@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Thomas vs Morten F
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - British
UK_Pacific spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 6 armour and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour moved from Iraq to Turkey
1 armour moved from Northwest Persia to Turkey
2 armour moved from Iraq to Caucasus
2 armour moved from Persia to CaucasusCombat - British
Battle in Turkey
British attack with 2 armour
Japanese defend with 1 armour
British win, taking Turkey from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Caucasus
British attack with 4 armour
Japanese defend with 2 armour and 1 factory_minor
British win, taking Caucasus from Japanese with 3 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 1 armourNon Combat Move - British
2 fighters and 1 tactical_bomber moved from India to West India
3 aaGuns, 6 armour, 5 artilleries and 16 infantry moved from India to West India
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to SpainPlace Units - British
1 transport placed in 106 Sea Zone
3 armour placed in Persia
3 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,1,5,2,1,2,2,4,4,5,4,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,5
British collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3
Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Denmark
3 armour moved from Western Germany to Denmark
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 bomber moved from France to Normandy Bordeaux
1 bomber moved from France to Southern France
4 armour moved from Novgorod to Finland
1 armour moved from Finland to Sweden
Germans take Sweden from Americans
1 armour moved from Sweden to Finland
4 artilleries moved from Novgorod to Karelia
3 artilleries moved from Western Ukraine to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Greater Southern Germany
3 armour moved from Western Germany to Greater Southern GermanyCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Denmark
Germans attack with 3 armour and 2 infantry
Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Novgorod to KareliaPlace Units - Germans
2 transports placed in 113 Sea Zone
3 bombers placed in Western Germany
3 artilleries placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
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Du må gerne selv springe Russerne over næste gang :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 105 PUs;
Japanese buy 7 armour and 5 bombers; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
2 armour, 1 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
2 transports moved from 56 Sea Zone to 62 Sea Zone
2 transports moved from 56 Sea Zone to 37 Sea Zone
2 armour moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to Shan State
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
2 artilleries moved from Anhwe to Hunan
3 armour moved from Shantung to Kweichow
3 armour moved from Manchuria to Chahar
1 mech_infantry moved from Burma to India
Japanese take India from UK_Pacific
10 armour moved from Burma to India
3 armour moved from Yunnan to Sikang
3 armour moved from Kweichow to Burma
6 armour moved from Sikang to Caucasus
1 armour moved from Kazakhstan to Rostov
1 armour moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Northern Territory
2 armour and 2 infantry moved from Western Australia to Northern Territory
3 armour moved from Russia to Belarus
4 armour moved from Russia to Volgograd
7 bombers moved from Sikang to Caucasus
1 fighter and 2 tactical_bombers moved from 56 Sea Zone to Northern TerritoryCombat - Japanese
Battle in Caucasus
Japanese attack with 6 armour and 7 bombers
British defend with 3 armour and 1 factory_minor
Japanese win, taking Caucasus from British with 4 armour and 7 bombers remaining. Battle score for attacker is 6
Casualties for British: 3 armour
Casualties for Japanese: 2 armourNon Combat Move - Japanese
7 bombers moved from Caucasus to Sikang
2 armour and 1 infantry moved from 55 Sea Zone to Northern TerritoryPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Volgograd
3 bombers placed in Russia
1 armour and 2 bombers placed in KiangsuTurn Complete - Japanese
Japanese collect 95 PUs; end with 100 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 fighter, 1 harbour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from Spain to 113 Sea Zone
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from Norway to Sweden
Americans take Sweden from Germans
1 armour moved from Sweden to Norway
1 armour and 3 infantry moved from Spain to Southern France
1 armour and 1 infantry moved from Spain to Normandy Bordeaux
1 armour moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Southern France
2 bombers moved from Eastern United States to Normandy Bordeaux
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 92 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 armour, 2 bombers and 1 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 2 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 1 bomber and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 2 infantry
Battle in 113 Sea Zone
Americans attack with 5 bombers
Germans defend with 3 destroyers, 4 submarines and 2 transports
4 submarines owned by the Germans Submerged
Americans win with 3 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 destroyers and 2 transports
Casualties for Americans: 2 bombersNon Combat Move - Americans
3 bombers moved from 113 Sea Zone to Norway
4 armour and 4 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Southern France to Spain
2 bombers moved from Normandy Bordeaux to Spain
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
6 fighters moved from Hawaiian Islands to New Guinea
2 destroyers moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from 64 Sea Zone to Central America
1 fighter moved from Eastern United States to 91 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
3 armour placed in Spain
3 armour placed in Norway
1 harbour placed in Southeast Mexico
1 fighter and 8 infantry placed in Eastern United States
Americans undo move 4.
1 artillery, 1 fighter and 7 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 6 armour and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
3 armour moved from Iraq to Caucasus
2 armour moved from Turkey to Caucasus
1 armour moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 6 armour
Japanese defend with 4 armour and 1 factory_minor
British win, taking Caucasus from Japanese with 4 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 4 armour
Casualties for British: 2 armourNon Combat Move - British
3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from West India to Eastern Persia
6 armour moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Spain
1 transport moved from 106 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,2,5,2,5,4,1,5,2,5,6,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3,3
British collect 39 PUs (6 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Western Ukraine to Eastern PolandNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5
Italians collect 6 PUs (2 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 infantry moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 submarines and 2 transports
2 submarines owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 55 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to New Guinea
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,3,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3,6,1
ANZAC collect 1 PU (5 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers and 3 destroyers; Remaining resources: 2 PUs;Combat Move - Germans
2 artilleries moved from France to Normandy Bordeaux
2 artilleries moved from France to Southern France
1 artillery moved from France to Southern France
4 armour moved from Greater Southern Germany to Northern Italy
4 submarines moved from 113 Sea Zone to 112 Sea Zone
2 armour moved from Western Germany to Southern France
3 bombers moved from Western Germany to Southern France
2 bombers moved from Western Germany to Normandy Bordeaux
3 armour moved from Denmark to Western Germany
4 armour moved from Western Germany to Poland
4 artilleries moved from Karelia to Finland
1 fighter moved from Karelia to Finland
1 artillery moved from France to Normandy Bordeaux
6 artilleries moved from Northern Italy to France
3 armour moved from Western Germany to Northern ItalyCombat - Germans
Battle in 112 Sea Zone
Germans attack with 4 submarines
British defend with 2 destroyers; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 5 transports
Americans win with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is -24
Casualties for Germans: 4 submarines
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 2 bombers
Americans defend with 2 armour, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 2 bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 armour
Battle in Southern France
Germans attack with 2 armour, 3 artilleries and 3 bombers
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 2 armour, 2 artilleries and 3 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
3 bombers moved from Southern France to France
2 bombers moved from Normandy Bordeaux to France
1 aaGun moved from France to Southern France
2 aaGuns moved from Northern Italy to Southern FrancePlace Units - Germans
3 artilleries placed in France
3 destroyers placed in 113 Sea Zone
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3
Germans collect 54 PUs (4 lost to blockades); end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 9 armour, 3 bombers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
11 armour moved from Burma to West India
10 armour and 1 mech_infantry moved from India to West India
1 armour moved from Shan State to India
6 armour moved from Kweichow to Sikang
2 artilleries moved from Hunan to Yunnan
3 armour moved from Yunnan to Sikang
3 armour moved from Kwangtung to Yunnan
1 armour moved from Kiangsu to Kweichow
3 armour moved from Chahar to Kansu
3 armour moved from Sikang to Kazakhstan
3 armour moved from Belarus to Karelia
5 armour moved from Kazakhstan to Caucasus
7 armour moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
2 armour and 2 transports moved from 37 Sea Zone to 54 Sea Zone
2 carriers and 2 destroyers moved from 56 Sea Zone to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Territory to 54 Sea Zone
5 armour and 3 infantry moved from Northern Territory to Queensland
2 armour moved from 54 Sea Zone to Queensland
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to Queensland
2 bombers moved from Kiangsu to Philippines
5 bombers moved from Sikang to PhilippinesCombat - Japanese
Battle in West India
Japanese attack with 21 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 21 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Japanese attack with 13 armour
British defend with 4 armour and 1 factory_minor
Japanese win, taking Caucasus from British with 10 armour remaining. Battle score for attacker is 6
Casualties for British: 4 armour
Casualties for Japanese: 3 armour
Battle in Queensland
Japanese attack with 7 armour, 1 fighter, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 7 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Queensland to 54 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
2 transports placed in 20 Sea Zone
3 bombers placed in Japan
3 armour placed in Russia
3 armour placed in VolgogradTurn Complete - Japanese
Japanese collect 98 PUs; end with 104 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 109 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 114 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
3 armour and 4 infantry moved from Spain to Southern France
1 infantry moved from Spain to Southern France
8 armour and 3 infantry moved from Norway to Finland
2 armour and 1 bomber moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
2 bombers moved from Norway to Western Germany
3 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Southern France
2 bombers moved from Spain to Normandy BordeauxCombat - Americans
Battle in Western Germany
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
3 armour and 4 infantry moved from Spain to Southern France
1 infantry moved from Spain to Southern France
8 armour and 3 infantry moved from Norway to Finland
2 armour and 1 bomber moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
2 bombers moved from Norway to Western Germany
3 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Southern France
2 bombers moved from Spain to Normandy BordeauxCombat - Americans
Battle in Western Germany
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 2 bombers and 2 infantry
Casualties for Americans: 1 infantry