TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 40 PUs;
British buy 6 armour; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Burma to Siam
UK_Pacific take Siam from Japanese
3 infantry moved from India to Burma
1 artillery and 1 mech_infantry moved from Caucasus to Volgograd
11 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
1 armour and 4 infantry moved from Brazil to Venezuela
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
3 armour and 3 mech_infantrys moved from Iraq to Caucasus
5 armour moved from Persia to Caucasus
1 battleship moved from 91 Sea Zone to 110 Sea Zone
15 infantry and 1 mech_infantry moved from United Kingdom to Scotland
Combat - British
Battle in Scotland
British attack with 15 infantry and 1 mech_infantry
Germans defend with 1 airfield and 6 infantry
British win, taking Scotland from Germans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for British: 6 infantry
Battle in 110 Sea Zone
British attack with 1 battleship
Germans defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Venezuela
British attack with 1 armour, 1 artillery and 5 infantry
Neutral_True defend with 2 infantry
British win, taking Venezuela from Neutral_True with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Volgograd
British attack with 1 artillery and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 11 armour and 3 mech_infantrys
Japanese defend with 1 armour
British win, taking Kazakhstan from Japanese with 11 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 38 PUs (3 lost to blockades); end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,5
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 infantry