@Ragnell804 CP +0.17!!! wooooooot!
Thomas vs Morten F
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,4,2
ANZAC collect 1 PU (5 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,4,2
ANZAC collect 1 PU (5 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 destroyers, 2 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 armour moved from Greece to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from France to Western Germany
3 armour moved from Northern Italy to Western Germany
5 armour moved from France to Western Germany
3 armour moved from Novgorod to Finland
1 armour moved from Smolensk to Novgorod
4 artilleries moved from Belarus to Novgorod
3 artilleries moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Novgorod
5 artilleries moved from Northern Italy to FranceCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries, 1 bomber and 1 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber moved from Southern France to France
1 bomber moved from Normandy Bordeaux to FrancePlace Units - Germans
3 armour placed in Novgorod
2 infantry placed in France
3 destroyers and 4 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3
Germans collect 54 PUs (4 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Russians
Russians spend 15 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover Airborne_ForcesActivate Technology - Russians
Russians activating Airborne_ForcesPurchase Units - Russians
Russians buy nothing; Remaining resources: 4 PUs; 0 techTokens;Combat Move - Russians
Turn Complete - Russians
Russians collect 3 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 15 armour; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
3 armour and 3 transports moved from 37 Sea Zone to 56 Sea Zone
2 armour and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Shantung to Anhwe
1 armour moved from Kweichow to Sikang
3 armour moved from Malaya to Burma
1 armour and 1 mech_infantry moved from Shan State to Burma
14 armour moved from Yunnan to Burma
4 armour moved from Yunnan to Sikang
1 armour moved from Kweichow to Sikang
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
5 submarines moved from 81 Sea Zone to 80 Sea Zone
3 armour moved from Kansu to Kazakhstan
10 armour and 1 artillery moved from Caucasus to Turkey
5 armour moved from Kazakhstan to Russia
2 armour moved from Vologda to Russia
1 armour moved from Samara to Russia
2 infantry and 1 mech_infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
4 bombers moved from Tsinghai to Russia
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
4 bombers moved from Tsinghai to Turkey
3 bombers moved from Tsinghai to RussiaCombat - Japanese
Battle in Turkey
Japanese attack with 14 armour, 1 artillery and 4 bombers
British defend with 14 armour and 2 mech_infantrys
Japanese win, taking Turkey from British with 1 armour and 2 bombers remaining. Battle score for attacker is -14
Casualties for British: 14 armour and 2 mech_infantrys
Casualties for Japanese: 13 armour, 1 artillery and 2 bombers
Battle in Burma
Japanese attack with 18 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 18 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 11 armour, 7 bombers, 2 infantry and 1 mech_infantry
Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 12 infantry
Japanese captures 7PUs while taking Russians capital
Japanese converts factory_major into different units
Japanese win, taking Russia from Russians with 7 armour and 5 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 4 aaGuns, 3 artilleries and 12 infantry
Casualties for Japanese: 4 armour, 2 bombers, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
5 bombers moved from Russia to Kazakhstan
2 bombers moved from Turkey to Kazakhstan
3 armour and 2 infantry moved from 56 Sea Zone to Western Australia
7 bombers moved from Kazakhstan to SikangPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 armour placed in Shantung
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 93 PUs; end with 106 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 15 armour; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
3 armour and 3 transports moved from 37 Sea Zone to 56 Sea Zone
2 armour and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Shantung to Anhwe
1 armour moved from Kweichow to Sikang
3 armour moved from Malaya to Burma
1 armour and 1 mech_infantry moved from Shan State to Burma
14 armour moved from Yunnan to Burma
4 armour moved from Yunnan to Sikang
1 armour moved from Kweichow to Sikang
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
5 submarines moved from 81 Sea Zone to 80 Sea Zone
3 armour moved from Kansu to Kazakhstan
10 armour and 1 artillery moved from Caucasus to Turkey
5 armour moved from Kazakhstan to Russia
2 armour moved from Vologda to Russia
1 armour moved from Samara to Russia
2 infantry and 1 mech_infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
4 bombers moved from Tsinghai to Russia
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
4 bombers moved from Tsinghai to Turkey
3 bombers moved from Tsinghai to RussiaCombat - Japanese
Battle in Turkey
Japanese attack with 14 armour, 1 artillery and 4 bombers
British defend with 14 armour and 2 mech_infantrys
Japanese win, taking Turkey from British with 1 armour and 2 bombers remaining. Battle score for attacker is -14
Casualties for British: 14 armour and 2 mech_infantrys
Casualties for Japanese: 13 armour, 1 artillery and 2 bombers
Battle in Burma
Japanese attack with 18 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 18 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 11 armour, 7 bombers, 2 infantry and 1 mech_infantry
Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 12 infantry
Japanese captures 7PUs while taking Russians capital
Japanese converts factory_major into different units
Japanese win, taking Russia from Russians with 7 armour and 5 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 4 aaGuns, 3 artilleries and 12 infantry
Casualties for Japanese: 4 armour, 2 bombers, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
5 bombers moved from Russia to Kazakhstan
2 bombers moved from Turkey to Kazakhstan
3 armour and 2 infantry moved from 56 Sea Zone to Western Australia
7 bombers moved from Kazakhstan to SikangPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 armour placed in Shantung
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 93 PUs; end with 106 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 armour, 2 bombers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
4 infantry moved from Spain to Southern France
2 bombers moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Norway to Southern France
1 bomber moved from Norway to Normandy Bordeaux
2 bombers moved from Eastern United States to Normandy BordeauxCombat - Americans
Battle in Denmark
Battle in Normandy Bordeaux
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Denmark from Germans, taking Normandy Bordeaux from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 3 bombers and 4 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 bombers moved from Southern France to Spain
3 bombers moved from Normandy Bordeaux to Spain
1 infantry moved from Sweden to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 25 Sea Zone to 26 Sea Zone
6 fighters moved from Midway to Hawaiian Islands
1 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
3 armour placed in Norway
3 armour placed in Spain
2 bombers, 1 fighter and 7 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - British
UK_Pacific spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 6 armour and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour moved from Iraq to Turkey
1 armour moved from Northwest Persia to Turkey
2 armour moved from Iraq to Caucasus
2 armour moved from Persia to CaucasusCombat - British
Battle in Turkey
British attack with 2 armour
Japanese defend with 1 armour
British win, taking Turkey from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Caucasus
British attack with 4 armour
Japanese defend with 2 armour and 1 factory_minor
British win, taking Caucasus from Japanese with 3 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 1 armourNon Combat Move - British
2 fighters and 1 tactical_bomber moved from India to West India
3 aaGuns, 6 armour, 5 artilleries and 16 infantry moved from India to West India
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to SpainPlace Units - British
1 transport placed in 106 Sea Zone
3 armour placed in Persia
3 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,1,5,2,1,2,2,4,4,5,4,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,5
British collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3
Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Denmark
3 armour moved from Western Germany to Denmark
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 bomber moved from France to Normandy Bordeaux
1 bomber moved from France to Southern France
4 armour moved from Novgorod to Finland
1 armour moved from Finland to Sweden
Germans take Sweden from Americans
1 armour moved from Sweden to Finland
4 artilleries moved from Novgorod to Karelia
3 artilleries moved from Western Ukraine to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Greater Southern Germany
3 armour moved from Western Germany to Greater Southern GermanyCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Denmark
Germans attack with 3 armour and 2 infantry
Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Novgorod to KareliaPlace Units - Germans
2 transports placed in 113 Sea Zone
3 bombers placed in Western Germany
3 artilleries placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
-
Du må gerne selv springe Russerne over næste gang :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 105 PUs;
Japanese buy 7 armour and 5 bombers; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
2 armour, 1 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
2 transports moved from 56 Sea Zone to 62 Sea Zone
2 transports moved from 56 Sea Zone to 37 Sea Zone
2 armour moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to Shan State
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
2 artilleries moved from Anhwe to Hunan
3 armour moved from Shantung to Kweichow
3 armour moved from Manchuria to Chahar
1 mech_infantry moved from Burma to India
Japanese take India from UK_Pacific
10 armour moved from Burma to India
3 armour moved from Yunnan to Sikang
3 armour moved from Kweichow to Burma
6 armour moved from Sikang to Caucasus
1 armour moved from Kazakhstan to Rostov
1 armour moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Northern Territory
2 armour and 2 infantry moved from Western Australia to Northern Territory
3 armour moved from Russia to Belarus
4 armour moved from Russia to Volgograd
7 bombers moved from Sikang to Caucasus
1 fighter and 2 tactical_bombers moved from 56 Sea Zone to Northern TerritoryCombat - Japanese
Battle in Caucasus
Japanese attack with 6 armour and 7 bombers
British defend with 3 armour and 1 factory_minor
Japanese win, taking Caucasus from British with 4 armour and 7 bombers remaining. Battle score for attacker is 6
Casualties for British: 3 armour
Casualties for Japanese: 2 armourNon Combat Move - Japanese
7 bombers moved from Caucasus to Sikang
2 armour and 1 infantry moved from 55 Sea Zone to Northern TerritoryPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Volgograd
3 bombers placed in Russia
1 armour and 2 bombers placed in KiangsuTurn Complete - Japanese
Japanese collect 95 PUs; end with 100 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 fighter, 1 harbour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from Spain to 113 Sea Zone
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from Norway to Sweden
Americans take Sweden from Germans
1 armour moved from Sweden to Norway
1 armour and 3 infantry moved from Spain to Southern France
1 armour and 1 infantry moved from Spain to Normandy Bordeaux
1 armour moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Southern France
2 bombers moved from Eastern United States to Normandy Bordeaux
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 92 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 armour, 2 bombers and 1 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 2 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 1 bomber and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 2 infantry
Battle in 113 Sea Zone
Americans attack with 5 bombers
Germans defend with 3 destroyers, 4 submarines and 2 transports
4 submarines owned by the Germans Submerged
Americans win with 3 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 destroyers and 2 transports
Casualties for Americans: 2 bombersNon Combat Move - Americans
3 bombers moved from 113 Sea Zone to Norway
4 armour and 4 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Southern France to Spain
2 bombers moved from Normandy Bordeaux to Spain
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
6 fighters moved from Hawaiian Islands to New Guinea
2 destroyers moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from 64 Sea Zone to Central America
1 fighter moved from Eastern United States to 91 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
3 armour placed in Spain
3 armour placed in Norway
1 harbour placed in Southeast Mexico
1 fighter and 8 infantry placed in Eastern United States
Americans undo move 4.
1 artillery, 1 fighter and 7 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 6 armour and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
3 armour moved from Iraq to Caucasus
2 armour moved from Turkey to Caucasus
1 armour moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 6 armour
Japanese defend with 4 armour and 1 factory_minor
British win, taking Caucasus from Japanese with 4 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 4 armour
Casualties for British: 2 armourNon Combat Move - British
3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from West India to Eastern Persia
6 armour moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Spain
1 transport moved from 106 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,2,5,2,5,4,1,5,2,5,6,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3,3
British collect 39 PUs (6 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific