The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Morten(Axis) versus Tue
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 9 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Normandy Bordeaux to 105 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 105 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern France to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Gibraltar
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 armour, 1 harbour and 5 infantry
Germans win, taking Gibraltar from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 aaGun, 1 armour and 5 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 artillery and 4 infantry moved from Germany to Poland
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from 105 Sea Zone to Western Germany
1 fighter and 3 tactical_bombers moved from Southern France to Southern Italy
1 submarine moved from 93 Sea Zone to 98 Sea ZonePlace Units - Germans
1 battleship, 1 destroyer and 1 transport placed in 93 Sea Zone
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 44 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
5 infantry moved from Kansu to Tsinghai
3 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Volgograd to Tsinghai
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Western Ukraine to Caucasus
5 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
6 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to KoreaCombat - Russians
Battle in Karelia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour and 5 infantry
Japanese defend with 2 artilleries
Russians win, taking Tsinghai from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Sikang
Russians attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Karelia to NovgorodPlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Russia
1 armour placed in Volgograd
2 infantry placed in Volgograd
Russians undo move 5.
1 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kiangsi to 20 Sea Zone
1 battleship, 1 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 bombers, 6 fighters and 4 tactical_bombers moved from Kweichow to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 6 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 3 destroyers, 1 submarine and 3 transports
ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
3 armour moved from Kiangsu to Hunan
2 bombers, 6 fighters and 4 tactical_bombers moved from Yunnan to KwangtungPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,3
Japanese collect 43 PUs (6 lost to blockades); end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 aaGuns, 2 bombers, 1 destroyer, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 fighters moved from Western United States to Eastern United States
1 armour and 1 infantry moved from Marianas to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 22 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 bomber moved from Korea to Kiangsu
1 mech_infantry moved from Central America to Southeast Mexico
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Battle in Celebes
Battle in Philippines
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 3 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 aaGuns, 2 bombers, 1 destroyer, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 fighters moved from Western United States to Eastern United States
1 armour and 1 infantry moved from Marianas to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 22 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 bomber moved from Korea to Kiangsu
1 mech_infantry moved from Central America to Southeast Mexico
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Battle in Celebes
Battle in Philippines
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 3 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports -
Ubåden, alle carriers helt døde, et hit på det ikke skadede battleship og en destroeyer. Det skulle være 9 hits.
Fra nu af kan du bare lade computeren valg gælde(altså i den her kamp)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 aaGuns, 2 bombers, 1 destroyer, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 fighters moved from Western United States to Eastern United States
1 armour and 1 infantry moved from Marianas to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 22 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 bomber moved from Korea to Kiangsu
1 mech_infantry moved from Central America to Southeast Mexico
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Battle in Celebes
Battle in Philippines
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 3 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 3 battleships owned by the Americans
2 battleships owned by the Americans, 1 carrier owned by the Americans and 1 destroyer owned by the Americans retreated to 55 Sea Zone
Japanese win, taking Iwo Jima from Japanese, taking Celebes from Japanese, taking Philippines from Japanese with 1 battleship and 3 transports remaining. Battle score for attacker is 79
Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
Casualties for Japanese: 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 1 submarine and 3 tactical_bombersNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Kiangsu to Korea
2 fighters moved from Korea to 33 Sea Zone
1 aaGun moved from British Columbia to Alberta Saskatchewan Manitoba
1 aaGun moved from Ontario to Alberta Saskatchewan Manitoba
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Central United States
1 mech_infantry moved from Central America to Southeast MexicoPlace Units - Americans
1 aaGun placed in Eastern United States
1 aaGun placed in Central United States
1 bomber placed in Western United States
1 fighter and 2 infantry placed in Eastern United States
3 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in Central United States
1 bomber and 1 infantry placed in KoreaTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 106 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Tobruk to Libya
2 bombers moved from Egypt to Libya
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 artillery and 3 infantry moved from India to Burma
2 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from Nigeria to Egypt
1 infantry moved from Malaya to Shan StateCombat - British
Battle in Libya
British attack with 2 bombers and 3 infantry
Italians defend with 2 fighters and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -20
Casualties for British: 2 bombers and 3 infantry
Casualties for Italians: 1 fighter and 1 infantry
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
1 tactical_bomber placed in Egypt
1 destroyer placed in 81 Sea Zone
1 infantry placed in Egypt
1 submarine placed in 80 Sea Zone
1 infantry placed in Quebec
2 infantry placed in United Kingdom
British undo move 4.
British undo move 3.
1 submarine placed in 81 Sea Zone
1 infantry placed in Quebec
British undo move 6.
1 infantry placed in United Kingdom
British undo move 6.
1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,4
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Libya to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from France to Southern Italy
2 artilleries, 1 infantry and 1 mech_infantry moved from Morocco to AlgeriaPlace Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 6 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from South Australia to New South WalesCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 battleship and 3 transports
ANZAC win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 41
Casualties for Japanese: 1 battleship and 3 transportsNon Combat Move - ANZAC
1 fighter moved from South Australia to Western AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 battleship, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to BrazilCombat - Germans
Battle in Brazil
Battle in Trans-Jordan
Battle in 125 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 submarine -
Jeg skal vide om den russiske ubåd submerger
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selvfølgelig gør den det
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Man ved jo aldrig helt med dig, du kan jo godt være lidt agresiv ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 battleship, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to BrazilCombat - Germans
Battle in Brazil
Battle in Trans-Jordan
Battle in 125 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 submarine
1 submarine owned by the Russians SubmergedNon Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern France to Southern Italy
1 artillery and 3 infantry moved from France to Southern FrancePlace Units - Germans
1 battleship and 2 transports placed in 93 Sea Zone
2 artilleries and 1 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Northwest Persia to Iraq
2 armour, 1 bomber and 1 mech_infantry moved from Caucasus to Iraq
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 submarine moved from 125 Sea Zone to 111 Sea ZoneCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Iraq to Egypt
1 armour moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Caucasus
5 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 armour moved from Tsinghai to Shensi
1 mech_infantry moved from Sikang to Yunnan
4 infantry moved from Korea to Manchuria
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 artillery and 5 infantry moved from Russia to Bryansk
1 submarine moved from 111 Sea Zone to 125 Sea ZonePlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
8 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Kwangtung to 35 Sea Zone
1 bomber moved from Kwangtung to 17 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Japan
1 bomber moved from 17 Sea Zone to Japan
6 fighters and 4 tactical_bombers moved from Kwangtung to Japan
3 armour moved from Hunan to Kwangtung
3 armour moved from Kiangsu to KwangtungPlace Units - Japanese
1 bomber and 9 infantry placed in Japan
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3,2,6,6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Japanese collect 27 PUs (8 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 techTokens; 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 1 carrier and 1 destroyer moved from 55 Sea Zone to 43 Sea Zone
Americans take 43 Sea Zone from Japanese
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java
1 carrier moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 mech_infantry moved from Jehol to Kiangsu
Chinese take Kiangsu from Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 mech_infantry moved from Southeast Mexico to Central United States
1 mech_infantry moved from Southeast Mexico to Central United States
1 bomber moved from Western United States to KoreaCombat - Americans
Battle in Borneo
Battle in Java
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
2 fighters moved from 33 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 battleship, 2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone
1 infantry placed in KoreaTurn Complete - Americans
Americans collect 63 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs





