Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Non Combat Move - French
3 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 20x factory_major; Remaining resources: 50 PUs;
Germans buy 6 artilleries and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
2 bombers moved from Novgorod to Smolensk
2 fighters moved from Southern Italy to Western Germany
20 infantry moved from Western Germany to Northern Italy
9 armour, 10 artilleries, 15 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 battleship, 3 carriers, 1 cruiser, 2 submarines and 3 transports moved from 115 Sea Zone to 113 Sea Zone
3 fighters and 3 tactical_bombers moved from 115 Sea Zone to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Egypt
Germans attack with 9 armour, 10 artilleries, 15 infantry and 2 mech_infantrys
British defend with 12 armour, 4 artilleries, 1 factory_minor and 1 harbour; French defend with 1 infantry
Germans win, taking Egypt from British with 9 armour, 10 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 61
Casualties for Germans: 10 infantry
Casualties for British: 12 armour and 4 artilleries
Casualties for French: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Smolensk to Ukraine
2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
20 infantry moved from France to Western Germany
6 infantry moved from Karelia to Novgorod
3 infantry moved from Belarus to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 57 PUs (4 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Urals to Samara
Russians take Novosibirsk from Japanese
Russians take Samara from Japanese
3 infantry moved from Caucasus to Turkey
Russians take Turkey from Italians
1 infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
55 infantry moved from Russia to Samara
5 artilleries and 7 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Tambov
Russians attack with 5 artilleries and 7 infantry
Japanese defend with 1 infantry
Russians win, taking Tambov from Japanese with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Urals to Samara
Russians take Novosibirsk from Japanese
Russians take Samara from Japanese
3 infantry moved from Caucasus to Turkey
Russians take Turkey from Italians
1 infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
55 infantry moved from Russia to Samara
5 artilleries and 7 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Tambov
Russians attack with 5 artilleries and 7 infantry
Japanese defend with 1 infantry
Russians win, taking Tambov from Japanese with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Urals to Samara
Russians take Novosibirsk from Japanese
Russians take Samara from Japanese
3 infantry moved from Caucasus to Turkey
Russians take Turkey from Italians
1 infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
55 infantry moved from Russia to Samara
5 artilleries and 7 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Tambov
Russians attack with 5 artilleries and 7 infantry
Japanese defend with 1 infantry
Russians win, taking Tambov from Japanese with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 9 armour and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 18 PUs;
Combat Move - Japanese
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Vologda to Novosibirsk
Japanese take Novosibirsk from Russians
3 armour and 6 infantry moved from Timguska to Kansu
9 infantry moved from Yenisey to Dzavhan
3 artilleries and 2 infantry moved from Yunnan to Burma
11 infantry moved from Philippines to 35 Sea Zone
1 carrier, 2 fighters, 11 infantry and 6 transports moved from 35 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to Shan State
2 artilleries moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 battleships, 2 carriers and 1 fighter moved from 6 Sea Zone to 26 Sea Zone
3 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Anhwe
3 tactical_bombers moved from Burma to Java
2 infantry moved from Burma to India
1 fighter moved from Burma to India
1 bomber moved from Burma to India
2 tactical_bombers moved from Burma to India
1 bomber moved from Archangel to Russia
1 bomber moved from Novgorod to Russia
Combat - Japanese
Battle in India
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Non Combat Move - Japanese
2 bombers moved from Russia to Novgorod
1 bomber, 1 fighter and 2 tactical_bombers moved from India to Burma
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 armour placed in Kiangsu
3 armour placed in Shantung
3 armour placed in Kwangtung
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 81 PUs; end with 104 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 114 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 119 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 bomber, 13 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
6 armour and 6 infantry moved from Spain to 92 Sea Zone
6 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports moved from 92 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
6 armour and 6 infantry moved from 98 Sea Zone to Egypt
8 bombers moved from Spain to Egypt
Combat - Americans
Battle in Egypt
Americans attack with 6 armour, 1 artillery, 10 bombers and 7 infantry
Germans defend with 9 armour, 10 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Germans win with 9 armour and 2 artilleries remaining. Battle score for attacker is -126
Casualties for Germans: 8 artilleries, 5 infantry and 2 mech_infantrys
Casualties for Americans: 6 armour, 1 artillery, 10 bombers and 7 infantry
Non Combat Move - Americans
Jeg giver op
8-)
Tak for spillet.
Hat lige tjekket terningslagene. Det var heller ikke mega heldigt på din side. Men du havde nok tabt spillet ret hurtigt alligevel. Jeg tror jeg havde taget Indien om 2 runder. :)