@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Thomas vs Morten F
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans buy 9 armour, 3 infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Spain
2 aaGuns and 2 infantry moved from Spain to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 artillery and 9 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 6 fighters, 9 infantry, 1 submarine and 5 transports moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 9 infantry moved from 8 Sea Zone to Aleutian Islands
1 carrier and 1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 armour moved from Southern France to Spain
6 armour moved from Sweden to Norway
1 artillery and 2 infantry moved from Spain to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial AfricaPlace Units - Americans
3 infantry placed in Southern France
3 armour placed in Sweden
3 armour placed in Norway
3 armour placed in Spain
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3
Italians collect 4 PUs (4 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3
Italians collect 4 PUs (4 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3
Italians collect 4 PUs (4 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 4 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,3,3,1,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,4,6,1,5
ANZAC collect 3 PUs (5 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 4 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,3,3,1,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,4,6,1,5
ANZAC collect 3 PUs (5 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 4 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,3,3,1,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,4,6,1,5
ANZAC collect 3 PUs (5 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 6 armour, 4 bombers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Syria to Iraq
3 armour moved from Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 armour moved from 72 Sea Zone to Kenya
1 infantry moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
10 armour moved from Finland to Sweden
3 armour moved from Belarus to Karelia
3 armour moved from Russia to Belarus
6 armour moved from Bryansk to Novgorod
2 tactical_bombers moved from Malaya to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 carriers moved from 42 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
4 destroyers moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Kwangtung to Philippines
3 transports moved from 42 Sea Zone to 36 Sea Zone
2 armour moved from Java to 42 Sea Zone
1 destroyer moved from 71 Sea Zone to 82 Sea ZoneCombat - Japanese
Battle in Western Australia
Battle in 82 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 3 transports
Japanese win, taking Western Australia from ANZAC, taking 82 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in KenyaNon Combat Move - Japanese
3 aaGuns moved from Java to 42 Sea Zone
5 infantry moved from Java to 42 Sea Zone
3 aaGuns, 2 armour, 5 infantry and 5 transports moved from 42 Sea Zone to 56 Sea Zone
3 aaGuns, 2 armour and 5 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - Japanese
3 mech_infantrys placed in Iraq
3 armour placed in Russia
3 armour placed in Persia
3 mech_infantrys placed in Volgograd
4 bombers placed in JapanTurn Complete - Japanese
Japanese collect 105 PUs; end with 111 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 116 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 121 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 6 armour, 4 bombers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Syria to Iraq
3 armour moved from Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 armour moved from 72 Sea Zone to Kenya
1 infantry moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
10 armour moved from Finland to Sweden
3 armour moved from Belarus to Karelia
3 armour moved from Russia to Belarus
6 armour moved from Bryansk to Novgorod
2 tactical_bombers moved from Malaya to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 carriers moved from 42 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
4 destroyers moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Kwangtung to Philippines
3 transports moved from 42 Sea Zone to 36 Sea Zone
2 armour moved from Java to 42 Sea Zone
1 destroyer moved from 71 Sea Zone to 82 Sea ZoneCombat - Japanese
Battle in Western Australia
Battle in 82 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 3 transports
Japanese win, taking Western Australia from ANZAC, taking 82 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in KenyaNon Combat Move - Japanese
3 aaGuns moved from Java to 42 Sea Zone
5 infantry moved from Java to 42 Sea Zone
3 aaGuns, 2 armour, 5 infantry and 5 transports moved from 42 Sea Zone to 56 Sea Zone
3 aaGuns, 2 armour and 5 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - Japanese
3 mech_infantrys placed in Iraq
3 armour placed in Russia
3 armour placed in Persia
3 mech_infantrys placed in Volgograd
4 bombers placed in JapanTurn Complete - Japanese
Japanese collect 105 PUs; end with 111 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 116 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 121 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 6 armour, 4 bombers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Syria to Iraq
3 armour moved from Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 armour moved from 72 Sea Zone to Kenya
1 infantry moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
10 armour moved from Finland to Sweden
3 armour moved from Belarus to Karelia
3 armour moved from Russia to Belarus
6 armour moved from Bryansk to Novgorod
2 tactical_bombers moved from Malaya to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 carriers moved from 42 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
4 destroyers moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Kwangtung to Philippines
3 transports moved from 42 Sea Zone to 36 Sea Zone
2 armour moved from Java to 42 Sea Zone
1 destroyer moved from 71 Sea Zone to 82 Sea ZoneCombat - Japanese
Battle in Western Australia
Battle in 82 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 3 transports
