@SuperbattleshipYamato :) Glad you enjoyed!
Thomas vs Morten F
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,3,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4,3,1
ANZAC collect 3 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 15 artilleries and 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 bomber moved from Ukraine to Vologda
2 infantry moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Western Ukraine
10 artilleries moved from Ukraine to Rostov
1 infantry moved from Bulgaria to Romania
5 artilleries and 4 infantry moved from Greater Southern Germany to Northern Italy
2 infantry moved from France to Normandy Bordeaux
2 submarines moved from 110 Sea Zone to 109 Sea Zone
2 submarines moved from 109 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Volgograd to Tambov
1 armour moved from Rostov to Tambov
3 artilleries moved from Western Germany to France
4 artilleries moved from France to Southern FranceCombat - Germans
Battle in Bryansk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 artillery moved from Rostov to Volgograd
1 fighter moved from Bryansk to Western Ukraine
1 bomber moved from Caucasus to Western Ukraine
1 bomber moved from Vologda to Western UkrainePlace Units - Germans
2 aaGuns placed in Normandy Bordeaux
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Romania
3 artilleries placed in France
3 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
Interessant spil. Men kan ikke umiddelbart se hvem der har overtaget. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 12 armour and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 carriers, 2 destroyers, 1 fighter, 3 infantry, 2 tactical_bombers and 4 transports moved from 49 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 3 submarines moved from 42 Sea Zone to 39 Sea Zone
3 artilleries and 5 infantry moved from Timguska to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
3 armour moved from Kwangtung to French Indo China
3 mech_infantrys moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Hunan to Szechwan
3 armour moved from Kiangsu to Hunan
3 armour moved from Shantung to Hunan
3 bombers moved from Japan to YunnanCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour, 3 artilleries and 5 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 bombers and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Northern Territory
Battle in French Indo China
Japanese attack with 3 armour
British defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC, taking French Indo China from UK_Pacific with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 infantry, 2 mech_infantrys and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
3 bombers moved from Yunnan to HunanPlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 armour placed in Shantung
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 bomber and 12 infantry; Remaining resources: 10 PUs;Combat Move - Americans
12 armour, 31 artilleries, 4 bombers, 1 fighter, 16 infantry and 2 mech_infantrys moved from Spain to Southern France
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
2 bombers moved from Eastern United States to Southern France
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Italians defend with 1 destroyer and 1 submarine
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Southern France
Americans attack with 12 armour, 31 artilleries, 6 bombers, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 9 armour, 15 artilleries, 1 fighter, 7 infantry and 10 mech_infantrys; Italians defend with 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 18 infantry
retreated to Southern France
Italians win with 4 armour and 1 fighter remaining. Battle score for attacker is -84
Casualties for Germans: 5 armour, 15 artilleries, 7 infantry and 10 mech_infantrys
Casualties for Italians: 1 armour, 10 artilleries and 18 infantry
Casualties for Americans: 12 armour, 31 artilleries, 6 bombers, 16 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Americans
2 fighters moved from Southern France to Spain
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Libya to Tobruk
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 transports moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 armour placed in Spain
1 bomber and 8 infantry placed in Eastern United States
4 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Americans collect 56 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 bomber and 12 infantry; Remaining resources: 10 PUs;Combat Move - Americans
12 armour, 31 artilleries, 4 bombers, 1 fighter, 16 infantry and 2 mech_infantrys moved from Spain to Southern France
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
2 bombers moved from Eastern United States to Southern France
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Italians defend with 1 destroyer and 1 submarine
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Southern France
Americans attack with 12 armour, 31 artilleries, 6 bombers, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 9 armour, 15 artilleries, 1 fighter, 7 infantry and 10 mech_infantrys; Italians defend with 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 18 infantry
retreated to Southern France
Italians win with 4 armour and 1 fighter remaining. Battle score for attacker is -84
Casualties for Germans: 5 armour, 15 artilleries, 7 infantry and 10 mech_infantrys
Casualties for Italians: 1 armour, 10 artilleries and 18 infantry
Casualties for Americans: 12 armour, 31 artilleries, 6 bombers, 16 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Americans
2 fighters moved from Southern France to Spain
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Libya to Tobruk
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 transports moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 armour placed in Spain
1 bomber and 8 infantry placed in Eastern United States
4 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Americans collect 56 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 6 armour; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
14 armour and 2 mech_infantrys moved from Turkey to Albania
British take Albania from Italians
1 armour, 1 artillery and 5 infantry moved from Brazil to Argentina
1 armour moved from Venezuela to ArgentinaCombat - British
Battle in Argentina
British attack with 2 armour, 1 artillery and 5 infantry
Neutral_True defend with 4 infantry
British win, taking Argentina from Neutral_True with 2 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 5 infantry
Casualties for Neutral_True: 4 infantryNon Combat Move - British
6 armour, 4 artilleries and 10 infantry moved from Burma to IndiaPlace Units - British
3 armour placed in Iraq
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2,3,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,3
British collect 36 PUs (8 lost to blockades); end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,6,5,5,5,6
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Southern Italy to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 12 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,6,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,1,5
ANZAC collect 3 PUs (4 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 10 artilleries; Remaining resources: 4 PUs;Combat Move - Germans
3 artilleries moved from Ukraine to Bessarabia
5 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
12 artilleries and 1 infantry moved from Romania to Yugoslavia
6 artilleries moved from France to Southern France
3 artilleries and 3 infantry moved from Western Germany to France
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Bryansk to Tambov
1 fighter moved from Western Ukraine to Tambov
13 artilleries moved from Rostov to Caucasus
4 artilleries moved from Volgograd to Caucasus
4 artilleries moved from Belarus to Eastern Poland
1 mech_infantry moved from Western Ukraine to Rostov
2 bombers moved from Western Ukraine to Eastern PolandCombat - Germans
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Tambov to RostovPlace Units - Germans
3 artilleries placed in Normandy Bordeaux
3 artilleries placed in France
3 armour placed in Volgograd
3 armour placed in Ukraine
1 armour and 4 artilleries placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 12 armour and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
2 carriers, 2 destroyers, 1 fighter, 2 infantry, 2 tactical_bombers and 4 transports moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 mech_infantrys moved from French Indo China to Shan State
3 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
3 armour moved from Siam to Shan State
1 mech_infantry moved from Yunnan to Shan State
6 armour moved from Hunan to Shan State
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 mech_infantrys moved from Sikang to Novosibirsk
1 armour moved from Szechwan to Kazakhstan
3 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
3 armour moved from Kiangsu to Kweichow
3 armour moved from Shantung to Kweichow
3 armour moved from Manchuria to Chahar
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Rostov to Russia
3 bombers moved from Hopei to RussiaCombat - Japanese
Battle in Malaya
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 8,3,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.Non Combat Move - Japanese
3 bombers moved from Russia to Bryansk
1 fighter and 2 tactical_bombers moved from Shan State to 37 Sea ZonePlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 armour placed in Shantung
3 armour placed in Manchuria
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 armour, 2 fighters and 8 infantry moved from Spain to Southern France
1 bomber moved from Eastern United States to Southern France
1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 3 armour, 1 bomber, 2 fighters and 8 infantry
Germans defend with 4 armour, 6 artilleries and 1 fighter; Italians defend with 1 factory_minor and 1 harbour
Americans win, taking Southern France from Italians with 3 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 43
Casualties for Germans: 4 armour, 6 artilleries and 1 fighter
Casualties for Americans: 5 infantry
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
Italians defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 bomber moved from Southern France to Spain
2 fighters moved from Southern France to 92 Sea Zone
6 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
6 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 armour placed in Spain
1 destroyer placed in 101 Sea Zone
2 bombers and 8 infantry placed in Eastern United States
4 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 armour and 1 tactical_bomber; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
2 armour and 1 artillery moved from Argentina to Chile
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
14 armour and 2 mech_infantrys moved from Albania to Turkey
6 armour moved from Iraq to Turkey
6 armour moved from Persia to TurkeyCombat - British
Battle in Chile
British attack with 2 armour, 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
British win, taking Chile from Neutral_True with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
9 infantry and 1 mech_infantry moved from Scotland to United KingdomPlace Units - British
3 armour placed in Iraq
3 armour placed in Persia
1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5,4,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,1,2,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,4
British collect 40 PUs (6 lost to blockades); end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,6,3,5,4,3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Italians
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea ZoneNon Combat Move - Italians
Place Units - Italians
3 artilleries placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Italians
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea ZoneNon Combat Move - Italians
Place Units - Italians
3 artilleries placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 7 PUs; end with 8 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French