Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsThomas vs Morten F
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 6 armour and 1 factory_minor; Remaining resources: 2 PUs; 0 techTokens;Combat Move - British
2 armour moved from Iraq to Turkey
2 armour moved from Eastern Persia to Northwest Persia
1 tactical_bomber moved from Persia to Turkey
2 fighters moved from Persia to Northwest Persia
2 armour moved from Spain to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 armour moved from Eastern Persia to IraqCombat - British
Battle in Normandy Bordeaux
British attack with 2 armour and 2 fighters
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Turkey
British attack with 2 armour and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Turkey from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Northwest Persia
British attack with 2 armour and 2 fighters
Japanese defend with 1 armour
British win, taking Northwest Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armourNon Combat Move - British
1 tactical_bomber moved from Turkey to Iraq
1 fighter moved from Northwest Persia to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Northwest Persia to IraqPlace Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2,4
British collect 43 PUs (2 lost to blockades); end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 6 armour and 1 factory_minor; Remaining resources: 2 PUs; 0 techTokens;Combat Move - British
2 armour moved from Iraq to Turkey
2 armour moved from Eastern Persia to Northwest Persia
1 tactical_bomber moved from Persia to Turkey
2 fighters moved from Persia to Northwest Persia
2 armour moved from Spain to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 armour moved from Eastern Persia to IraqCombat - British
Battle in Normandy Bordeaux
British attack with 2 armour and 2 fighters
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Turkey
British attack with 2 armour and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Turkey from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Northwest Persia
British attack with 2 armour and 2 fighters
Japanese defend with 1 armour
British win, taking Northwest Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armourNon Combat Move - British
1 tactical_bomber moved from Turkey to Iraq
1 fighter moved from Northwest Persia to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Northwest Persia to IraqPlace Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2,4
British collect 43 PUs (2 lost to blockades); end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Slovakia Hungary to Greater Southern GermanyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,5
Italians collect 4 PUs (4 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Slovakia Hungary to Greater Southern GermanyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,5
Italians collect 4 PUs (4 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 infantry moved from Northern Territory to South Australia
1 infantry moved from Western Australia to South AustraliaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
ANZAC collect 8 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 9 armour, 3 bombers and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 armour moved from Philippines to 35 Sea Zone
3 armour and 3 transports moved from 35 Sea Zone to 44 Sea Zone
2 armour moved from Caroline Islands to 33 Sea Zone
2 armour and 2 transports moved from 33 Sea Zone to 44 Sea Zone
3 armour moved from Kwangtung to French Indo China
2 cruisers, 1 destroyer and 5 submarines moved from 36 Sea Zone to 21 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
3 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 63 Sea Zone to 62 Sea Zone
6 armour moved from Burma to West India
3 armour moved from Malaya to Burma
2 artilleries moved from Sikang to Kazakhstan
1 armour moved from Caucasus to Turkey
1 bomber moved from Volgograd to Turkey
11 armour moved from Caucasus to Northwest Persia
1 bomber moved from Bryansk to Turkey
6 armour moved from Belarus to Karelia
3 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Vyborg
4 bombers moved from Bryansk to Karelia
9 armour moved from Bryansk to NovgorodCombat - Japanese
Battle in Turkey
Japanese attack with 1 armour and 2 bombers
British defend with 1 armour
Japanese win, taking Turkey from British with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Karelia
Japanese attack with 9 armour and 4 bombers
Americans defend with 2 armour
Japanese win, taking Karelia from Americans with 7 armour and 4 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 armour
Casualties for Japanese: 2 armour
Battle in Northwest Persia
Japanese attack with 11 armour
British defend with 1 armour
Japanese win, taking Northwest Persia from British with 10 armour remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armourNon Combat Move - Japanese
4 bombers moved from Karelia to Novgorod
1 bomber moved from Turkey to Russia
1 bomber moved from Turkey to Kazakhstan
5 armour moved from 44 Sea Zone to CelebesPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 aaGun
EDIT: Removing units owned by Japanese from Japan: 2 aaGuns
EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 aaGuns
EDIT: Turning off Edit Mode
3 transports placed in 20 Sea Zone
3 armour placed in Caucasus
3 armour placed in Russia
3 armour placed in Volgograd
3 bombers placed in IndiaTurn Complete - Japanese
Japanese collect 97 PUs; end with 98 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 9 armour, 2 artilleries, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 armour and 1 infantry moved from Spain to Southern France
3 bombers moved from Spain to Germany
2 bombers moved from Norway to Karelia
2 armour moved from Sweden to Vyborg
4 armour moved from Sweden to Karelia
2 armour moved from Norway to Karelia
1 armour moved from Norway to KareliaCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in Vyborg
Americans attack with 2 armour
Japanese defend with 1 armour
Americans win, taking Vyborg from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in Karelia
Americans attack with 7 armour and 2 bombers
Japanese defend with 7 armour
Japanese win with 1 armour remaining. Battle score for attacker is -30
Casualties for Japanese: 6 armour
Casualties for Americans: 7 armour and 2 bombersNon Combat Move - Americans
2 bombers moved from Germany to Norway
5 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 armour placed in Norway
3 armour placed in Sweden
3 armour placed in Spain
2 artilleries placed in Eastern United States
1 carrier and 1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 9 armour, 2 artilleries, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 armour and 1 infantry moved from Spain to Southern France
3 bombers moved from Spain to Germany
2 bombers moved from Norway to Karelia
2 armour moved from Sweden to Vyborg
4 armour moved from Sweden to Karelia
2 armour moved from Norway to Karelia
1 armour moved from Norway to KareliaCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in Vyborg
Americans attack with 2 armour
Japanese defend with 1 armour
Americans win, taking Vyborg from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in Karelia
Americans attack with 7 armour and 2 bombers
Japanese defend with 7 armour
Japanese win with 1 armour remaining. Battle score for attacker is -30
Casualties for Japanese: 6 armour
Casualties for Americans: 7 armour and 2 bombersNon Combat Move - Americans
2 bombers moved from Germany to Norway
5 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 armour placed in Norway
3 armour placed in Sweden
3 armour placed in Spain
2 artilleries placed in Eastern United States
1 carrier and 1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 6 armour and 3 infantry; Remaining resources: 5 PUs; 0 techTokens;Combat Move - British
2 armour moved from Iraq to Turkey
6 armour moved from Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Turkey
2 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Turkey
British attack with 2 armour and 1 fighter
Japanese defend with 1 armour
British win, taking Turkey from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 9 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 10 armour
British win, taking Northwest Persia from Japanese with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Japanese: 10 armour
Casualties for British: 2 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter moved from Turkey to Iraq
2 fighters moved from Normandy Bordeaux to United Kingdom
3 aaGuns moved from Persia to Iraq
3 destroyers and 2 transports moved from 91 Sea Zone to 109 Sea ZonePlace Units - British
3 infantry placed in Persia
3 armour placed in Iraq
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4,2
British collect 43 PUs (2 lost to blockades); end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Greater Southern Germany to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1
Italians collect 7 PUs (1 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Greater Southern Germany to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1
Italians collect 7 PUs (1 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from South Australia to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4,4,2
ANZAC collect 4 PUs (4 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 14 armour, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
5 armour moved from Celebes to 44 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsi to 20 Sea Zone
3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
3 armour moved from French Indo China to 36 Sea Zone
3 armour, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
3 submarines moved from 21 Sea Zone to 46 Sea Zone
2 cruisers, 1 destroyer and 2 submarines moved from 21 Sea Zone to 6 Sea Zone
3 armour moved from Burma to West India
6 armour moved from West India to Persia
Japanese take Eastern Persia from British
3 bombers moved from India to Northwest Persia
3 armour moved from Caucasus to Turkey
3 armour moved from Volgograd to Northwest Persia
2 artilleries moved from Kazakhstan to Caucasus
1 armour moved from Russia to Volgograd
2 armour moved from Russia to Volgograd
9 armour moved from Novgorod to Karelia
1 bomber moved from Russia to Northwest Persia
4 bombers moved from Novgorod to Northwest Persia
1 bomber moved from Kazakhstan to Northwest Persia
5 armour and 5 transports moved from 44 Sea Zone to 35 Sea Zone
2 carriers and 4 destroyers moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Northwest Persia
Japanese attack with 3 armour and 9 bombers
British defend with 7 armour
Japanese win with 7 bombers remaining. Battle score for attacker is 0
Casualties for British: 7 armour
Casualties for Japanese: 3 armour and 2 bombers
Battle in Turkey
Japanese attack with 3 armour
British defend with 2 armour
Japanese win, taking Turkey from British with 2 armour remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Japanese: 1 armour
Battle in Persia
Japanese attack with 6 armour
British defend with 1 factory_minor and 3 infantry
Japanese win, taking Persia from British with 6 armour remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Japanese
7 bombers moved from Northwest Persia to VolgogradPlace Units - Japanese
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Russia
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in India
3 armour placed in Kiangsu
1 armour and 2 infantry placed in Malaya
1 transport placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 99 PUs; end with 100 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 14 armour, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
5 armour moved from Celebes to 44 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsi to 20 Sea Zone
3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
3 armour moved from French Indo China to 36 Sea Zone
3 armour, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
3 submarines moved from 21 Sea Zone to 46 Sea Zone
2 cruisers, 1 destroyer and 2 submarines moved from 21 Sea Zone to 6 Sea Zone
3 armour moved from Burma to West India
6 armour moved from West India to Persia
Japanese take Eastern Persia from British
3 bombers moved from India to Northwest Persia
3 armour moved from Caucasus to Turkey
3 armour moved from Volgograd to Northwest Persia
2 artilleries moved from Kazakhstan to Caucasus
1 armour moved from Russia to Volgograd
2 armour moved from Russia to Volgograd
9 armour moved from Novgorod to Karelia
1 bomber moved from Russia to Northwest Persia
4 bombers moved from Novgorod to Northwest Persia
1 bomber moved from Kazakhstan to Northwest Persia
5 armour and 5 transports moved from 44 Sea Zone to 35 Sea Zone
2 carriers and 4 destroyers moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Northwest Persia
Japanese attack with 3 armour and 9 bombers
British defend with 7 armour
Japanese win with 7 bombers remaining. Battle score for attacker is 0
Casualties for British: 7 armour
Casualties for Japanese: 3 armour and 2 bombers
Battle in Turkey
Japanese attack with 3 armour
British defend with 2 armour
Japanese win, taking Turkey from British with 2 armour remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Japanese: 1 armour
Battle in Persia
Japanese attack with 6 armour
British defend with 1 factory_minor and 3 infantry
Japanese win, taking Persia from British with 6 armour remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Japanese
7 bombers moved from Northwest Persia to VolgogradPlace Units - Japanese
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Russia
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in India
3 armour placed in Kiangsu
1 armour and 2 infantry placed in Malaya
1 transport placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 99 PUs; end with 100 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 9 armour, 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Norway to 113 Sea Zone
2 armour moved from Norway to Finland
1 armour and 2 infantry moved from Spain to Normandy Bordeaux
1 armour and 2 infantry moved from Spain to Southern France
1 infantry moved from Spain to Normandy Bordeaux
1 armour moved from Spain to Southern FranceCombat - Americans
Battle in Finland
Americans attack with 2 armour
Germans defend with 1 armour
Americans win, taking Finland from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 113 Sea Zone
Americans attack with 2 bombers
Germans defend with 6 destroyers and 3 transports
Germans win with 5 destroyers and 3 transports remaining. Battle score for attacker is -16
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 bombers
Battle in Normandy Bordeaux
Americans attack with 1 armour and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Southern France
Americans attack with 2 armour and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 aaGuns, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Norway
4 transports moved from 91 Sea Zone to 101 Sea Zone
5 infantry moved from Western United States to Central United States
1 artillery and 4 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 5 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from New South Wales to 26 Sea ZonePlace Units - Americans
3 armour placed in Spain
3 armour placed in Norway
3 armour placed in Sweden
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 5 PUs; 0 techTokens;Combat Move - British
2 armour moved from Iraq to Turkey
2 fighters and 1 tactical_bomber moved from Iraq to Turkey
1 armour moved from Iraq to Northwest Persia
4 infantry moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in Turkey
British attack with 2 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 2 armour
British win, taking Turkey from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour
Casualties for British: 1 armour and 1 tactical_bomberNon Combat Move - British
2 fighters moved from Turkey to Iraq
3 armour moved from Egypt to Iraq
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 destroyers, 4 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to SpainPlace Units - British
3 fighters placed in Iraq
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,1,4
British collect 40 PUs (1 lost to blockades); end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2
Italians collect 1 PU (7 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,2,3
ANZAC collect 3 PUs (5 lost to blockades); end with 4 PUs total