@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
The Falcon & The Hawk
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Hangar
Hangar
Tac Bomber
Fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 airfield and 6 armour; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
4 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
2 armour moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
2 armour moved from Iraq to Caucasus
Russians take Caucasus from JapaneseCombat - British
Battle in 41 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
British win with 3 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
3 fighters moved from 41 Sea Zone to India
4 armour moved from Eastern Persia to India
3 armour and 3 artilleries moved from Greece to Turkey
4 armour, 1 artillery and 2 infantry moved from Iraq to Turkey
3 armour moved from Egypt to IraqPlace Units - British
1 airfield placed in Union of South Africa
3 armour placed in Egypt
3 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,1,1,4,4,3,6,6,5,2
British collect 36 PUs (2 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;Combat Move - Italians
3 armour and 3 infantry moved from Albania to Greece
Italians take Greece from British
15 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Italians collect 10 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 carriers, 1 cruiser and 1 transport moved from 26 Sea Zone to 52 Sea Zone
6 fighters moved from 26 Sea Zone to 52 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Baltic States to Belarus
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
54 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 59 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 59 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Western Germany
70 infantry moved from Western Germany to France
25 artilleries moved from Western Germany to France
1 infantry moved from Holland Belgium to France
10 infantry moved from Germany to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
3 fighters moved from 113 Sea Zone to Southern Italy
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 aaGuns moved from Western Germany to France
9 armour, 10 artilleries, 17 infantry and 2 mech_infantrys moved from Bulgaria to GreecePlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Western Germany
7 infantry placed in Western Germany
3 infantry placed in Ukraine
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
10 artilleries and 45 infantry moved from Archangel to NovgorodCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 armour, 9 artilleries, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
11 infantry moved from Caroline Islands to 33 Sea Zone
4 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 11 infantry, 1 tactical_bomber and 6 transports moved from 33 Sea Zone to 26 Sea Zone
6 submarines moved from 6 Sea Zone to 26 Sea Zone
3 infantry moved from Buyant-Uhaa to Amur
6 infantry moved from Jehol to Buyant-Uhaa
6 infantry moved from Shantung to Jehol
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
10 infantry moved from Novosibirsk to Kazakhstan
1 bomber moved from Shan State to Kazakhstan
1 bomber moved from Shan State to Caucasus
2 infantry moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Samara to Volgograd
1 bomber moved from Shan State to Java
1 bomber moved from Shan State to Caucasus
1 bomber moved from Shan State to Kazakhstan
2 fighters and 2 tactical_bombers moved from Philippines to JapanCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 4 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 11 infantry, 6 submarines, 1 tactical_bomber and 6 transports
Americans defend with 6 transports
Japanese win with 4 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 42
Casualties for Americans: 6 transports
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Java
Japanese attack with 1 bomber and 4 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers and 10 infantry
British defend with 2 armour
Japanese win, taking Kazakhstan from Russians with 2 bombers and 10 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Battle in Caucasus
Japanese attack with 1 armour, 2 bombers and 3 infantry
British defend with 2 armour
Japanese win, taking Caucasus from Russians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 2 armour
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Java to Shan State
2 bombers moved from Caucasus to Volgograd
2 bombers moved from Kazakhstan to Volgograd
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
4 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Shan State
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
3 artilleries moved from Kweichow to YunnanPlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 artilleries placed in Kwangtung
3 armour placed in Volgograd
2 infantry and 1 tactical_bomber placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 6 armour; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
26 armour and 4 mech_infantrys moved from India to Afghanistan
7 armour and 4 artilleries moved from Turkey to Iraq
1 infantry moved from Turkey to Northwest Persia
3 fighters moved from India to AfghanistanCombat - British
Battle in Afghanistan
British attack with 26 armour, 3 fighters and 4 mech_infantrys
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 26 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 4 infantryNon Combat Move - British
3 fighters moved from Afghanistan to India
3 armour moved from Egypt to IraqPlace Units - British
3 armour placed in Iraq
3 armour placed in EgyptTurn Complete - British
British collect 36 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 16 PUs;Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
2 infantry moved from Greece to Turkey
1 fighter moved from 97 Sea Zone to TurkeyCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Turkey
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Turkey from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Turkey to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea ZonePlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New GuineaNon Combat Move - ANZAC
3 carriers, 1 cruiser, 6 fighters and 1 transport moved from 52 Sea Zone to 62 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New GuineaNon Combat Move - ANZAC
3 carriers, 1 cruiser, 6 fighters and 1 transport moved from 52 Sea Zone to 62 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Western Germany to Bryansk
59 infantry moved from Belarus to Baltic StatesCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Bryansk to Ukraine
11 infantry moved from Western Germany to France
3 artilleries moved from Western Germany to France
2 infantry moved from Germany to Poland
9 armour, 10 artilleries, 17 infantry and 2 mech_infantrys moved from Greece to TurkeyPlace Units - Germans
3 artilleries placed in France
3 infantry placed in Ukraine
9 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Olgiy
Russians take Olgiy from Japanese
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
5 artilleries and 15 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
10 artilleries and 44 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Bryansk
Russians attack with 5 artilleries and 15 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Olgiy
Russians take Olgiy from Japanese
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
5 artilleries and 15 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
10 artilleries and 44 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Bryansk
Russians attack with 5 artilleries and 15 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Olgiy
Russians take Olgiy from Japanese
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
5 artilleries and 15 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
10 artilleries and 44 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Bryansk
Russians attack with 5 artilleries and 15 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 9 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Tambov
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
17 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Volgograd to Tambov
1 bomber moved from Volgograd to Samara
1 bomber moved from Volgograd to Novosibirsk
1 bomber moved from Volgograd to Russia
7 infantry moved from Kazakhstan to Tsinghai
6 infantry moved from Buyant-Uhaa to Ulaanbaatar
6 infantry moved from Jehol to Chahar
9 armour, 19 artilleries, 47 infantry and 1 mech_infantry moved from Shan State to Burma
3 artilleries and 3 infantry moved from Yunnan to Burma
3 infantry moved from Kwangsi to Yunnan
3 artilleries moved from Kwangtung to Kwangsi
3 artilleries moved from French Indo China to Yunnan
3 artilleries moved from Malaya to Shan State
4 infantry moved from Java to 42 Sea Zone
3 infantry moved from Amur to BuryatiaCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 fighter, 17 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour, 6 infantry and 4 mech_infantrys
Japanese win, taking Hawaiian Islands from Americans with 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Americans: 2 artilleries, 6 infantry and 4 mech_infantrys
Casualties for Japanese: 3 infantry
Battle in Samara
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 armour moved from Volgograd to Tsinghai
1 armour moved from Caucasus to Tsinghai
2 infantry moved from Caucasus to Volgograd
1 bomber moved from Tambov to Tsinghai
1 bomber moved from Novosibirsk to Tsinghai
1 bomber moved from Samara to Tsinghai
1 bomber moved from Russia to Tsinghai
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
2 fighters moved from Japan to Kwangsi
3 tactical_bombers moved from Japan to Kwangsi
1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to BurmaPlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 artilleries placed in Kwangtung
3 armour placed in Kiangsu
10 infantry placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 8 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Spain to Southern France
7 bombers moved from Spain to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,5,7,6,4,7,4 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.Non Combat Move - Americans
7 bombers moved from Western Germany to Spain
1 bomber moved from Southern France to Spain
1 bomber moved from Normandy Bordeaux to Spain
6 artilleries moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
6 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 armour placed in Spain
1 bomber and 6 infantry placed in Eastern United States
6 artilleries placed in Central United States
2 artilleries placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs