The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Thomas vs Morten F
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 6 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
11 armour and 2 mech_infantrys moved from Persia to Turkey
3 armour moved from Iraq to Turkey
2 armour moved from Brazil to British GuianaCombat - British
Battle in Turkey
British attack with 14 armour and 2 mech_infantrys
Japanese defend with 1 armour and 2 mech_infantrys
British win, taking Turkey from Japanese with 14 armour and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Northwest Persia from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 1 destroyer
British win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 fighter moved from 110 Sea Zone to Norway
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to SpainPlace Units - British
3 armour placed in Iraq
3 armour placed in Persia
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,3
British collect 38 PUs (5 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,4,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Italians
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
2 infantry moved from Bryansk to Western UkraineCombat - Italians
Battle in Southern Italy
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,3
Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Italians
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
2 infantry moved from Bryansk to Western UkraineCombat - Italians
Battle in Southern Italy
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,3
Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,4,2
ANZAC collect 1 PU (5 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,4,2
ANZAC collect 1 PU (5 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 destroyers, 2 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 armour moved from Greece to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from France to Western Germany
3 armour moved from Northern Italy to Western Germany
5 armour moved from France to Western Germany
3 armour moved from Novgorod to Finland
1 armour moved from Smolensk to Novgorod
4 artilleries moved from Belarus to Novgorod
3 artilleries moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Novgorod
5 artilleries moved from Northern Italy to FranceCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries, 1 bomber and 1 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber moved from Southern France to France
1 bomber moved from Normandy Bordeaux to FrancePlace Units - Germans
3 armour placed in Novgorod
2 infantry placed in France
3 destroyers and 4 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3
Germans collect 54 PUs (4 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Russians
Russians spend 15 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover Airborne_ForcesActivate Technology - Russians
Russians activating Airborne_ForcesPurchase Units - Russians
Russians buy nothing; Remaining resources: 4 PUs; 0 techTokens;Combat Move - Russians
Turn Complete - Russians
Russians collect 3 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 15 armour; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
3 armour and 3 transports moved from 37 Sea Zone to 56 Sea Zone
2 armour and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Shantung to Anhwe
1 armour moved from Kweichow to Sikang
3 armour moved from Malaya to Burma
1 armour and 1 mech_infantry moved from Shan State to Burma
14 armour moved from Yunnan to Burma
4 armour moved from Yunnan to Sikang
1 armour moved from Kweichow to Sikang
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
5 submarines moved from 81 Sea Zone to 80 Sea Zone
3 armour moved from Kansu to Kazakhstan
10 armour and 1 artillery moved from Caucasus to Turkey
5 armour moved from Kazakhstan to Russia
2 armour moved from Vologda to Russia
1 armour moved from Samara to Russia
2 infantry and 1 mech_infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
4 bombers moved from Tsinghai to Russia
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
4 bombers moved from Tsinghai to Turkey
3 bombers moved from Tsinghai to RussiaCombat - Japanese
Battle in Turkey
Japanese attack with 14 armour, 1 artillery and 4 bombers
British defend with 14 armour and 2 mech_infantrys
Japanese win, taking Turkey from British with 1 armour and 2 bombers remaining. Battle score for attacker is -14
Casualties for British: 14 armour and 2 mech_infantrys
Casualties for Japanese: 13 armour, 1 artillery and 2 bombers
Battle in Burma
Japanese attack with 18 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 18 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 11 armour, 7 bombers, 2 infantry and 1 mech_infantry
Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 12 infantry
Japanese captures 7PUs while taking Russians capital
Japanese converts factory_major into different units
Japanese win, taking Russia from Russians with 7 armour and 5 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 4 aaGuns, 3 artilleries and 12 infantry
Casualties for Japanese: 4 armour, 2 bombers, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
5 bombers moved from Russia to Kazakhstan
2 bombers moved from Turkey to Kazakhstan
3 armour and 2 infantry moved from 56 Sea Zone to Western Australia
7 bombers moved from Kazakhstan to SikangPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 armour placed in Shantung
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 93 PUs; end with 106 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 15 armour; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
3 armour and 3 transports moved from 37 Sea Zone to 56 Sea Zone
2 armour and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Shantung to Anhwe
1 armour moved from Kweichow to Sikang
3 armour moved from Malaya to Burma
1 armour and 1 mech_infantry moved from Shan State to Burma
14 armour moved from Yunnan to Burma
4 armour moved from Yunnan to Sikang
1 armour moved from Kweichow to Sikang
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
5 submarines moved from 81 Sea Zone to 80 Sea Zone
3 armour moved from Kansu to Kazakhstan
10 armour and 1 artillery moved from Caucasus to Turkey
5 armour moved from Kazakhstan to Russia
2 armour moved from Vologda to Russia
1 armour moved from Samara to Russia
2 infantry and 1 mech_infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
4 bombers moved from Tsinghai to Russia
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
4 bombers moved from Tsinghai to Turkey
3 bombers moved from Tsinghai to RussiaCombat - Japanese
Battle in Turkey
Japanese attack with 14 armour, 1 artillery and 4 bombers
British defend with 14 armour and 2 mech_infantrys
Japanese win, taking Turkey from British with 1 armour and 2 bombers remaining. Battle score for attacker is -14
Casualties for British: 14 armour and 2 mech_infantrys
Casualties for Japanese: 13 armour, 1 artillery and 2 bombers
Battle in Burma
Japanese attack with 18 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 18 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 11 armour, 7 bombers, 2 infantry and 1 mech_infantry
Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 12 infantry
Japanese captures 7PUs while taking Russians capital
Japanese converts factory_major into different units
Japanese win, taking Russia from Russians with 7 armour and 5 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 4 aaGuns, 3 artilleries and 12 infantry
Casualties for Japanese: 4 armour, 2 bombers, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
5 bombers moved from Russia to Kazakhstan
2 bombers moved from Turkey to Kazakhstan
3 armour and 2 infantry moved from 56 Sea Zone to Western Australia
7 bombers moved from Kazakhstan to SikangPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 armour placed in Shantung
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 93 PUs; end with 106 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 armour, 2 bombers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
4 infantry moved from Spain to Southern France
2 bombers moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Norway to Southern France
1 bomber moved from Norway to Normandy Bordeaux
2 bombers moved from Eastern United States to Normandy BordeauxCombat - Americans
Battle in Denmark
Battle in Normandy Bordeaux
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Denmark from Germans, taking Normandy Bordeaux from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 3 bombers and 4 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 bombers moved from Southern France to Spain
3 bombers moved from Normandy Bordeaux to Spain
1 infantry moved from Sweden to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 25 Sea Zone to 26 Sea Zone
6 fighters moved from Midway to Hawaiian Islands
1 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
3 armour placed in Norway
3 armour placed in Spain
2 bombers, 1 fighter and 7 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - British
UK_Pacific spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 6 armour and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour moved from Iraq to Turkey
1 armour moved from Northwest Persia to Turkey
2 armour moved from Iraq to Caucasus
2 armour moved from Persia to CaucasusCombat - British
Battle in Turkey
British attack with 2 armour
Japanese defend with 1 armour
British win, taking Turkey from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Caucasus
British attack with 4 armour
Japanese defend with 2 armour and 1 factory_minor
British win, taking Caucasus from Japanese with 3 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 1 armourNon Combat Move - British
2 fighters and 1 tactical_bomber moved from India to West India
3 aaGuns, 6 armour, 5 artilleries and 16 infantry moved from India to West India
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to SpainPlace Units - British
1 transport placed in 106 Sea Zone
3 armour placed in Persia
3 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,1,5,2,1,2,2,4,4,5,4,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,5
British collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3
Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Denmark
3 armour moved from Western Germany to Denmark
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 bomber moved from France to Normandy Bordeaux
1 bomber moved from France to Southern France
4 armour moved from Novgorod to Finland
1 armour moved from Finland to Sweden
Germans take Sweden from Americans
1 armour moved from Sweden to Finland
4 artilleries moved from Novgorod to Karelia
3 artilleries moved from Western Ukraine to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Greater Southern Germany
3 armour moved from Western Germany to Greater Southern GermanyCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Denmark
Germans attack with 3 armour and 2 infantry
Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Novgorod to KareliaPlace Units - Germans
2 transports placed in 113 Sea Zone
3 bombers placed in Western Germany
3 artilleries placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
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Du må gerne selv springe Russerne over næste gang :)





