@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to Spain
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,6,3,6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,5,5,4,2
ANZAC collect 2 PUs (5 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 3 armour, 5 bombers, 3 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
2 bombers moved from Japan to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
2 cruisers, 2 destroyers and 7 submarines moved from 6 Sea Zone to 5 Sea Zone
10 bombers moved from Philippines to 5 Sea Zone
3 armour moved from Kwangsi to 36 Sea Zone
3 armour and 3 transports moved from 36 Sea Zone to 42 Sea Zone
3 armour moved from Java to 42 Sea Zone
2 carriers, 4 destroyers, 2 tactical_bombers and 6 transports moved from 56 Sea Zone to 55 Sea Zone
3 armour and 3 transports moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from Philippines to 55 Sea Zone
1 bomber moved from Japan to 7 Sea Zone
1 bomber moved from Japan to 5 Sea Zone
1 destroyer moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Kenya to French Equatorial Africa
Japanese take Belgian Congo from British
Japanese take French Equatorial Africa from French
5 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
3 armour moved from Karelia to Sweden
6 armour moved from Novgorod to Karelia
6 armour moved from Karelia to Finland
3 armour moved from Belarus to Karelia
3 armour moved from Russia to Belarus
3 mech_infantrys moved from Volgograd to Bryansk
2 bombers moved from Volgograd to Karelia
1 armour moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour and 7 infantry moved from Western Australia to Northern Territory
3 armour moved from 55 Sea Zone to Northern Territory
6 transports moved from 55 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 11 bombers, 2 cruisers, 2 destroyers and 7 submarines
Americans defend with 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports
Units damaged: 1 carrier owned by the Americans
Japanese win with 11 bombers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 141
Casualties for Americans: 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports
Casualties for Japanese: 1 destroyer and 7 submarines
Battle in 7 Sea Zone
Japanese attack with 3 bombers, 1 destroyer and 1 submarine
Americans defend with 2 submarines
Japanese win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 71 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 2 submarines
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in French Madagascar
Battle in Trans-Jordan
Japanese attack with 8 armour, 1 artillery and 3 mech_infantrys
British defend with 1 armour
Japanese win, taking French Madagascar from French, taking Trans-Jordan from British with 8 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
3 bombers moved from 7 Sea Zone to Philippines
11 bombers moved from 5 Sea Zone to Japan
Place Units - Japanese
3 mech_infantrys placed in Manchuria
3 armour placed in Shantung
3 bombers placed in Malaya
2 bombers placed in Russia
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 109 PUs; end with 110 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 115 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 120 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 3 armour, 5 bombers, 3 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
2 bombers moved from Japan to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
2 cruisers, 2 destroyers and 7 submarines moved from 6 Sea Zone to 5 Sea Zone
10 bombers moved from Philippines to 5 Sea Zone
3 armour moved from Kwangsi to 36 Sea Zone
3 armour and 3 transports moved from 36 Sea Zone to 42 Sea Zone
3 armour moved from Java to 42 Sea Zone
2 carriers, 4 destroyers, 2 tactical_bombers and 6 transports moved from 56 Sea Zone to 55 Sea Zone
3 armour and 3 transports moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from Philippines to 55 Sea Zone
1 bomber moved from Japan to 7 Sea Zone
1 bomber moved from Japan to 5 Sea Zone
1 destroyer moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Kenya to French Equatorial Africa
Japanese take Belgian Congo from British
Japanese take French Equatorial Africa from French
5 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
3 armour moved from Karelia to Sweden
6 armour moved from Novgorod to Karelia
6 armour moved from Karelia to Finland
3 armour moved from Belarus to Karelia
3 armour moved from Russia to Belarus
3 mech_infantrys moved from Volgograd to Bryansk
2 bombers moved from Volgograd to Karelia
1 armour moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour and 7 infantry moved from Western Australia to Northern Territory
3 armour moved from 55 Sea Zone to Northern Territory
6 transports moved from 55 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 11 bombers, 2 cruisers, 2 destroyers and 7 submarines
Americans defend with 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports
Units damaged: 1 carrier owned by the Americans
Japanese win with 11 bombers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 141
Casualties for Americans: 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 5 transports
Casualties for Japanese: 1 destroyer and 7 submarines
Battle in 7 Sea Zone
Japanese attack with 3 bombers, 1 destroyer and 1 submarine
Americans defend with 2 submarines
Japanese win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 71 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 2 submarines
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in French Madagascar
Battle in Trans-Jordan
Japanese attack with 8 armour, 1 artillery and 3 mech_infantrys
British defend with 1 armour
Japanese win, taking French Madagascar from French, taking Trans-Jordan from British with 8 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
3 bombers moved from 7 Sea Zone to Philippines
11 bombers moved from 5 Sea Zone to Japan
Place Units - Japanese
3 mech_infantrys placed in Manchuria
3 armour placed in Shantung
3 bombers placed in Malaya
2 bombers placed in Russia
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 109 PUs; end with 110 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 115 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 120 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Americans
Americans buy 3 armour and 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Spain to Normandy Bordeaux
3 bombers moved from Eastern United States to Normandy Bordeaux
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 artillery and 4 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Siberia
Americans take Siberia from Japanese
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Sakha
Americans take Sakha from Japanese
2 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
2 fighters moved from Norway to Normandy Bordeaux
8 armour and 2 infantry moved from Norway to Finland
Combat - Americans
Battle in Manchuria
Americans attack with 1 artillery and 4 infantry
Japanese defend with 1 factory_minor and 3 mech_infantrys
1 artillery owned by the Americans and 2 infantry owned by the Americans retreated to Amur
Japanese win with 3 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in French Equatorial Africa
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Americans win, taking French Equatorial Africa from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 8 armour and 2 infantry
Japanese defend with 6 armour; Germans defend with 3 armour
Americans win, taking Finland from Germans with 2 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 6 armour
Casualties for Germans: 3 armour
Casualties for Americans: 6 armour and 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 bombers, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 bombers and 2 fighters moved from Normandy Bordeaux to Spain
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 armour placed in Spain
6 bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,2,2
Americans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 1 infantry moved from Spain to Southern France
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Japanese
1 armour moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Japanese
1 submarine moved from 71 Sea Zone to 72 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Norway to United Kingdom
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 armour placed in Egypt
1 artillery placed in Quebec
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
10 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
4 artilleries moved from Northern Italy to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5
Italians collect 10 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
10 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
4 artilleries moved from Northern Italy to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5
Italians collect 10 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
10 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
4 artilleries moved from Northern Italy to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5
Italians collect 10 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 2 PUs;
Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,2,3,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4,3,2,5,2
ANZAC collect 0 PUs (5 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Combat Move - French
Turn Complete - French