@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 4 infantry and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
2 fighters moved from Egypt to Kenya
1 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from India to Yunnan
4 infantry moved from Burma to Yunnan
Combat - British
Battle in Kenya
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits
2 infantry owned by the British, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Tanganyika Territory
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
retreated to Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
1 armour moved from Eastern Persia to India
1 battleship, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from Kenya to Egypt
1 bomber moved from Tanganyika Territory to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
Place Units - British
2 infantry placed in Quebec
1 artillery and 2 infantry placed in Egypt
2 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter and 3 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
2 infantry moved from Norway to Finland
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
7 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Western Germany to Poland
3 armour moved from Romania to Poland
2 bombers moved from Romania to Western Germany
4 tactical_bombers moved from Romania to Western Germany
4 infantry moved from Bulgaria to Romania
2 artilleries and 9 infantry moved from Germany to Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
3 fighters and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Caucasus to Kansu
2 fighters moved from Russia to Kansu
6 infantry moved from Timguska to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 3 fighters and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 3 fighters and 6 infantry in Kansu, round 2 : 4/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits
1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 3 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Iraq
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Iraq to Egypt
3 fighters moved from Kansu to Timguska
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 aaGun and 5 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 10 PUs;
Combat Move - Japanese
2 armour moved from Kwangtung to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
6 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Hainan to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Guam
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Shensi from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 6 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
3 armour moved from Kiangsu to Kweichow
4 infantry moved from Chahar to Suiyuyan
1 bomber moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Hainan
6 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
Place Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in Kiangsu
3 armour placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 10 PUs;
Combat Move - Japanese
2 armour moved from Kwangtung to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
6 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Hainan to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Guam
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Shensi from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 6 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
3 armour moved from Kiangsu to Kweichow
4 infantry moved from Chahar to Suiyuyan
1 bomber moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Hainan
6 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
Place Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in Kiangsu
3 armour placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
1 fighter moved from Queensland to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
Place Units - Americans
2 submarines placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
9 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Belgian Congo
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 submarine placed in 81 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Dutch New Guinea to 56 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 56 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Western Australia
1 infantry moved from Burma to India
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Kom til at klikke forbi min post mulighed i slutningen af france tur. Saa savegamet er lige i starten af den tyske.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 13 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
12 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Karelia
1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
9 armour, 6 artilleries, 34 infantry and 4 mech_infantrys moved from Poland to Baltic States
2 bombers moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 9 armour, 6 artilleries, 34 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 9 armour, 6 artilleries, 32 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 bombers moved from 125 Sea Zone to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 artilleries and 9 infantry moved from Romania to Slovakia Hungary
6 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Kom til at klikke forbi min post mulighed i slutningen af france tur. Saa savegamet er lige i starten af den tyske.
Du er tilgivet :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Kansu to Suiyuyan
3 fighters moved from Timguska to Suiyuyan
Combat - Russians
Battle in Suiyuyan
Russians attack with 3 fighters and 4 infantry
Japanese defend with 4 infantry
Russians roll dice for 3 fighters and 4 infantry in Suiyuyan, round 2 : 3/7 hits
Japanese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Suiyuyan
Russians roll dice for 3 fighters and 2 infantry in Suiyuyan, round 3 : 3/5 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Russians
3 fighters moved from Suiyuyan to Novosibirsk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
3 aaGuns, 1 armour, 6 artilleries, 28 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Iraq to Egypt
Place Units - Russians
3 infantry placed in Ukraine
2 fighters and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 carriers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
3 armour moved from Kweichow to Suiyuyan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from Kweichow to Suiyuyan
1 artillery and 2 infantry moved from Malaya to Shan State
1 bomber moved from Hainan to Shan State
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to 6 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 tactical_bombers moved from Kweichow to Suiyuyan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 3 armour, 1 bomber and 3 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
3 armour moved from Kiangsu to Kwangtung
2 armour moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 bomber and 3 tactical_bombers moved from Suiyuyan to Kweichow
3 fighters moved from Kweichow to Kiangsu
3 fighters moved from Kweichow to Kwangtung
1 bomber moved from Shan State to Malaya
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 armour placed in Kiangsu
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs