@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Thomas vs Morten F
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from South Australia to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4,4,2
ANZAC collect 4 PUs (4 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 14 armour, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
5 armour moved from Celebes to 44 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsi to 20 Sea Zone
3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
3 armour moved from French Indo China to 36 Sea Zone
3 armour, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
3 submarines moved from 21 Sea Zone to 46 Sea Zone
2 cruisers, 1 destroyer and 2 submarines moved from 21 Sea Zone to 6 Sea Zone
3 armour moved from Burma to West India
6 armour moved from West India to Persia
Japanese take Eastern Persia from British
3 bombers moved from India to Northwest Persia
3 armour moved from Caucasus to Turkey
3 armour moved from Volgograd to Northwest Persia
2 artilleries moved from Kazakhstan to Caucasus
1 armour moved from Russia to Volgograd
2 armour moved from Russia to Volgograd
9 armour moved from Novgorod to Karelia
1 bomber moved from Russia to Northwest Persia
4 bombers moved from Novgorod to Northwest Persia
1 bomber moved from Kazakhstan to Northwest Persia
5 armour and 5 transports moved from 44 Sea Zone to 35 Sea Zone
2 carriers and 4 destroyers moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Northwest Persia
Japanese attack with 3 armour and 9 bombers
British defend with 7 armour
Japanese win with 7 bombers remaining. Battle score for attacker is 0
Casualties for British: 7 armour
Casualties for Japanese: 3 armour and 2 bombers
Battle in Turkey
Japanese attack with 3 armour
British defend with 2 armour
Japanese win, taking Turkey from British with 2 armour remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Japanese: 1 armour
Battle in Persia
Japanese attack with 6 armour
British defend with 1 factory_minor and 3 infantry
Japanese win, taking Persia from British with 6 armour remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Japanese
7 bombers moved from Northwest Persia to VolgogradPlace Units - Japanese
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Russia
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in India
3 armour placed in Kiangsu
1 armour and 2 infantry placed in Malaya
1 transport placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 99 PUs; end with 100 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 14 armour, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
5 armour moved from Celebes to 44 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsi to 20 Sea Zone
3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
3 armour moved from French Indo China to 36 Sea Zone
3 armour, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
3 submarines moved from 21 Sea Zone to 46 Sea Zone
2 cruisers, 1 destroyer and 2 submarines moved from 21 Sea Zone to 6 Sea Zone
3 armour moved from Burma to West India
6 armour moved from West India to Persia
Japanese take Eastern Persia from British
3 bombers moved from India to Northwest Persia
3 armour moved from Caucasus to Turkey
3 armour moved from Volgograd to Northwest Persia
2 artilleries moved from Kazakhstan to Caucasus
1 armour moved from Russia to Volgograd
2 armour moved from Russia to Volgograd
9 armour moved from Novgorod to Karelia
1 bomber moved from Russia to Northwest Persia
4 bombers moved from Novgorod to Northwest Persia
1 bomber moved from Kazakhstan to Northwest Persia
5 armour and 5 transports moved from 44 Sea Zone to 35 Sea Zone
2 carriers and 4 destroyers moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Northwest Persia
Japanese attack with 3 armour and 9 bombers
British defend with 7 armour
Japanese win with 7 bombers remaining. Battle score for attacker is 0
Casualties for British: 7 armour
Casualties for Japanese: 3 armour and 2 bombers
Battle in Turkey
Japanese attack with 3 armour
British defend with 2 armour
Japanese win, taking Turkey from British with 2 armour remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Japanese: 1 armour
Battle in Persia
Japanese attack with 6 armour
British defend with 1 factory_minor and 3 infantry
Japanese win, taking Persia from British with 6 armour remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Japanese
7 bombers moved from Northwest Persia to VolgogradPlace Units - Japanese
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Russia
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in India
3 armour placed in Kiangsu
1 armour and 2 infantry placed in Malaya
1 transport placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 99 PUs; end with 100 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 9 armour, 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Norway to 113 Sea Zone
2 armour moved from Norway to Finland
1 armour and 2 infantry moved from Spain to Normandy Bordeaux
1 armour and 2 infantry moved from Spain to Southern France
1 infantry moved from Spain to Normandy Bordeaux
1 armour moved from Spain to Southern FranceCombat - Americans
Battle in Finland
Americans attack with 2 armour
Germans defend with 1 armour
Americans win, taking Finland from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 113 Sea Zone
Americans attack with 2 bombers
Germans defend with 6 destroyers and 3 transports
Germans win with 5 destroyers and 3 transports remaining. Battle score for attacker is -16
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 bombers
Battle in Normandy Bordeaux
Americans attack with 1 armour and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Southern France
Americans attack with 2 armour and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 aaGuns, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Norway
4 transports moved from 91 Sea Zone to 101 Sea Zone
5 infantry moved from Western United States to Central United States
1 artillery and 4 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 5 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from New South Wales to 26 Sea ZonePlace Units - Americans
3 armour placed in Spain
3 armour placed in Norway
3 armour placed in Sweden
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 5 PUs; 0 techTokens;Combat Move - British
2 armour moved from Iraq to Turkey
2 fighters and 1 tactical_bomber moved from Iraq to Turkey
1 armour moved from Iraq to Northwest Persia
4 infantry moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in Turkey
British attack with 2 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 2 armour
British win, taking Turkey from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour
Casualties for British: 1 armour and 1 tactical_bomberNon Combat Move - British
2 fighters moved from Turkey to Iraq
3 armour moved from Egypt to Iraq
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 destroyers, 4 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to SpainPlace Units - British
3 fighters placed in Iraq
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,1,4
British collect 40 PUs (1 lost to blockades); end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2
Italians collect 1 PU (7 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,2,3
ANZAC collect 3 PUs (5 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 2 bombers; Remaining resources: 3 PUs;Combat Move - Germans
3 artilleries moved from Denmark to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
5 destroyers moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 2 infantry moved from 115 Sea Zone to Finland
3 armour moved from Greece to Turkey
2 armour moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
2 artilleries moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
4 bombers moved from France to Normandy Bordeaux
1 armour moved from Vyborg to FinlandCombat - Germans
Battle in Turkey
Germans attack with 3 armour
British defend with 1 armour
British win with no units remaining. Battle score for attacker is -12
Casualties for Germans: 3 armour
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 4 bombers
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour and 4 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 armour and 3 infantry
Battle in Finland
Germans attack with 1 armour, 3 artilleries and 2 infantry
Americans defend with 2 armour
Germans win, taking Finland from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 armour
Battle in Southern France
Germans attack with 2 armour and 2 artilleries
Americans defend with 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans win with 2 armour remaining. Battle score for attacker is -17
Casualties for Germans: 2 armour and 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 artillery moved from Western Germany to France
1 artillery moved from Northern Italy to France
4 bombers moved from Normandy Bordeaux to France
1 artillery moved from Denmark to Western Germany
1 artillery moved from Denmark to Western GermanyPlace Units - Germans
3 artilleries placed in France
3 armour placed in Western Germany
Germans undo move 2.
3 armour placed in Novgorod
1 armour and 2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,3
Germans collect 50 PUs (4 lost to blockades); end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
2 submarines moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from New Zealand to Philippines
3 aaGuns, 8 armour, 2 carriers, 4 destroyers, 6 infantry and 11 transports moved from 35 Sea Zone to 42 Sea Zone
8 bombers moved from Caroline Islands to 35 Sea Zone
8 bombers moved from 35 Sea Zone to Philippines
3 armour moved from Kiangsu to Kwangsi
2 artilleries moved from Caucasus to Northwest Persia
3 armour moved from Caucasus to Iraq
Japanese take Turkey from British
6 armour moved from Persia to Iraq
3 armour moved from West India to Persia
10 armour moved from Karelia to Finland
7 bombers moved from Volgograd to IraqCombat - Japanese
Battle in Northwest Persia
Japanese attack with 2 artilleries
British defend with 1 armour
Japanese win, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 artillery
Battle in Iraq
Japanese attack with 9 armour and 7 bombers
British defend with 3 aaGuns, 3 armour, 1 factory_minor and 5 fighters; Americans defend with 1 infantry
Japanese win, taking Iraq from British with 2 armour and 2 bombers remaining. Battle score for attacker is -16
Casualties for British: 3 aaGuns, 3 armour and 5 fighters
Casualties for Americans: 1 infantry
Casualties for Japanese: 7 armour and 5 bombers
Battle in Tanganyika TerritoryNon Combat Move - Japanese
2 bombers moved from Iraq to Volgograd
3 armour moved from Russia to Belarus
6 armour moved from Volgograd to Bryansk
3 aaGuns, 9 armour and 7 infantry moved from 42 Sea Zone to JavaPlace Units - Japanese
3 destroyers and 4 submarines placed in 6 Sea Zone
2 fighters placed in Kwangtung
2 tactical_bombers placed in Malaya
3 armour placed in RussiaTurn Complete - Japanese
Japanese collect 102 PUs; end with 104 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 109 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans buy 9 armour, 3 infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Spain
2 aaGuns and 2 infantry moved from Spain to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 artillery and 9 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 6 fighters, 9 infantry, 1 submarine and 5 transports moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 9 infantry moved from 8 Sea Zone to Aleutian Islands
1 carrier and 1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 armour moved from Southern France to Spain
6 armour moved from Sweden to Norway
1 artillery and 2 infantry moved from Spain to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial AfricaPlace Units - Americans
3 infantry placed in Southern France
3 armour placed in Sweden
3 armour placed in Norway
3 armour placed in Spain
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans buy 9 armour, 3 infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Spain
2 aaGuns and 2 infantry moved from Spain to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 artillery and 9 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 6 fighters, 9 infantry, 1 submarine and 5 transports moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 9 infantry moved from 8 Sea Zone to Aleutian Islands
1 carrier and 1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 armour moved from Southern France to Spain
6 armour moved from Sweden to Norway
1 artillery and 2 infantry moved from Spain to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial AfricaPlace Units - Americans
3 infantry placed in Southern France
3 armour placed in Sweden
3 armour placed in Norway
3 armour placed in Spain
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British buy 6 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
Non Combat Move - British
2 destroyers and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 armour moved from Egypt to Trans-JordanPlace Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4,4
British collect 34 PUs (2 lost to blockades); end with 34 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans buy 9 armour, 3 infantry and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Spain
2 aaGuns and 2 infantry moved from Spain to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 artillery and 9 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 6 fighters, 9 infantry, 1 submarine and 5 transports moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 9 infantry moved from 8 Sea Zone to Aleutian Islands
1 carrier and 1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 armour moved from Southern France to Spain
6 armour moved from Sweden to Norway
1 artillery and 2 infantry moved from Spain to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial AfricaPlace Units - Americans
3 infantry placed in Southern France
3 armour placed in Sweden
3 armour placed in Norway
3 armour placed in Spain
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3
Italians collect 4 PUs (4 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3
Italians collect 4 PUs (4 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3
Italians collect 4 PUs (4 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 4 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,3,3,1,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,4,6,1,5
ANZAC collect 3 PUs (5 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 4 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,3,3,1,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5,4,6,1,5
ANZAC collect 3 PUs (5 lost to blockades); end with 7 PUs total





