Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
Du skal vælge dit ene casulty….
En tysker
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport
Germans defend with 2 submarines
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 tactical_bombers; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
Så skal du vælge 3 casulties :mrgreen:
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport
Germans defend with 2 submarines
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 tactical_bombers; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Italians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport
Germans defend with 2 submarines
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 tactical_bombers; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Italians
Jeg misforstod så fuldstændig dit spørgsmål, da jeg valgte den tyske fighter… men okay, jeg kiggede ikke ordentlig efter i loggen. Som udgangspunkt kan du følge computerens anbefaling medmindre du selv ville være uenig med computeren.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Scotland to 109 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport
Germans defend with 2 submarines
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 tactical_bombers; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -25
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 fighter
Non Combat Move - British
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to France
1 fighter moved from Scotland to France
1 aaGun moved from Scotland to United Kingdom
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
1 infantry moved from Burma to India
1 fighter moved from Burma to India
Place Units - British
1 factory_minor placed in Ontario
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
British collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Some Units in India change ownership: 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 unit repaired.
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to Tunisia
1 artillery moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Tunisia to Tobruk
1 fighter moved from Southern France to Southern Italy
2 infantry moved from Albania to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 unit repaired.
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to Tunisia
1 artillery moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Tunisia to Tobruk
1 fighter moved from Southern France to Southern Italy
2 infantry moved from Albania to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to New South Wales
1 fighter moved from Queensland to New South Wales
1 artillery and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - French
French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 artillery moved from France to Northern Italy
1 armour moved from France to Holland Belgium
French take Holland Belgium from Germans
1 armour moved from Holland Belgium to France
Combat - French
Battle in Northern Italy
French attack with 1 artillery
Italians defend with 2 aaGuns and 1 factory_major
French converts factory_major into different units
French win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Non Combat Move - French
1 fighter moved from United Kingdom to France
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Place Units - French
1 artillery and 5 infantry placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,5,1
French collect 16 PUs (4 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 armour moved from Holland Belgium to France
7 infantry moved from Western Germany to France
2 armour moved from Western Germany to France
4 fighters and 2 tactical_bombers moved from Western Germany to France
2 bombers moved from Southern Italy to France
2 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Greece
Germans attack with 2 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in France
Germans attack with 3 armour, 2 artilleries, 2 bombers, 4 fighters, 8 infantry and 2 tactical_bombers
French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters and 5 infantry; British defend with 1 armour, 1 artillery and 3 fighters
Germans captures 16PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 1 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 2 armour, 2 artilleries and 8 infantry
Casualties for French: 1 armour, 1 artillery, 2 fighters and 5 infantry
Casualties for British: 1 armour, 1 artillery and 3 fighters
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 artillery and 4 infantry moved from 115 Sea Zone to Finland
1 tactical_bomber moved from France to Western Germany
1 fighter moved from France to Western Germany
2 bombers, 3 fighters and 1 tactical_bomber moved from France to Poland
Place Units - Germans
1 artillery placed in Western Germany
7 artilleries placed in Germany
2 destroyers placed in 113 Sea Zone
Germans undo move 3.
Turning on Edit Mode
2 destroyers placed in 114 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 114 Sea Zone: 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
8 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Novosibirsk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Rostov
2 aaGuns moved from Russia to Smolensk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
5 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
3 artilleries and 7 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 artillery moved from Jehol to Manchuria
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 1 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Yunnan
4 tactical_bombers moved from Kwangsi to Kiangsu
4 fighters moved from Kwangsi to Kiangsu
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
4 infantry moved from Manchuria to Korea
6 infantry moved from Jehol to Manchuria
1 armour, 1 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
5 fighters and 5 tactical_bombers moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 armour placed in Kiangsu
1 infantry placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 17 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to Wake Island
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to Western United States
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
1 infantry placed in Central United States
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 69 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 13 infantry moved from Szechwan to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour; Remaining resources: 12 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Tanganyika Territory
Place Units - British
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,6,5
British collect 25 PUs (3 lost to blockades); end with 37 PUs total
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tobruk to Alexandria
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Yugoslavia to Romania
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Tobruk to Morocco
1 battleship, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 4 infantry
French defend with 1 artillery and 1 factory_minor
Italians win, taking Northern Italy from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Morocco to Tunisia
Place Units - Italians
1 infantry placed in Southern Italy
2 submarines placed in 95 Sea Zone
1 submarine placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 17 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 31 PUs total