Japanese win, taking Western Australia from ANZAC, taking 82 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in KenyaNon Combat Move - Japanese
3 aaGuns moved from Java to 42 Sea Zone
5 infantry moved from Java to 42 Sea Zone
3 aaGuns, 2 armour, 5 infantry and 5 transports moved from 42 Sea Zone to 56 Sea Zone
3 aaGuns, 2 armour and 5 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - Japanese
3 mech_infantrys placed in Iraq
3 armour placed in Russia
3 armour placed in Persia
3 mech_infantrys placed in Volgograd
4 bombers placed in JapanTurn Complete - Japanese
Japanese collect 105 PUs; end with 111 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 116 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 121 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 6 armour, 3 bombers and 2 submarines; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 9 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 4 carriers, 2 destroyers, 7 fighters, 9 infantry, 1 submarine and 5 transports moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 9 infantry moved from 5 Sea Zone to Amur
2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Spain to Southern France
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
13 armour, 2 fighters and 2 infantry moved from Norway to SwedenCombat - Americans
Battle in Denmark
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Americans win, taking Denmark from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Sweden
Americans attack with 13 armour, 2 fighters and 2 infantry
Japanese defend with 10 armour; Germans defend with 1 armour, 5 artilleries, 1 factory_minor and 1 infantry
2 armour owned by the Americans retreated to Norway
Germans win with 5 armour remaining. Battle score for attacker is -13
Casualties for Japanese: 5 armour
Casualties for Germans: 1 armour, 5 artilleries and 1 infantry
Casualties for Americans: 11 armour and 2 infantry
Battle in 5 Sea Zone
Americans attack with 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports
Japanese defend with 1 destroyer
Americans win with 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in AmurNon Combat Move - Americans
3 armour and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Sweden to Norway
1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - Americans
3 armour placed in Spain
3 armour placed in Norway
2 submarines placed in 10 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 6 armour, 3 bombers and 2 submarines; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 9 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 4 carriers, 2 destroyers, 7 fighters, 9 infantry, 1 submarine and 5 transports moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 9 infantry moved from 5 Sea Zone to Amur
2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Spain to Southern France
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
13 armour, 2 fighters and 2 infantry moved from Norway to SwedenCombat - Americans
Battle in Denmark
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Americans win, taking Denmark from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Sweden
Americans attack with 13 armour, 2 fighters and 2 infantry
Japanese defend with 10 armour; Germans defend with 1 armour, 5 artilleries, 1 factory_minor and 1 infantry
2 armour owned by the Americans retreated to Norway
Germans win with 5 armour remaining. Battle score for attacker is -13
Casualties for Japanese: 5 armour
Casualties for Germans: 1 armour, 5 artilleries and 1 infantry
Casualties for Americans: 11 armour and 2 infantry
Battle in 5 Sea Zone
Americans attack with 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports
Japanese defend with 1 destroyer
Americans win with 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in AmurNon Combat Move - Americans
3 armour and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Sweden to Norway
1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - Americans
3 armour placed in Spain
3 armour placed in Norway
2 submarines placed in 10 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour and 2 infantry moved from Spain to Normandy Bordeaux
1 armour moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from JapaneseCombat - British
Battle in Normandy Bordeaux
British attack with 1 armour and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from United Kingdom to NorwayPlace Units - British
1 destroyer and 2 submarines placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3
British collect 36 PUs (2 lost to blockades); end with 36 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to SpainTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,6,3,6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,5,5,4,2
ANZAC collect 2 PUs (5 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 3 armour, 5 bombers, 3 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
2 bombers moved from Japan to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
2 cruisers, 2 destroyers and 7 submarines moved from 6 Sea Zone to 5 Sea Zone
10 bombers moved from Philippines to 5 Sea Zone
3 armour moved from Kwangsi to 36 Sea Zone
3 armour and 3 transports moved from 36 Sea Zone to 42 Sea Zone
3 armour moved from Java to 42 Sea Zone
2 carriers, 4 destroyers, 2 tactical_bombers and 6 transports moved from 56 Sea Zone to 55 Sea Zone
3 armour and 3 transports moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from Philippines to 55 Sea Zone
1 bomber moved from Japan to 7 Sea Zone
1 bomber moved from Japan to 5 Sea Zone
1 destroyer moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Kenya to French Equatorial Africa
Japanese take Belgian Congo from British
Japanese take French Equatorial Africa from French
5 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
3 armour moved from Karelia to Sweden
6 armour moved from Novgorod to Karelia
6 armour moved from Karelia to Finland
3 armour moved from Belarus to Karelia
3 armour moved from Russia to Belarus
3 mech_infantrys moved from Volgograd to Bryansk
2 bombers moved from Volgograd to Karelia
1 armour moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour and 7 infantry moved from Western Australia to Northern Territory
3 armour moved from 55 Sea Zone to Northern Territory
6 transports moved from 55 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 11 bombers, 2 cruisers, 2 destroyers and 7 submarines
Americans defend with 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports
Units damaged: 1 carrier owned by the Americans
Japanese win with 11 bombers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 141
Casualties for Americans: 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports
Casualties for Japanese: 1 destroyer and 7 submarines
Battle in 7 Sea Zone
Japanese attack with 3 bombers, 1 destroyer and 1 submarine
Americans defend with 2 submarines
Japanese win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 71 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 2 submarines
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in French Madagascar
Battle in Trans-Jordan
Japanese attack with 8 armour, 1 artillery and 3 mech_infantrys
British defend with 1 armour
Japanese win, taking French Madagascar from French, taking Trans-Jordan from British with 8 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
3 bombers moved from 7 Sea Zone to Philippines
11 bombers moved from 5 Sea Zone to JapanPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 armour placed in Shantung
3 bombers placed in Malaya
2 bombers placed in Russia
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 109 PUs; end with 110 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 115 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 120 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 3 armour, 5 bombers, 3 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
2 bombers moved from Japan to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
2 cruisers, 2 destroyers and 7 submarines moved from 6 Sea Zone to 5 Sea Zone
10 bombers moved from Philippines to 5 Sea Zone
3 armour moved from Kwangsi to 36 Sea Zone
3 armour and 3 transports moved from 36 Sea Zone to 42 Sea Zone
3 armour moved from Java to 42 Sea Zone
2 carriers, 4 destroyers, 2 tactical_bombers and 6 transports moved from 56 Sea Zone to 55 Sea Zone
3 armour and 3 transports moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from Philippines to 55 Sea Zone
1 bomber moved from Japan to 7 Sea Zone
1 bomber moved from Japan to 5 Sea Zone
1 destroyer moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Kenya to French Equatorial Africa
Japanese take Belgian Congo from British
Japanese take French Equatorial Africa from French
5 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
3 armour moved from Karelia to Sweden
6 armour moved from Novgorod to Karelia
6 armour moved from Karelia to Finland
3 armour moved from Belarus to Karelia
3 armour moved from Russia to Belarus
3 mech_infantrys moved from Volgograd to Bryansk
2 bombers moved from Volgograd to Karelia
1 armour moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour and 7 infantry moved from Western Australia to Northern Territory
3 armour moved from 55 Sea Zone to Northern Territory
6 transports moved from 55 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 11 bombers, 2 cruisers, 2 destroyers and 7 submarines
Americans defend with 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports
Units damaged: 1 carrier owned by the Americans
Japanese win with 11 bombers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 141
Casualties for Americans: 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports
Casualties for Japanese: 1 destroyer and 7 submarines
Battle in 7 Sea Zone
Japanese attack with 3 bombers, 1 destroyer and 1 submarine
Americans defend with 2 submarines
Japanese win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 71 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 2 submarines
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in French Madagascar
Battle in Trans-Jordan
Japanese attack with 8 armour, 1 artillery and 3 mech_infantrys
British defend with 1 armour
Japanese win, taking French Madagascar from French, taking Trans-Jordan from British with 8 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
3 bombers moved from 7 Sea Zone to Philippines
11 bombers moved from 5 Sea Zone to JapanPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 armour placed in Shantung
3 bombers placed in Malaya
2 bombers placed in Russia
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 109 PUs; end with 110 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 115 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 120 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Americans
Americans buy 3 armour and 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Spain to Normandy Bordeaux
3 bombers moved from Eastern United States to Normandy Bordeaux
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 artillery and 4 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Siberia
Americans take Siberia from Japanese
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Sakha
Americans take Sakha from Japanese
2 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
2 fighters moved from Norway to Normandy Bordeaux
8 armour and 2 infantry moved from Norway to FinlandCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery and 4 infantry
Japanese defend with 1 factory_minor and 3 mech_infantrys
1 artillery owned by the Americans and 2 infantry owned by the Americans retreated to Amur
Japanese win with 3 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in French Equatorial Africa
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Americans win, taking French Equatorial Africa from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 8 armour and 2 infantry
Japanese defend with 6 armour; Germans defend with 3 armour
Americans win, taking Finland from Germans with 2 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 6 armour
Casualties for Germans: 3 armour
Casualties for Americans: 6 armour and 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 bombers, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 bombers and 2 fighters moved from Normandy Bordeaux to Spain
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 armour placed in Spain
6 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,2,2
Americans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs