@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
The Falcon & The Hawk
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - British
1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
6 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Iraq to India -
Ved ikke hvorfor den er stoppet der, tog ellers turen helt færdig, tager resten af turen igen så, hvis det er ok?
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Selvfølgelig. Jeg troede du havde givet op men det ligner dig ikke. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 6 armour; Remaining resources: 11 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
6 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Iraq to IndiaCombat - British
Non Combat Move - British
Place Units - British
3 armour placed in Iraq
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,2,2,3,6,1,5
British collect 37 PUs (3 lost to blockades); end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
3 armour and 4 infantry moved from Yugoslavia to Albania
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Albania
Italians attack with 3 armour and 4 infantry
British defend with 1 mech_infantry
Italians win, taking Albania from British with 3 armour and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Southern France to 97 Sea Zone
1 fighter moved from 94 Sea Zone to 97 Sea Zone
10 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
6 fighters moved from 49 Sea Zone to Hawaiian IslandsCombat - ANZAC
Battle in Hawaiian Islands
ANZAC attack with 6 fighters
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
ANZAC win with 6 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - ANZAC
3 carriers, 1 cruiser and 1 transport moved from 49 Sea Zone to 26 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
5 infantry moved from Northern Italy to Western Germany
11 infantry moved from Germany to Western Germany
10 artilleries and 18 infantry moved from Romania to Bulgaria
9 armour moved from Bessarabia to Bulgaria
2 mech_infantrys moved from Bessarabia to Bulgaria
6 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Archangel
5 infantry moved from Novgorod to Baltic States
3 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Northern Italy to Ukraine
5 fighters moved from Northern Italy to Holland Belgium
3 tactical_bombers moved from Northern Italy to Holland Belgium
1 tactical_bomber moved from Northern Italy to Southern ItalyCombat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 9 armour, 10 artilleries, 18 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Bulgaria from British with 9 armour, 10 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Eastern Poland
47 infantry moved from Western Ukraine to Eastern Poland
3 tactical_bombers moved from Holland Belgium to Western Germany
6 fighters moved from Holland Belgium to 113 Sea ZonePlace Units - Germans
1 carrier placed in 113 Sea Zone
10 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
2 armour and 2 mech_infantrys moved from Vologda to Evenkiyskiy
Russians take Urals from Japanese
Russians take Evenkiyskiy from Japanese
8 artilleries moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
10 artilleries and 48 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 10 artilleries and 48 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 10 artilleries and 47 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter, 15 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Volgograd to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Caucasus to Rostov
Japanese take Rostov from Russians
11 infantry moved from Kansu to Novosibirsk
4 infantry moved from Java to 42 Sea Zone
1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 41 Sea Zone
4 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
10 infantry moved from Japan to 6 Sea Zone
10 infantry and 5 transports moved from 6 Sea Zone to 33 Sea Zone
5 infantry moved from New Guinea to 46 Sea Zone
4 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from Shan State to Philippines
2 tactical_bombers moved from Shan State to Philippines
3 infantry moved from Jehol to Buyant-Uhaa
3 infantry moved from Shantung to Jehol
3 infantry moved from Anhwe to Jehol
3 infantry moved from Kiangsu to ShantungCombat - Japanese
Battle in Novosibirsk
Japanese attack with 11 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 infantry and 1 mech_infantry moved from Szechwan to Yunnan
3 artilleries moved from Shensi to Kweichow
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
3 infantry moved from Kwangtung to Kwangsi
15 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
3 infantry placed in Volgograd
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Shantung
6 submarines placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,4,5,5,4,3,2,6,5,3,3,1,5
Japanese collect 82 PUs (1 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 6 armour, 2 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
13 armour, 28 artilleries, 4 bombers, 2 fighters, 14 infantry and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
1 artillery moved from Spain to Southern France
2 artilleries, 6 infantry and 4 mech_infantrys moved from Western United States to 10 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 6 infantry and 4 mech_infantrys moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Hawaiian Islands
Battle in Southern France
Americans attack with 13 armour, 29 artilleries, 4 bombers, 2 fighters, 14 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese, taking Southern France from Italians with 13 armour, 29 artilleries, 4 bombers, 2 fighters, 13 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Southern France to Spain
4 bombers moved from Southern France to Spain
4 bombers moved from Eastern United States to Spain
6 infantry moved from Normandy Bordeaux to SpainPlace Units - Americans
3 armour placed in Spain
3 armour placed in Normandy Bordeaux
6 transports placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
4 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
2 armour moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
2 armour moved from Iraq to Caucasus
Russians take Caucasus from JapaneseCombat - British
Battle in 41 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports -
Tænker at du måske vil vælge casulties.
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Hangar
Hangar
Tac Bomber
Fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 airfield and 6 armour; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
4 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
2 armour moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
2 armour moved from Iraq to Caucasus
Russians take Caucasus from JapaneseCombat - British
Battle in 41 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
British win with 3 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
3 fighters moved from 41 Sea Zone to India
4 armour moved from Eastern Persia to India
3 armour and 3 artilleries moved from Greece to Turkey
4 armour, 1 artillery and 2 infantry moved from Iraq to Turkey
3 armour moved from Egypt to IraqPlace Units - British
1 airfield placed in Union of South Africa
3 armour placed in Egypt
3 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,1,1,4,4,3,6,6,5,2
British collect 36 PUs (2 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;Combat Move - Italians
3 armour and 3 infantry moved from Albania to Greece
Italians take Greece from British
15 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Italians collect 10 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 carriers, 1 cruiser and 1 transport moved from 26 Sea Zone to 52 Sea Zone
6 fighters moved from 26 Sea Zone to 52 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Baltic States to Belarus
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
54 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 59 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 59 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Western Germany
70 infantry moved from Western Germany to France
25 artilleries moved from Western Germany to France
1 infantry moved from Holland Belgium to France
10 infantry moved from Germany to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
3 fighters moved from 113 Sea Zone to Southern Italy
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 aaGuns moved from Western Germany to France
9 armour, 10 artilleries, 17 infantry and 2 mech_infantrys moved from Bulgaria to GreecePlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Western Germany
7 infantry placed in Western Germany
3 infantry placed in Ukraine
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
10 artilleries and 45 infantry moved from Archangel to NovgorodCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total