@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
The Falcon & The Hawk
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 9 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Tambov
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
17 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Volgograd to Tambov
1 bomber moved from Volgograd to Samara
1 bomber moved from Volgograd to Novosibirsk
1 bomber moved from Volgograd to Russia
7 infantry moved from Kazakhstan to Tsinghai
6 infantry moved from Buyant-Uhaa to Ulaanbaatar
6 infantry moved from Jehol to Chahar
9 armour, 19 artilleries, 47 infantry and 1 mech_infantry moved from Shan State to Burma
3 artilleries and 3 infantry moved from Yunnan to Burma
3 infantry moved from Kwangsi to Yunnan
3 artilleries moved from Kwangtung to Kwangsi
3 artilleries moved from French Indo China to Yunnan
3 artilleries moved from Malaya to Shan State
4 infantry moved from Java to 42 Sea Zone
3 infantry moved from Amur to BuryatiaCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 fighter, 17 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour, 6 infantry and 4 mech_infantrys
Japanese win, taking Hawaiian Islands from Americans with 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Americans: 2 artilleries, 6 infantry and 4 mech_infantrys
Casualties for Japanese: 3 infantry
Battle in Samara
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 armour moved from Volgograd to Tsinghai
1 armour moved from Caucasus to Tsinghai
2 infantry moved from Caucasus to Volgograd
1 bomber moved from Tambov to Tsinghai
1 bomber moved from Novosibirsk to Tsinghai
1 bomber moved from Samara to Tsinghai
1 bomber moved from Russia to Tsinghai
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
2 fighters moved from Japan to Kwangsi
3 tactical_bombers moved from Japan to Kwangsi
1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to BurmaPlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 artilleries placed in Kwangtung
3 armour placed in Kiangsu
10 infantry placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 8 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Spain to Southern France
7 bombers moved from Spain to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,5,7,6,4,7,4 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.Non Combat Move - Americans
7 bombers moved from Western Germany to Spain
1 bomber moved from Southern France to Spain
1 bomber moved from Normandy Bordeaux to Spain
6 artilleries moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
6 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 armour placed in Spain
1 bomber and 6 infantry placed in Eastern United States
6 artilleries placed in Central United States
2 artilleries placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 8 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Spain to Southern France
7 bombers moved from Spain to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,5,7,6,4,7,4 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.Non Combat Move - Americans
7 bombers moved from Western Germany to Spain
1 bomber moved from Southern France to Spain
1 bomber moved from Normandy Bordeaux to Spain
6 artilleries moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
6 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 armour placed in Spain
1 bomber and 6 infantry placed in Eastern United States
6 artilleries placed in Central United States
2 artilleries placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - British
UK_Pacific spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
Non Combat Move - British
3 aaGuns, 5 artilleries, 3 fighters and 38 infantry moved from India to West India
26 armour and 3 mech_infantrys moved from Afghanistan to West India
19 armour moved from Iraq to Eastern Persia
4 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from 98 Sea Zone to Eastern PersiaPlace Units - British
3 armour placed in Egypt
3 fighters placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - British
UK_Pacific spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
Non Combat Move - British
3 aaGuns, 5 artilleries, 3 fighters and 38 infantry moved from India to West India
26 armour and 3 mech_infantrys moved from Afghanistan to West India
19 armour moved from Iraq to Eastern Persia
4 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from 98 Sea Zone to Eastern PersiaPlace Units - British
3 armour placed in Egypt
3 fighters placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from 97 Sea Zone to Southern France
1 infantry moved from Turkey to Iraq
3 armour moved from Greece to IraqCombat - Italians
Battle in Iraq
Italians attack with 3 armour and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Iraq from British with 3 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to 97 Sea Zone
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 16 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Philippines
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Philippines
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 46 PUs;
Germans buy 15 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Turkey to Iraq
1 mech_infantry moved from Iraq to Persia
Germans take Persia from British
1 infantry moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
9 armour moved from Turkey to Syria
Germans take Syria from French
10 artilleries, 16 infantry and 1 mech_infantry moved from Turkey to Iraq
9 armour moved from Syria to Iraq
2 infantry moved from Baltic States to Belarus
6 infantry moved from Ukraine to Bessarabia
2 infantry moved from Poland to Eastern Poland
2 bombers moved from Ukraine to Russia
1 infantry moved from Baltic States to Belarus
56 infantry moved from Baltic States to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
1 infantry owned by the Germans retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
3 aaGuns moved from France to Western Germany
14 infantry moved from France to Western Germany
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
6 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 6 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Finland
5 infantry moved from Western Germany to Germany
2 bombers moved from Russia to Eastern PolandPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,5
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 46 PUs;
Germans buy 15 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Turkey to Iraq
1 mech_infantry moved from Iraq to Persia
Germans take Persia from British
1 infantry moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
9 armour moved from Turkey to Syria
Germans take Syria from French
10 artilleries, 16 infantry and 1 mech_infantry moved from Turkey to Iraq
9 armour moved from Syria to Iraq
2 infantry moved from Baltic States to Belarus
6 infantry moved from Ukraine to Bessarabia
2 infantry moved from Poland to Eastern Poland
2 bombers moved from Ukraine to Russia
1 infantry moved from Baltic States to Belarus
56 infantry moved from Baltic States to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
1 infantry owned by the Germans retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
3 aaGuns moved from France to Western Germany
14 infantry moved from France to Western Germany
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
6 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 6 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Finland
5 infantry moved from Western Germany to Germany
2 bombers moved from Russia to Eastern PolandPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,5
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 11 PUs;
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Olgiy to Kansu
Chinese take Kansu from Japanese
2 armour and 2 mech_infantrys moved from Kansu to Timguska
Russians take Timguska from Japanese
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 artillery and 3 infantry moved from Russia to Samara
4 infantry moved from Bryansk to Rostov
Russians take Rostov from Japanese
5 artilleries and 9 infantry moved from Bryansk to Tambov
10 artilleries and 43 infantry moved from Archangel to Smolensk
1 infantry moved from Smolensk to RussiaCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
1 submarine owned by the Russians Submerged
Battle in Tambov
Russians attack with 5 artilleries and 9 infantry
Japanese defend with 1 infantry
Russians winGermans win with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports remaining, taking Tambov from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 13 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 bomber moved from Shan State to 45 Sea Zone
1 fighter moved from 38 Sea Zone to 42 Sea Zone
2 artilleries moved from Shan State to 38 Sea Zone
2 artilleries and 2 transports moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 artilleries moved from 42 Sea Zone to Java
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Java
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to Malaya
3 tactical_bombers moved from Shan State to Malaya
3 tactical_bombers moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to Malaya
9 transports moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
4 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Tsinghai to Russia
2 infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Samara
2 bombers moved from Tsinghai to Samara
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
4 armour and 6 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
6 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Chahar to Suiyuyan
3 armour moved from Kiangsu to Hunan
3 artilleries and 3 infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
3 artilleries moved from Malaya to Shan State
3 artilleries moved from French Indo China to Shan State
3 artilleries moved from Kwangsi to Yunnan
3 artilleries moved from Kwangtung to KwangsiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Japanese attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 2 infantry
Japanese win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.Non Combat Move - Japanese
2 bombers moved from Russia to Novgorod
2 bombers moved from Samara to Suiyuyan
1 tactical_bomber moved from Java to 42 Sea Zone
1 aaGun moved from Shan State to Burma
1 bomber moved from 45 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to KwangtungPlace Units - Japanese
10 infantry placed in Japan
1 carrier placed in 37 Sea Zone
2 tactical_bombers placed in Malaya
1 fighter placed in French Indo China
2 infantry placed in French Indo China
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 81 PUs; end with 93 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 103 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
3 infantry moved from Spain to Southern France
2 fighters and 2 tactical_bombers moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
6 bombers moved from Spain to Western Germany
2 bombers moved from Spain to FranceCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,7,4,5,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.Non Combat Move - Americans
6 bombers moved from Western Germany to Spain
1 bomber moved from Normandy Bordeaux to Spain
2 fighters and 2 tactical_bombers moved from Southern France to Spain
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 64 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from France to Spain
6 artilleries moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Eastern United States to SpainPlace Units - Americans
3 armour placed in Spain
1 bomber and 6 infantry placed in Eastern United States
6 artilleries placed in Central United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,1,3,5,2,3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
Americans collect 52 PUs (10 lost to blockades); end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
3 infantry moved from Spain to Southern France
2 fighters and 2 tactical_bombers moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
6 bombers moved from Spain to Western Germany
2 bombers moved from Spain to FranceCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,7,4,5,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.Non Combat Move - Americans
6 bombers moved from Western Germany to Spain
1 bomber moved from Normandy Bordeaux to Spain
2 fighters and 2 tactical_bombers moved from Southern France to Spain
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 64 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from France to Spain
6 artilleries moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Eastern United States to SpainPlace Units - Americans
3 armour placed in Spain
1 bomber and 6 infantry placed in Eastern United States
6 artilleries placed in Central United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,1,3,5,2,3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
Americans collect 52 PUs (10 lost to blockades); end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 infantry moved from West India to India
3 fighters moved from West India to India
2 fighters moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 5 fighters and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
5 fighters moved from India to West India
19 armour moved from Eastern Persia to West India
3 fighters moved from Union of South Africa to West India
4 artilleries moved from Trans-Jordan to EgyptPlace Units - British
3 armour placed in Egypt
1 fighter and 1 tactical_bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,3
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 11 PUs;Combat Move - Italians
1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 5 submarines
British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Italians
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
Casualties for Italians: 5 submarines
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyerNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Italians collect 13 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
6 fighters moved from 62 Sea Zone to New South Wales
3 carriers, 1 cruiser and 1 transport moved from 62 Sea Zone to 66 Sea ZonePlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
6 fighters moved from 62 Sea Zone to New South Wales
3 carriers, 1 cruiser and 1 transport moved from 62 Sea Zone to 66 Sea ZonePlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs





