@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 3 bombers and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from 92 Sea Zone to Southern France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 92 Sea Zone to 93 Sea Zone
3 armour, 1 bomber, 6 infantry and 2 mech_infantrys moved from Spain to Southern France
2 bombers moved from Eastern United States to Southern France
1 armour moved from Iraq to Caucasus
7 fighters moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Tobruk to Alexandria
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 armour
Japanese defend with 1 mech_infantry
Americans win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
Americans attack with 3 armour, 3 bombers, 2 fighters, 6 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 8 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 3 armour, 3 bombers, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Germans: 2 aaGuns and 8 artilleries
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 93 Sea Zone
3 bombers moved from Southern France to Spain
8 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
7 fighters moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
3 armour placed in Spain
3 bombers and 7 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 3 bombers and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from 92 Sea Zone to Southern France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 92 Sea Zone to 93 Sea Zone
3 armour, 1 bomber, 6 infantry and 2 mech_infantrys moved from Spain to Southern France
2 bombers moved from Eastern United States to Southern France
1 armour moved from Iraq to Caucasus
7 fighters moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Tobruk to Alexandria
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 armour
Japanese defend with 1 mech_infantry
Americans win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
Americans attack with 3 armour, 3 bombers, 2 fighters, 6 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 8 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 3 armour, 3 bombers, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Germans: 2 aaGuns and 8 artilleries
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 93 Sea Zone
3 bombers moved from Southern France to Spain
8 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
7 fighters moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
3 armour placed in Spain
3 bombers and 7 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
10 armour moved from Turkey to Volgograd
1 battleship moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in Volgograd
British attack with 10 armour
Germans defend with 3 armour, 1 factory_minor and 1 infantry
British win, taking Volgograd from Germans with 9 armour remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour and 1 infantry
Casualties for British: 1 armour
Battle in Burma
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in 110 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
British attack with 1 battleship
Italians defend with 1 destroyer
British win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Burma to India
3 armour moved from Persia to West India
3 armour moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Chile to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
2 armour moved from Chile to Argentina
2 armour moved from Argentina to Brazil
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
2 destroyers placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1,2,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,1,1,1,2,4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5,3
British collect 38 PUs (8 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 cruiser and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 submarine
British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 14
Casualties for Italians: 1 submarine
Casualties for British: 1 battleship
Non Combat Move - Italians
1 bomber moved from 94 Sea Zone to Northern Italy
2 aaGuns and 1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 3 PUs;
Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,5,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,5,1
ANZAC collect 1 PU (5 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 aaGuns, 7 armour, 3 artilleries and 2 destroyers; Remaining resources: 3 PUs;
Combat Move - Germans
3 artilleries moved from France to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 armour moved from Western Germany to Southern France
2 bombers moved from Ukraine to Southern France
1 armour moved from France to Southern France
2 artilleries and 1 infantry moved from Northern Italy to Southern France
4 artilleries moved from Greater Southern Germany to Northern Italy
12 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
3 armour moved from Romania to Northern Italy
3 armour moved from Bryansk to Eastern Poland
Combat - Germans
Battle in Southern France
Germans attack with 3 armour, 5 artilleries, 2 bombers and 4 infantry
Americans defend with 3 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Germans win, taking Southern France from Americans with 3 armour, 4 artilleries and 2 bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Americans: 3 armour, 4 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Southern France to Northern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
3 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Ukraine to Romania
Place Units - Germans
3 aaGuns placed in France
3 artilleries placed in Normandy Bordeaux
7 armour placed in Western Germany
2 destroyers placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,5,5,6,5,5,6,2,3,5
Germans collect 60 PUs (3 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 aaGuns, 7 armour, 3 artilleries and 2 destroyers; Remaining resources: 3 PUs;
Combat Move - Germans
3 artilleries moved from France to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 armour moved from Western Germany to Southern France
2 bombers moved from Ukraine to Southern France
1 armour moved from France to Southern France
2 artilleries and 1 infantry moved from Northern Italy to Southern France
4 artilleries moved from Greater Southern Germany to Northern Italy
12 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
3 armour moved from Romania to Northern Italy
3 armour moved from Bryansk to Eastern Poland
Combat - Germans
Battle in Southern France
Germans attack with 3 armour, 5 artilleries, 2 bombers and 4 infantry
Americans defend with 3 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Germans win, taking Southern France from Americans with 3 armour, 4 artilleries and 2 bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Americans: 3 armour, 4 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Southern France to Northern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
3 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Ukraine to Romania
Place Units - Germans
3 aaGuns placed in France
3 artilleries placed in Normandy Bordeaux
7 armour placed in Western Germany
2 destroyers placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,5,5,6,5,5,6,2,3,5
Germans collect 60 PUs (3 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Smolensk
1 armour moved from Russia to Volgograd
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Americans
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 93 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
3 armour, 3 bombers and 5 infantry moved from Spain to Southern France
3 bombers moved from Eastern United States to Southern France
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 destroyers moved from 25 Sea Zone to 26 Sea Zone
7 fighters moved from Midway to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in Norway
Battle in Southern France
Americans attack with 3 armour, 6 bombers and 5 infantry
Germans defend with 2 aaGuns, 3 armour, 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Norway from Germans, taking Southern France from Germans with 1 armour and 5 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 2 aaGuns, 3 armour, 7 artilleries and 2 infantry
Casualties for Americans: 2 armour, 1 bomber and 5 infantry
Battle in Southern Italy
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans captures 9PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 cruiser
Americans win with 2 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
5 bombers moved from Southern France to Spain
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
3 armour placed in Spain
2 bombers and 8 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 6 armour; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 destroyers moved from 109 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Iraq to Turkey
Combat - British
Battle in 119 Sea Zone
British attack with 2 destroyers
Germans defend with 2 submarines
British win, taking 119 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 113 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 2 destroyers
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 destroyers
Casualties for British: 1 tactical_bomber
Non Combat Move - British
1 fighter moved from 113 Sea Zone to Norway
3 armour moved from West India to Persia
3 armour moved from Eastern Persia to Persia
3 mech_infantrys moved from Iraq to Persia
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3,1
British collect 44 PUs (2 lost to blockades); end with 51 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,2,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
Turn Complete - Italians
Italians collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 4 PUs;
Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3,4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,3,1
ANZAC collect 1 PU (5 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 4 PUs;
Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3,4,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,3,1
ANZAC collect 1 PU (5 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 destroyers, 7 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Southern France
2 bombers moved from Northern Italy to Southern France
3 armour moved from Eastern Poland to Novgorod
4 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Bryansk to Smolensk
2 armour moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Smolensk
1 armour moved from Romania to Greece
Germans take Greece from British
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
Combat - Germans
Battle in Smolensk
Germans attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
5 armour moved from Western Germany to France
2 aaGuns moved from France to Northern Italy
2 bombers moved from Southern France to Northern Italy
1 fighter moved from Smolensk to Ukraine
Place Units - Germans
3 destroyers and 2 transports placed in 113 Sea Zone
2 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Normandy Bordeaux
2 armour placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 63 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 destroyers, 7 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Southern France
2 bombers moved from Northern Italy to Southern France
3 armour moved from Eastern Poland to Novgorod
4 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Bryansk to Smolensk
2 armour moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Smolensk
1 armour moved from Romania to Greece
Germans take Greece from British
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
Combat - Germans
Battle in Smolensk
Germans attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
5 armour moved from Western Germany to France
2 aaGuns moved from France to Northern Italy
2 bombers moved from Southern France to Northern Italy
1 fighter moved from Smolensk to Ukraine
Place Units - Germans
3 destroyers and 2 transports placed in 113 Sea Zone
2 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Normandy Bordeaux
2 armour placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 63 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 destroyers, 7 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Southern France
2 bombers moved from Northern Italy to Southern France
3 armour moved from Eastern Poland to Novgorod
4 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Bryansk to Smolensk
2 armour moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Smolensk
1 armour moved from Romania to Greece
Germans take Greece from British
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
Combat - Germans
Battle in Smolensk
Germans attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
5 armour moved from Western Germany to France
2 aaGuns moved from France to Northern Italy
2 bombers moved from Southern France to Northern Italy
1 fighter moved from Smolensk to Ukraine
Place Units - Germans
3 destroyers and 2 transports placed in 113 Sea Zone
2 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Normandy Bordeaux
2 armour placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 63 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode