1 fighter moved from Persia to Russia
2 infantry moved from Persia to Iraq
1 infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Kwangsi
3 infantry moved from India to Burma
2 mech_infantrys moved from India to Yunnan
1 transport moved from 35 Sea Zone to 36 Sea Zone
3 armour moved from Belgian Congo to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 8 submarines
6 submarines owned by the Italians Submerged
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 2 submarines
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in FormosaNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United KingdomPlace Units - British
1 fighter and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
British collect 26 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 81 Sea Zone: 1 infantry
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Italians buy 1 factory_minor and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
5 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 bomber and 3 fighters moved from Egypt to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries moved from Anglo Egyptian Sudan to Egypt
2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea ZoneCombat - Italians
Non Combat Move - Italians
3 artilleries and 2 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Italians
1 factory_minor placed in Egypt
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 81 Sea Zone: 1 infantry
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Italians buy 1 factory_minor and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
5 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 bomber and 3 fighters moved from Egypt to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries moved from Anglo Egyptian Sudan to Egypt
2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea ZoneCombat - Italians
Non Combat Move - Italians
3 artilleries and 2 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Italians
1 factory_minor placed in Egypt
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 11 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
1 infantry moved from Vologda to Urals
1 artillery moved from Vologda to Urals
2 artilleries and 1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys moved from Smolensk to Bryansk
2 infantry moved from Vyborg to Novgorod
3 armour moved from Novgorod to Eastern Poland
3 infantry moved from Eastern Poland to Belarus
1 armour moved from Germany to Eastern Poland
3 armour moved from Romania to Ukraine
2 bombers moved from Ukraine to Persia
3 bombers moved from Ukraine to Volgograd
3 armour, 2 infantry and 2 tactical_bombers moved from Ukraine to Rostov
3 destroyers and 1 transport moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Air Battle in Persia
Germans attacks with 2 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 9 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,3,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd rolls: 4,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Bryansk
Germans attack with 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Urals
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 3 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Eastern Poland
2 bombers moved from Volgograd to Eastern Poland
2 tactical_bombers moved from Rostov to Ukraine
3 aaGuns moved from Ukraine to Rostov
2 bombers moved from Persia to Trans-JordanPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Romania
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 23 PUs;
Russians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Timguska to Kansu
2 bombers, 6 fighters, 42 infantry and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Iraq to Syria
1 infantry moved from Samara to Volgograd
2 armour moved from Russia to Rostov
1 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 3 aaGuns, 3 armour and 1 infantry
Russians win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 23
Casualties for Germans: 3 aaGuns, 3 armour and 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bryansk
Russians attack with 2 bombers, 6 fighters, 42 infantry and 1 tactical_bomber
Germans defend with 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
Russians win, taking Bryansk from Germans with 2 bombers, 6 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Germans: 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
Casualties for Russians: 23 infantryNon Combat Move - Russians
2 bombers, 6 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
1 aaGun moved from Tambov to VolgogradPlace Units - Russians
1 armour, 1 infantry and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Russians collect 23 PUs (2 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 23 PUs;
Russians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Timguska to Kansu
2 bombers, 6 fighters, 42 infantry and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Iraq to Syria
1 infantry moved from Samara to Volgograd
2 armour moved from Russia to Rostov
1 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 3 aaGuns, 3 armour and 1 infantry
Russians win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 23
Casualties for Germans: 3 aaGuns, 3 armour and 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bryansk
Russians attack with 2 bombers, 6 fighters, 42 infantry and 1 tactical_bomber
Germans defend with 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
Russians win, taking Bryansk from Germans with 2 bombers, 6 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Germans: 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
Casualties for Russians: 23 infantryNon Combat Move - Russians
2 bombers, 6 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
1 aaGun moved from Tambov to VolgogradPlace Units - Russians
1 armour, 1 infantry and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Russians collect 23 PUs (2 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 23 PUs;
Russians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Timguska to Kansu
2 bombers, 6 fighters, 42 infantry and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Iraq to Syria
1 infantry moved from Samara to Volgograd
2 armour moved from Russia to Rostov
1 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 3 aaGuns, 3 armour and 1 infantry
Russians win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 23
Casualties for Germans: 3 aaGuns, 3 armour and 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bryansk
Russians attack with 2 bombers, 6 fighters, 42 infantry and 1 tactical_bomber
Germans defend with 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
Russians win, taking Bryansk from Germans with 2 bombers, 6 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Germans: 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
Casualties for Russians: 23 infantryNon Combat Move - Russians
2 bombers, 6 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
1 aaGun moved from Tambov to VolgogradPlace Units - Russians
1 armour, 1 infantry and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Russians collect 23 PUs (2 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_major; Remaining resources: 0 SuicideAttackTokens; 12 PUs;
Japanese buy 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Kwangtung to Kwangsi
1 armour moved from Chahar to Shantung
1 infantry moved from Anhwe to Shantung
1 infantry moved from Chahar to Anhwe
1 artillery moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 bombers moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to KwangsiCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport; ANZAC defend with 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangsi
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 20 Sea Zone to JapanPlace Units - Japanese
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,6,4,6
Japanese collect 17 PUs (4 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shantung: 1 aaGun
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
EDIT: Turning off Edit Mode
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
14 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters moved from Yakut S.S.R. to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 destroyer and 2 submarines moved from 87 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 artillery moved from Gold Coast to French West Africa
1 infantry moved from French Central Africa to French West AfricaCombat - Americans
Battle in 98 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 2 destroyers and 3 transports
Americans win with 2 bombers remaining. Battle score for attacker is 28
Casualties for Italians: 1 cruiser, 2 destroyers and 3 transports
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Italians defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 16 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
Units damaged: 1 battleship owned by the Japanese and 4 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 12 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 146
Casualties for Americans: 3 destroyers, 4 fighters and 5 submarines
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transportsNon Combat Move - Americans
2 bombers and 1 tactical_bomber moved from 6 Sea Zone to Korea
8 fighters moved from 6 Sea Zone to Korea
2 bombers moved from 98 Sea Zone to Persia
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Jehol
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 10 infantry moved from Jehol to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 10 infantry
Japanese defend with 1 aaGun, 1 armour, 1 factory_minor and 4 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 14
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 aaGun, 1 armour and 4 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Shantung
Chinese undo move 1.
1 artillery placed in Shantung
Chinese undo move 1.
2 artilleries and 4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 armour, 1 artillery and 5 infantry moved from Iraq to Northwest Persia
3 armour moved from Northwest Persia to Caucasus
1 armour and 4 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from India to Eastern Persia
1 artillery and 3 infantry moved from India to Burma
3 infantry moved from Burma to Yunnan
2 battleships and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Rhodesia to Belgian Congo
3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
3 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Malaya to Shan State
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Yunnan to KwangsiCombat - British
Battle in Kwangsi
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Kwangsi from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to YunnanPlace Units - British
3 armour placed in Union of South Africa
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
British collect 27 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys