@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Thomas vs Tue
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
2 armour moved from Anhwe to Manchuria
1 artillery moved from Jehol to Manchuria
1 armour moved from Anhwe to Manchuria
1 infantry moved from Anhwe to Chahar
1 fighter moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsi to Kweichow
1 infantry moved from Anhwe to Hunan
1 bomber moved from Kiangsi to Hunan
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
3 infantry moved from Kiangsi to Kwangsi
3 bombers moved from Kiangsi to Kwangsi
4 artilleries moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 armour moved from Anhwe to Manchuria
1 fighter moved from Kiangsu to Manchuria
1 tactical_bomber moved from Kiangsu to Manchuria
1 armour moved from Anhwe to HunanCombat - Japanese
Battle in Manchuria
Japanese attack with 4 armour, 1 artillery, 6 fighters and 6 tactical_bombers
Americans defend with 1 artillery and 2 infantry; Chinese defend with 1 artillery, 1 fighter and 5 infantry
Japanese win, taking Manchuria from Chinese with 2 armour, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry
Casualties for Japanese: 2 armour and 1 artillery
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 4 artilleries, 1 fighter and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 4 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 bombers and 3 infantry
Chinese defend with 4 artilleries and 2 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 4 artilleries and 2 infantry
Casualties for Japanese: 3 infantry
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines
Americans defend with 1 cruiser and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines remaining. Battle score for attacker is 18
Casualties for Americans: 1 cruiser and 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
4 fighters moved from Manchuria to 19 Sea Zone
4 tactical_bombers moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 fighter moved from Chahar to Kiangsu
1 tactical_bomber moved from Hopei to Kiangsu
1 fighter moved from Kweichow to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
1 bomber moved from Hunan to Kiangsu
3 bombers moved from Kwangsi to Kiangsu
3 armour moved from Kiangsu to Anhwe
1 aaGun moved from Kiangsu to AnhwePlace Units - Japanese
3 mech_infantrys placed in Shantung
Japanese undo move 1.
1 infantry and 2 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,2,1,3,1,3,2,4,1,6,5,6,6,5,2,4,1,1,3,3,6,5,4,3,4,5,3,1,1,3,3
Japanese collect 25 PUs (8 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 2 artilleries, 1 destroyer, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 unit repaired.
1 transport moved from 5 Sea Zone to 8 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 armour and 2 infantry moved from Amur to Manchuria
1 armour moved from Sakha to Korea
1 armour moved from Buryatia to Manchuria
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
4 bombers moved from Western United States to Caroline Islands
7 submarines moved from 6 Sea Zone to 33 Sea ZoneCombat - Americans
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5,5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 8,4 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 8,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Manchuria
Americans attack with 2 armour, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 armour
Americans win, taking Manchuria from Japanese with 2 armour, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 armour
Battle in Morocco
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 bombers and 2 submarines
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - Americans
2 bombers moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
1 bomber moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Southern France to United Kingdom
5 fighters and 1 tactical_bomber moved from Manchuria to KoreaPlace Units - Americans
1 aaGun and 2 infantry placed in Korea
1 artillery, 4 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
Chinese undo move 2.
6 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Yunnan to Kweichow
4 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 armour and 1 infantry moved from Persia to Iraq
1 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Hunan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Hunan from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in BorneoNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 aaGun and 4 infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea ZonePlace Units - British
3 infantry placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
British collect 26 PUs (2 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
2 submarines moved from 104 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines
Italians win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 fighter placed in Southern Italy
2 destroyers and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 36 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 43 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Yunnan to Manchuria
1 bomber moved from Yunnan to Kwangtung
1 bomber moved from Yunnan to Shantung
1 bomber moved from Yunnan to Kwangtung
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea ZoneCombat - ANZAC
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Shantung causes 5 damage total.
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 10 damage total. Damaged units is as follows: harbour = 4, factory_minor = 6Non Combat Move - ANZAC
2 bombers moved from Kwangtung to Korea
1 bomber moved from Shantung to KoreaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs;
Germans buy 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Northern Italy to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
3 artilleries and 2 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Archangel
1 artillery moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Western Ukraine to Bryansk
7 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Bessarabia to Western Ukraine
1 armour moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Eastern Poland to Smolensk
6 armour moved from Eastern Poland to Smolensk
4 armour moved from Eastern Poland to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Germany to 114 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
7 artilleries moved from Belarus to Smolensk
7 artilleries moved from Belarus to Bryansk
20 infantry moved from Belarus to Smolensk
10 infantry moved from Belarus to Bryansk
9 bombers moved from Eastern Poland to Russia
2 tactical_bombers moved from Eastern Poland to Smolensk
3 infantry moved from Germany to PolandCombat - Germans
Air Battle in Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs;
Germans buy 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Northern Italy to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
3 artilleries and 2 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Archangel
1 artillery moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Western Ukraine to Bryansk
7 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Bessarabia to Western Ukraine
1 armour moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Eastern Poland to Smolensk
6 armour moved from Eastern Poland to Smolensk
4 armour moved from Eastern Poland to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Germany to 114 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
7 artilleries moved from Belarus to Smolensk
7 artilleries moved from Belarus to Bryansk
20 infantry moved from Belarus to Smolensk
10 infantry moved from Belarus to Bryansk
9 bombers moved from Eastern Poland to Russia
2 tactical_bombers moved from Eastern Poland to Smolensk
3 infantry moved from Germany to PolandCombat - Germans
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,4,3,5,6,3,6,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Bryansk
Germans attack with 5 armour, 8 artilleries, 10 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 armour, 8 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 6 armour, 7 artilleries, 20 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 6 armour, 7 artilleries, 20 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
8 bombers moved from Russia to Western Ukraine
2 tactical_bombers moved from Smolensk to Western Ukraine
3 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Germans
2 mech_infantrys placed in Novgorod
5 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 30 PUs;
Russians buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Persia to Bryansk
1 mech_infantry moved from Northwest Persia to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
3 artilleries and 14 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
4 artilleries and 6 infantry moved from Russia to Bryansk
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 7 artilleries, 2 bombers, 2 fighters, 22 infantry and 1 tactical_bomber
Germans defend with 5 armour, 8 artilleries, 10 infantry and 5 mech_infantrys
Russians win, taking Bryansk from Germans with 7 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for Germans: 5 armour, 8 artilleries, 10 infantry and 5 mech_infantrys
Casualties for Russians: 18 infantryNon Combat Move - Russians
2 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Rostov to Volgograd
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to VolgogradPlace Units - Russians
3 fighters placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 27 PUs;
Japanese buy 4 infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Politics - Japanese
EDIT: Turning off Edit ModeCombat Move - Japanese
Turning off Edit Mode
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
Japanese take 6 Sea Zone from Americans
2 mech_infantrys moved from Shantung to Manchuria
2 armour moved from Anhwe to Manchuria
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Anhwe to Chahar
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Anhwe to Hunan
4 bombers moved from Kiangsu to Manchuria
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
4 fighters moved from 19 Sea Zone to Manchuria
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Kiangsu to Hunan
2 tactical_bombers moved from 19 Sea Zone to Manchuria
2 cruisers moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 tactical_bombers moved from 19 Sea Zone to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour, 4 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Americans defend with 2 armour and 1 infantry; ANZAC defend with 3 fighters; Chinese defend with 6 infantry
Japanese win with 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for ANZAC: 3 fighters
Casualties for Americans: 2 armour and 1 infantry
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 armour, 1 fighter and 2 mech_infantrys
Battle in Hunan
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 4 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 4 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 20 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 fighters moved from Manchuria to 19 Sea Zone
4 tactical_bombers moved from Manchuria to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
4 bombers moved from Manchuria to KiangsiPlace Units - Japanese
3 infantry placed in Kwangtung
1 infantry placed in Kiangsu
2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 4 fighters and 4 tactical_bombers
EDIT: Removing units owned by Japanese from 19 Sea Zone: 4 carriers
EDIT: Adding units owned by Japanese to 6 Sea Zone: 4 carriers, 4 fighters and 4 tactical_bombers
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 battleships, 1 destroyer and 2 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 battleships, 1 destroyer and 2 submarines
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,6,3
Japanese collect 25 PUs (2 lost to blockades); end with 26 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 bombers moved from Gibraltar to French West Africa
4 bombers moved from Caroline Islands to Kiangsi
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from Korea to 16 Sea Zone
1 cruiser and 6 submarines moved from 33 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in French West Africa
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 artillery
Americans win, taking French West Africa from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Battle in Germany
Americans attack with 3 bombers
Germans defend with 2 aaGuns, 5 bombers and 1 factory_major
Americans win, taking Iwo Jima from Japanese with 3 bombers remaining. Battle score for attacker is 70
Casualties for Germans: 2 aaGuns and 5 bombers
Battle in Kiangsi
Americans attack with 4 bombers
Japanese defend with 4 bombers, 3 fighters, 1 infantry and 2 tactical_bombers -
du skal kalde casualties…
jeg har ramt med alle 4 bombere…
hvad skal død…
du har 4 bombere - 1 inf - 2 tech-bomber - 3 fighters… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 bombers moved from Gibraltar to French West Africa
4 bombers moved from Caroline Islands to Kiangsi
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from Korea to 16 Sea Zone
1 cruiser and 6 submarines moved from 33 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in French West Africa
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 artillery
Americans win, taking French West Africa from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Battle in Germany
Americans attack with 3 bombers
Germans defend with 2 aaGuns, 5 bombers and 1 factory_major
Americans win, taking Iwo Jima from Japanese with 3 bombers remaining. Battle score for attacker is 70
Casualties for Germans: 2 aaGuns and 5 bombers
Battle in Kiangsi
Americans attack with 4 bombers
Japanese defend with 4 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Americans: 4 bombers
Casualties for Japanese: 2 bombers, 1 infantry and 1 tactical_bomberNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to Korea
3 bombers moved from Germany to Vyborg
2 bombers moved from French West Africa to Gibraltar
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 fighters placed in Korea
3 destroyers placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,2,4,5,5,2,5,5,6,3,5,6,5,4,3,5,5,1,2,1,1,1,4
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 artillery and 3 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Persia to Russia
3 infantry moved from Persia to Iraq
1 armour, 1 artillery and 8 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone
2 battleships and 1 cruiser moved from 33 Sea Zone to 26 Sea ZoneCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 2 submarines
British win, taking 119 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Kwangsi
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Philippines
Battle in Hunan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Philippines from Japanese, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from 119 Sea Zone to ScotlandPlace Units - British
1 fighter and 2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 artillery and 3 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Persia to Russia
3 infantry moved from Persia to Iraq
1 armour, 1 artillery and 8 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone
2 battleships and 1 cruiser moved from 33 Sea Zone to 26 Sea ZoneCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 2 submarines
British win, taking 119 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Kwangsi
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Philippines
Battle in Hunan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Philippines from Japanese, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from 119 Sea Zone to ScotlandPlace Units - British
1 fighter and 2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 91 Sea Zone to 87 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
5 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to Southern ItalyCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 5 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 1 armour, 1 artillery and 8 infantry; French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 5 armour, 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 28
Casualties for Italians: 3 infantry
Casualties for British: 1 armour, 1 artillery and 8 infantry
Casualties for French: 1 infantry
Battle in 87 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 6 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 bomber moved from Korea to Kiangsu
1 bomber moved from Korea to Japan
1 bomber moved from Korea to JapanCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 4 submarines
Japanese defend with 1 submarine
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.Non Combat Move - ANZAC
1 bomber moved from Japan to Korea
1 bomber moved from Kiangsu to KoreaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 6 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 bomber moved from Korea to Kiangsu
1 bomber moved from Korea to Japan
1 bomber moved from Korea to JapanCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 4 submarines
Japanese defend with 1 submarine
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.Non Combat Move - ANZAC
1 bomber moved from Japan to Korea
1 bomber moved from Kiangsu to KoreaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs