• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from United Kingdom to French West Africa

    Non Combat Move - French
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 93 Sea Zone to 98 Sea Zone
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Trans-Jordan
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 artillery and 1 mech_infantry
                    Germans win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from France to Northern Italy
                3 infantry moved from Western Germany to Northern Italy
                1 artillery and 2 infantry moved from Germany to Poland

    Place Units - Germans
                1 infantry placed in France
                1 bomber and 4 infantry placed in Western Germany
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Manchuria to Korea
                1 infantry moved from Shantung to Kiangsu
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour moved from Northwest Persia to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan
                2 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Szechwan to Kweichow
                1 armour and 6 infantry moved from Shensi to Kweichow
                1 infantry moved from Kweichow to Anhwe
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Karelia to Novgorod
                1 artillery and 5 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Volgograd to Caucasus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Trans-Jordan
                    Russians attack with 3 armour, 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Trans-Jordan from Germans with 3 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 3 infantry

    Non Combat Move - Russians
                1 bomber moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                8 infantry placed in Russia
                Russians undo move 3.
                3 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • suben i z125 submerger…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 bombers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese

    Place Units - Japanese
                2 bombers and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5,3,4,2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,5,3,2
                Japanese collect 4 PUs (15 lost to blockades); end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                3 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Central United States to Central America
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                2 battleships, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kiangsu to Jehol

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco
                Battle in French Indo China
                Battle in Hainan

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Eastern United States
                2 bombers placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Korea

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                8 infantry moved from Anhwe to Hunan

    Place Units - Chinese
                5 artilleries and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber; Remaining resources: 3 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 86 Sea Zone to 85 Sea Zone
                1 fighter and 1 tactical_bomber moved from French West Africa to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from India to West India

    Combat - British

    Non Combat Move - British
                1 infantry moved from Hunan to Kiangsi
                1 aaGun, 1 artillery, 1 fighter and 11 infantry moved from Yunnan to Hunan
                3 infantry moved from Burma to Yunnan

    Place Units - British
                2 infantry placed in Egypt
                1 transport placed in 106 Sea Zone
                3 submarines placed in 80 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,2,3,1,1,4,2,3,2
                British collect 27 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 bomber


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Gibraltar
                4 infantry moved from Southern Italy to 97 Sea Zone
                1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 97 Sea Zone from British
                4 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser, 2 destroyers and 2 transports
                    British defend with 1 destroyer
                    Italians win with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Gibraltar
                    Italians attack with 2 bombers and 4 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Gibraltar from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Gibraltar to Southern France
                2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                3 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 41 Sea Zone to Sumatra
                1 fighter moved from Java to Sumatra
                1 bomber moved from New South Wales to Philippines
                1 fighter moved from New South Wales to 33 Sea Zone

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery, 3 fighters and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    ANZAC win, taking Sumatra from Japanese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to Malaya
                2 fighters moved from Sumatra to 41 Sea Zone

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from French West Africa to Egypt

    Non Combat Move - French

    Turn Complete - French


  • suben i z125 submerger

    hvis du angriber Egypt skal de russiske styrker dø som de næstsidste før de engelske fightere…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Morocco

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Morocco
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Morocco to Southern France
                1 bomber moved from Western Germany to Southern France
                2 battleships, 1 cruiser, 1 destroyer, 3 submarines and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Germans
                2 destroyers and 3 submarines placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in Southern France
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,3
                Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                3 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Northwest Persia to Iraq
                3 infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Volgograd to Caucasus
                2 artilleries and 9 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Karelia
                5 infantry moved from Bryansk to Belarus
                5 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Western Ukraine
                1 armour and 7 infantry moved from Kweichow to Hunan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Egypt to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                2 armour and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia
                Russians undo move 3.
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 aaGun; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Place Units - Japanese
                1 aaGun placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,2,2,5
                Japanese collect 1 PU (12 lost to blockades); end with 1 PU total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 carrier and 1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 battleship moved from 33 Sea Zone to 34 Sea Zone
                1 carrier moved from 36 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                2 bombers moved from Eastern United States to Brazil
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 battleship, 2 carriers and 2 destroyers moved from 91 Sea Zone to 86 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Brazil
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Brazil from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Gibraltar
                    Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Paulau Island

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Gibraltar to 86 Sea Zone
                1 bomber moved from Brazil to French Guiana
                1 bomber moved from Brazil to Suriname
                1 artillery, 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 mech_infantry moved from Jehol to Korea

    Place Units - Americans
                1 battleship, 1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 68 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 artilleries and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 artilleries and 10 infantry moved from Hunan to Kwangsi

    Place Units - Chinese
                6 artilleries and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber; Remaining resources: 6 PUs;

    Combat Move - British
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                3 submarines moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from Trans-Jordan to Egypt
                2 armour moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Eastern Persia to Iraq
                2 infantry moved from West India to Eastern Persia
                1 bomber moved from India to Egypt
                1 infantry moved from Siam to Shan State
                3 infantry moved from Yunnan to Burma
                1 submarine moved from 81 Sea Zone to 99 Sea Zone

    Combat - British

    Non Combat Move - British
                1 aaGun, 1 artillery, 1 fighter and 11 infantry moved from Hunan to Kwangsi
                1 submarine moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 airfield placed in Egypt
                1 transport placed in 81 Sea Zone
                1 destroyer placed in 81 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 bomber


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to 91 Sea Zone
                2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
                2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern France to Gibraltar

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 2 transports
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 bomber and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 3 infantry
                    Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                1 bomber moved from Gibraltar to Southern France

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
                2 fighters moved from 41 Sea Zone to 80 Sea Zone
                2 fighters moved from 80 Sea Zone to Iraq
                1 fighter moved from Malaya to 41 Sea Zone
                1 bomber moved from Philippines to Guam
                1 fighter moved from 34 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam
                    ANZAC attack with 1 bomber and 1 fighter
                    Japanese defend with 1 airfield and 1 infantry
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for ANZAC: 1 bomber
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Guam to 34 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 41 Sea Zone to 79 Sea Zone
                1 artillery and 3 infantry moved from 79 Sea Zone to West India
                2 bombers moved from New South Wales to Shan State

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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