That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
Du skal vælge om du Scrambler Filipinerne
det skal den…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Yunnan to Kwangtung
3 armour moved from Kiangsu to Kwangtung
1 artillery and 2 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Suiyuyan to Shensi
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 bombers moved from Kwangsi to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 41 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
5 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
Combat - Japanese
ANZAC scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 1 carrier and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 2 cruisers and 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Britain
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
British defend with 1 destroyer
Japanese win, taking New Britain from ANZAC, taking 43 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Kwangtung
Japanese attack with 4 armour, 5 fighters and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 3 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship and 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers and 1 destroyer
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 fighter could not land in 44 Sea Zone and was removed
5 fighters and 2 tactical_bombers moved from Kwangtung to Hopei
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
4 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from Yunnan to French Indo China
1 fighter moved from 20 Sea Zone to Kiangsu
1 tactical_bomber moved from 21 Sea Zone to Kiangsu
1 tactical_bomber moved from 45 Sea Zone to Paulau Island
2 bombers moved from Philippines to Kiangsi
Place Units - Japanese
1 armour and 9 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 1 transport; Remaining resources: 0 techTokens; 4 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 armour moved from Eastern United States to Western United States
1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Eastern United States
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 47 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 47 Sea Zone to New Britain
1 battleship, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 transport
Americans win with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in New Britain
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Korea from Japanese, taking New Britain from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 9 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
7 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Malta to Anglo Egyptian Sudan
3 fighters moved from Malta to Gibraltar
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 bombers moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
4 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
Place Units - British
1 factory_minor placed in Egypt
2 destroyers placed in 106 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,2,2,4,4,6,1,1
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 8 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;
Combat Move - Italians
2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber moved from Southern Italy to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
2 fighters moved from Southern France to Southern Italy
3 armour, 3 artilleries and 5 infantry moved from Yugoslavia to Romania
1 infantry moved from Tunisia to Libya
Turn Complete - Italians
Italians collect 12 PUs; end with 27 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to South Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
2 fighters moved from Western Germany to 105 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
3 armour moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
6 infantry moved from Germany to Poland
5 armour moved from Western Germany to Poland
4 infantry moved from Western Germany to Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 105 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern France
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
13 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 infantry moved from Samara to Kazakhstan
6 infantry moved from Timguska to Kansu
12 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 1 aaGun and 6 infantry
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 aaGun and 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 aaGun moved from Novgorod to Belarus
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 carriers moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
3 armour moved from Kwangtung to Yunnan
1 artillery and 5 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
3 artilleries and 6 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter moved from Kiangsu to 6 Sea Zone
2 bombers moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Hopei to Yunnan
4 fighters and 2 tactical_bombers moved from Hopei to Tsinghai
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Tsinghai
Japanese attack with 3 artilleries, 4 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win, taking Tsinghai from Chinese with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Guam
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 9 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 4 infantry
Casualties for British: 2 aaGuns, 1 artillery and 9 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Paulau Island to 44 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 transports moved from 36 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Kiangsu
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 techTokens; 13 PUs;
Combat Move - Americans
1 fighter moved from 47 Sea Zone to 21 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Britain to 47 Sea Zone
1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from 22 Sea Zone to Marianas
2 battleships moved from 47 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Marianas
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to 22 Sea Zone
1 carrier moved from 47 Sea Zone to 22 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to Korea
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 47 Sea Zone to 22 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Korea
1 submarine moved from 47 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 22 Sea Zone
1 aaGun moved from Eastern United States to Ontario
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
1 factory_minor placed in Korea
2 fighters placed in Western United States
1 battleship and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 41 Sea Zone
7 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to Persia
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 armour, 2 bombers and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to Nigeria
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Yunnan
British attack with 1 fighter, 7 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 4 infantry
Casualties for Japanese: 3 armour, 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
8 infantry moved from India to Burma
1 fighter moved from 41 Sea Zone to India
Place Units - British
1 destroyer placed in 98 Sea Zone
2 submarines placed in 81 Sea Zone
1 submarine placed in 106 Sea Zone
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
3 armour, 3 artilleries and 4 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 bomber moved from Southern France to 104 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Slovakia Hungary
Italians attack with 3 armour, 3 artilleries and 5 infantry
Russians defend with 1 mech_infantry
Italians win, taking Slovakia Hungary from Russians with 3 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
French defend with 3 infantry
Italians win, taking Morocco from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 104 Sea Zone to France
2 fighters moved from 98 Sea Zone to Libya
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from New South Wales to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from New South Wales to South Australia
Place Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 9 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Normandy Bordeaux to 105 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 105 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern France to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Gibraltar
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 armour, 1 harbour and 5 infantry
Germans win, taking Gibraltar from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 aaGun, 1 armour and 5 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 artillery and 4 infantry moved from Germany to Poland
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from 105 Sea Zone to Western Germany
1 fighter and 3 tactical_bombers moved from Southern France to Southern Italy
1 submarine moved from 93 Sea Zone to 98 Sea Zone
Place Units - Germans
1 battleship, 1 destroyer and 1 transport placed in 93 Sea Zone
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 44 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
5 infantry moved from Kansu to Tsinghai
3 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Volgograd to Tsinghai
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Western Ukraine to Caucasus
5 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
6 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Karelia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour and 5 infantry
Japanese defend with 2 artilleries
Russians win, taking Tsinghai from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Sikang
Russians attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Russia
1 armour placed in Volgograd
2 infantry placed in Volgograd
Russians undo move 5.
1 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs