Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsThomas vs Morten F
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy nothing; Remaining resources: 13 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Vologda to RussiaNon Combat Move - Russians
Turn Complete - Russians
Russians collect 6 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 12 armour, 2 artilleries and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 armour moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 armour and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 transports moved from 56 Sea Zone to 37 Sea Zone
2 armour moved from Malaya to 37 Sea Zone
1 armour moved from Siam to 37 Sea Zone
1 armour moved from Siam to Shan State
1 mech_infantry moved from Siam to Shan State
4 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
3 armour moved from Tsinghai to Caucasus
2 armour moved from Novosibirsk to Vologda
1 armour moved from Novosibirsk to Samara
1 armour moved from Kansu to Samara
2 armour moved from Kansu to Kazakhstan
2 infantry and 1 mech_infantry moved from Volgograd to Tambov
3 armour moved from Kwangtung to Yunnan
3 armour moved from Hunan to Yunnan
3 armour moved from Sikang to Caucasus
3 armour moved from Szechwan to Kazakhstan
6 armour moved from Kweichow to Yunnan
6 armour and 1 mech_infantry moved from Siam to Yunnan
2 armour moved from Kiangsu to Kweichow
3 armour moved from Chahar to Kansu
2 submarines moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 bomber moved from Tsinghai to Tambov
1 bomber moved from Tsinghai to Tambov
1 bomber moved from Tsinghai to Northwest Persia
1 bomber moved from Tsinghai to Northwest Persia
2 infantry moved from Western Australia to 56 Sea ZoneCombat - Japanese
Battle in Turkey
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Turkey from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Tambov from Russians with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 18 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 18 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
Japanese attack with 2 artilleries and 2 bombers
French defend with 1 infantry
Japanese win, taking Northwest Persia from British with 1 artillery and 2 bombers remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shan State
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Vologda
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Tambov to Tsinghai
2 bombers moved from Northwest Persia to TsinghaiPlace Units - Japanese
3 armour placed in Volgograd
1 factory_minor placed in Caucasus
3 armour placed in Malaya
3 armour placed in Kwangtung
3 armour placed in Kiangsu
2 artilleries placed in ShantungTurn Complete - Japanese
Japanese collect 89 PUs; end with 91 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 factory_minor and 12 infantry; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry moved from Norway to Sweden
Americans take Sweden from Germans
3 bombers moved from Spain to 113 Sea Zone
5 infantry moved from Spain to Normandy Bordeaux
2 bombers moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Southern France
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Spain to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 armour and 2 infantry moved from Spain to Southern France
1 infantry moved from Alexandria to Egypt
7 fighters moved from Hawaiian Islands to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Southern Italy
Americans attack with 1 armour and 1 infantry
Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans captures 7PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 3 bombers and 5 infantry
Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Americans: 2 bombers and 4 infantry
Battle in Southern France
Americans attack with 1 armour, 1 bomber and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 2 destroyers and 2 transports
Americans win with 2 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 destroyers and 2 transports
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
6 fighters moved from 16 Sea Zone to Midway
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 94 Sea Zone to 97 Sea Zone
2 bombers moved from 113 Sea Zone to Norway
1 bomber moved from Normandy Bordeaux to Spain
1 bomber moved from Southern France to SpainPlace Units - Americans
3 armour placed in Spain
1 factory_minor placed in Norway
2 bombers and 8 infantry placed in Eastern United States
4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 81 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 6 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
11 armour and 2 mech_infantrys moved from Persia to Turkey
3 armour moved from Iraq to Turkey
2 armour moved from Brazil to British GuianaCombat - British
Battle in Turkey
British attack with 14 armour and 2 mech_infantrys
Japanese defend with 1 armour and 2 mech_infantrys
British win, taking Turkey from Japanese with 14 armour and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Northwest Persia from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 1 destroyer
British win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 fighter moved from 110 Sea Zone to Norway
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to SpainPlace Units - British
3 armour placed in Iraq
3 armour placed in Persia
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,3
British collect 38 PUs (5 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,4,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Italians
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
2 infantry moved from Bryansk to Western UkraineCombat - Italians
Battle in Southern Italy
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,3
Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Italians
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
2 infantry moved from Bryansk to Western UkraineCombat - Italians
Battle in Southern Italy
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,3
Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,4,2
ANZAC collect 1 PU (5 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,4,2
ANZAC collect 1 PU (5 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 destroyers, 2 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 armour moved from Greece to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from France to Western Germany
3 armour moved from Northern Italy to Western Germany
5 armour moved from France to Western Germany
3 armour moved from Novgorod to Finland
1 armour moved from Smolensk to Novgorod
4 artilleries moved from Belarus to Novgorod
3 artilleries moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Novgorod
5 artilleries moved from Northern Italy to FranceCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries, 1 bomber and 1 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber moved from Southern France to France
1 bomber moved from Normandy Bordeaux to FrancePlace Units - Germans
3 armour placed in Novgorod
2 infantry placed in France
3 destroyers and 4 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3
Germans collect 54 PUs (4 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Russians
Russians spend 15 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover Airborne_ForcesActivate Technology - Russians
Russians activating Airborne_ForcesPurchase Units - Russians
Russians buy nothing; Remaining resources: 4 PUs; 0 techTokens;Combat Move - Russians
Turn Complete - Russians
Russians collect 3 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 15 armour; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
3 armour and 3 transports moved from 37 Sea Zone to 56 Sea Zone
2 armour and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Shantung to Anhwe
1 armour moved from Kweichow to Sikang
3 armour moved from Malaya to Burma
1 armour and 1 mech_infantry moved from Shan State to Burma
14 armour moved from Yunnan to Burma
4 armour moved from Yunnan to Sikang
1 armour moved from Kweichow to Sikang
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
5 submarines moved from 81 Sea Zone to 80 Sea Zone
3 armour moved from Kansu to Kazakhstan
10 armour and 1 artillery moved from Caucasus to Turkey
5 armour moved from Kazakhstan to Russia
2 armour moved from Vologda to Russia
1 armour moved from Samara to Russia
2 infantry and 1 mech_infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
4 bombers moved from Tsinghai to Russia
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
4 bombers moved from Tsinghai to Turkey
3 bombers moved from Tsinghai to RussiaCombat - Japanese
Battle in Turkey
Japanese attack with 14 armour, 1 artillery and 4 bombers
British defend with 14 armour and 2 mech_infantrys
Japanese win, taking Turkey from British with 1 armour and 2 bombers remaining. Battle score for attacker is -14
Casualties for British: 14 armour and 2 mech_infantrys
Casualties for Japanese: 13 armour, 1 artillery and 2 bombers
Battle in Burma
Japanese attack with 18 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 18 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 11 armour, 7 bombers, 2 infantry and 1 mech_infantry
Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 12 infantry
Japanese captures 7PUs while taking Russians capital
Japanese converts factory_major into different units
Japanese win, taking Russia from Russians with 7 armour and 5 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 4 aaGuns, 3 artilleries and 12 infantry
Casualties for Japanese: 4 armour, 2 bombers, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
5 bombers moved from Russia to Kazakhstan
2 bombers moved from Turkey to Kazakhstan
3 armour and 2 infantry moved from 56 Sea Zone to Western Australia
7 bombers moved from Kazakhstan to SikangPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 armour placed in Shantung
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 93 PUs; end with 106 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 15 armour; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
3 armour and 3 transports moved from 37 Sea Zone to 56 Sea Zone
2 armour and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Shantung to Anhwe
1 armour moved from Kweichow to Sikang
3 armour moved from Malaya to Burma
1 armour and 1 mech_infantry moved from Shan State to Burma
14 armour moved from Yunnan to Burma
4 armour moved from Yunnan to Sikang
1 armour moved from Kweichow to Sikang
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
5 submarines moved from 81 Sea Zone to 80 Sea Zone
3 armour moved from Kansu to Kazakhstan
10 armour and 1 artillery moved from Caucasus to Turkey
5 armour moved from Kazakhstan to Russia
2 armour moved from Vologda to Russia
1 armour moved from Samara to Russia
2 infantry and 1 mech_infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
4 bombers moved from Tsinghai to Russia
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
1 armour moved from Caucasus to Turkey
4 bombers moved from Tsinghai to Turkey
3 bombers moved from Tsinghai to RussiaCombat - Japanese
Battle in Turkey
Japanese attack with 14 armour, 1 artillery and 4 bombers
British defend with 14 armour and 2 mech_infantrys
Japanese win, taking Turkey from British with 1 armour and 2 bombers remaining. Battle score for attacker is -14
Casualties for British: 14 armour and 2 mech_infantrys
Casualties for Japanese: 13 armour, 1 artillery and 2 bombers
Battle in Burma
Japanese attack with 18 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 18 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 11 armour, 7 bombers, 2 infantry and 1 mech_infantry
Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 12 infantry
Japanese captures 7PUs while taking Russians capital
Japanese converts factory_major into different units
Japanese win, taking Russia from Russians with 7 armour and 5 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 4 aaGuns, 3 artilleries and 12 infantry
Casualties for Japanese: 4 armour, 2 bombers, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
5 bombers moved from Russia to Kazakhstan
2 bombers moved from Turkey to Kazakhstan
3 armour and 2 infantry moved from 56 Sea Zone to Western Australia
7 bombers moved from Kazakhstan to SikangPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 armour placed in Shantung
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 93 PUs; end with 106 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 armour, 2 bombers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
4 infantry moved from Spain to Southern France
2 bombers moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Norway to Southern France
1 bomber moved from Norway to Normandy Bordeaux
2 bombers moved from Eastern United States to Normandy BordeauxCombat - Americans
Battle in Denmark
Battle in Normandy Bordeaux
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Denmark from Germans, taking Normandy Bordeaux from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 3 bombers and 4 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 bombers moved from Southern France to Spain
3 bombers moved from Normandy Bordeaux to Spain
1 infantry moved from Sweden to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 25 Sea Zone to 26 Sea Zone
6 fighters moved from Midway to Hawaiian Islands
1 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
3 armour placed in Norway
3 armour placed in Spain
2 bombers, 1 fighter and 7 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - British
UK_Pacific spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 6 armour and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour moved from Iraq to Turkey
1 armour moved from Northwest Persia to Turkey
2 armour moved from Iraq to Caucasus
2 armour moved from Persia to CaucasusCombat - British
Battle in Turkey
British attack with 2 armour
Japanese defend with 1 armour
British win, taking Turkey from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Caucasus
British attack with 4 armour
Japanese defend with 2 armour and 1 factory_minor
British win, taking Caucasus from Japanese with 3 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 1 armourNon Combat Move - British
2 fighters and 1 tactical_bomber moved from India to West India
3 aaGuns, 6 armour, 5 artilleries and 16 infantry moved from India to West India
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to SpainPlace Units - British
1 transport placed in 106 Sea Zone
3 armour placed in Persia
3 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,1,5,2,1,2,2,4,4,5,4,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,5
British collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3
Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French