@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
The Falcon & The Hawk
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Syditalien. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 6 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
7 bombers moved from Spain to 97 Sea Zone
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
1 fighter moved from Spain to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 7 bombers
Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 transports
4 submarines owned by the Italians Submerged
Units damaged: 1 carrier owned by the Italians
Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -38
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 7 bombers
1 fighter owned by the Italians forced to land in Southern ItalyNon Combat Move - Americans
4 artilleries moved from Central United States to Western United States
4 infantry moved from Eastern United States to Central United States
7 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Southern France to SpainPlace Units - Americans
3 armour placed in Spain
2 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 18 infantry moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea ZoneCombat - British
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Scrambler du?
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Ja
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea ZoneCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 fighter, 4 submarines and 2 transports
retreated to 97 Sea Zone
Italians win with 1 fighter, 4 submarines and 2 transports remaining. Battle score for attacker is -20
Casualties for British: 1 bomber and 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 fighters moved from 97 Sea Zone to 98 Sea Zone
5 armour moved from Eastern Persia to India
6 armour moved from Iraq to Eastern Persia
7 armour and 4 mech_infantrys moved from Turkey to Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Iraq to Turkey
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-JordanPlace Units - British
4 infantry placed in United Kingdom
3 armour placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea ZoneCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 fighter, 4 submarines and 2 transports
retreated to 97 Sea Zone
Italians win with 1 fighter, 4 submarines and 2 transports remaining. Battle score for attacker is -20
Casualties for British: 1 bomber and 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 fighters moved from 97 Sea Zone to 98 Sea Zone
5 armour moved from Eastern Persia to India
6 armour moved from Iraq to Eastern Persia
7 armour and 4 mech_infantrys moved from Turkey to Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Iraq to Turkey
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-JordanPlace Units - British
4 infantry placed in United Kingdom
3 armour placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total -
I told you not to fuck with the Italians! :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 10 artilleries, 35 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
3 infantry moved from Poland to Baltic States
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Poland
Germans attack with 9 armour, 10 artilleries, 35 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 10 artilleries, 35 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from Western Germany to 113 Sea Zone
15 artilleries and 26 infantry moved from France to Western Germany
11 infantry moved from Western Germany to France
1 tactical_bomber moved from Southern Italy to 97 Sea ZonePlace Units - Germans
3 transports placed in 113 Sea Zone
3 infantry placed in France
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Ukraine to Western UkraineCombat - Russians
Non Combat Move - Russians
34 infantry moved from Belarus to Smolensk
2 artilleries moved from Archangel to Smolensk
2 aaGuns, 2 armour, 10 artilleries, 23 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
11 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
2 infantry moved from Russia to SmolenskPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 9 artilleries and 3 bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
5 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
5 artilleries, 2 battleships, 9 infantry and 7 transports moved from 6 Sea Zone to 26 Sea Zone
9 infantry moved from 26 Sea Zone to Hawaiian Islands
5 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 32 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 23 Sea Zone to 26 Sea Zone
2 fighters moved from 23 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea -
Scrambler du ved Hawaii?
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Hey M
Jeg har glemt at rykke 2 af mine fly med i angrebet på Hawaii. Må jeg flytte dem med?
:)
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Jeg scrambler ikke og det er ok
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 9 artilleries and 3 bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
5 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
5 artilleries, 2 battleships, 9 infantry and 7 transports moved from 6 Sea Zone to 26 Sea Zone
9 infantry moved from 26 Sea Zone to Hawaiian Islands
5 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 32 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 23 Sea Zone to 26 Sea Zone
2 fighters moved from 23 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Dutch New Guinea
Battle in Hawaiian Islands
Japanese attack with 7 artilleries, 5 fighters, 13 infantry and 3 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 7 fighters, 1 harbour and 15 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Americans: 1 aaGun, 7 fighters and 15 infantry
Casualties for Japanese: 6 artilleries, 2 fighters and 13 infantryNon Combat Move - Japanese
1 aaGun moved from Chahar to Hopei
2 bombers moved from Chahar to Yunnan
3 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to French Indo China
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 26 Sea ZonePlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 artilleries placed in Kwangtung
3 bombers placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
Ouch. Amerikanerne slog fra sig!!!
:-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 10 artilleries and 12 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
7 armour, 17 artilleries, 1 fighter and 16 infantry moved from Spain to Normandy Bordeaux
2 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 7 armour, 17 artilleries, 1 fighter and 16 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 7 armour, 17 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to Spain
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
7 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 artillery and 2 infantry placed in Spain
7 infantry placed in Eastern United States
7 artilleries placed in Central United States
2 artilleries and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs