@The_Good_Captain Wow you guys finished quick! Thanks for the kind words! The mine thing is actually working right now, the only thing is that I had to disable territory names so that the ones for the mine territories wouldn’t overlap. But now the ones for the regular territories are not showing so I need to make custom territory names just for those territories, which is annoying graphical task. I don’t know how long this will take. I could upload what I have currently and call it version 1.6A so that you can start recording with the split border territories (but without any territory names, but if you mention in the video that these are under way that is probably fine).
Morten(Axis) versus Tue
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from French West Africa to EgyptNon Combat Move - French
Turn Complete - French
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suben i z125 submerger
hvis du angriber Egypt skal de russiske styrker dø som de næstsidste før de engelske fightere…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to MoroccoCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Morocco
Germans attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 2 infantry
Germans win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 bomber moved from Morocco to Southern France
1 bomber moved from Western Germany to Southern France
2 battleships, 1 cruiser, 1 destroyer, 3 submarines and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Germans
2 destroyers and 3 submarines placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Southern France
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,3
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
3 armour moved from Trans-Jordan to Egypt
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Caucasus
2 artilleries and 9 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
5 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Western Ukraine
1 armour and 7 infantry moved from Kweichow to Hunan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Novgorod to Belarus
1 bomber moved from Egypt to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Place Units - Russians
2 armour and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Place Units - Japanese
1 aaGun placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,2,2,5
Japanese collect 1 PU (12 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 carrier and 1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
2 bombers moved from Eastern United States to Brazil
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 battleship, 2 carriers and 2 destroyers moved from 91 Sea Zone to 86 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Brazil
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 artillery
Americans win, taking Brazil from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Paulau IslandNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Gibraltar to 86 Sea Zone
1 bomber moved from Brazil to French Guiana
1 bomber moved from Brazil to Suriname
1 artillery, 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from Jehol to KoreaPlace Units - Americans
1 battleship, 1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 artilleries and 10 infantry moved from Hunan to KwangsiPlace Units - Chinese
6 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 6 PUs;Combat Move - British
1 submarine moved from 81 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 submarines moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
2 armour moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Iraq
2 infantry moved from West India to Eastern Persia
1 bomber moved from India to Egypt
1 infantry moved from Siam to Shan State
3 infantry moved from Yunnan to Burma
1 submarine moved from 81 Sea Zone to 99 Sea ZoneCombat - British
Non Combat Move - British
1 aaGun, 1 artillery, 1 fighter and 11 infantry moved from Hunan to Kwangsi
1 submarine moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
1 airfield placed in Egypt
1 transport placed in 81 Sea Zone
1 destroyer placed in 81 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 21 PUs total
Some Units in India change ownership: 1 bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to 91 Sea Zone
2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to GibraltarCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 3 infantry
Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
2 destroyers placed in 95 Sea Zone
2 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
2 fighters moved from 41 Sea Zone to 80 Sea Zone
2 fighters moved from 80 Sea Zone to Iraq
1 fighter moved from Malaya to 41 Sea Zone
1 bomber moved from Philippines to Guam
1 fighter moved from 34 Sea Zone to GuamCombat - ANZAC
Battle in Guam
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 airfield and 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Guam to 34 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
2 bombers moved from New South Wales to Shan StatePlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 125 Sea Zone to 119 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 bomber moved from Southern France to Baltic States
1 bomber moved from Southern France to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Malta
Germans attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in 125 Sea Zone
Germans attack with 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Finland
1 bomber moved from Eastern Poland to Poland
1 bomber moved from Baltic States to Poland
1 artillery moved from Southern France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
3 aaGuns and 11 infantry moved from Germany to PolandPlace Units - Germans
1 artillery, 3 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 12 infantry moved from Karelia to Finland
2 armour moved from Novgorod to Finland
3 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Egypt to Tobruk
1 fighter moved from Novgorod to Finland
1 artillery moved from Western Ukraine to Eastern Poland
1 armour, 8 infantry and 1 mech_infantry moved from Hunan to KiangsiCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 12 infantry and 1 tactical_bomber
Germans defend with 2 fighters, 12 infantry and 1 tactical_bomber
Russians win, taking Finland from Germans with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 2 fighters, 12 infantry and 1 tactical_bomber
Casualties for Russians: 11 infantryNon Combat Move - Russians
1 bomber moved from Finland to Novgorod
2 fighters moved from Finland to Novgorod
1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Northwest Persia to Iraq
3 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 armour and 1 artillery placed in Novgorod
4 infantry placed in Russia
Russians undo move 4.
Russians undo move 3.
2 armour and 1 infantry placed in Novgorod
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,5,5,5
Japanese collect 8 PUs (5 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from French Guiana to Morocco
1 bomber moved from Suriname to Morocco
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to OkinawaCombat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Morocco from Germans with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Gibraltar
Americans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 harbour
Americans win, taking Gibraltar from Italians with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Okinawa
Battle in Marshall IslandsNon Combat Move - Americans
4 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
2 fighters moved from Korea to 20 Sea Zone
3 bombers moved from Korea to Kiangsi
1 tactical_bomber moved from Korea to Midway
1 fighter moved from Korea to 20 Sea Zone
1 aaGun moved from Central United States to Alberta Saskatchewan Manitoba
2 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to French Guiana
1 bomber moved from Morocco to SurinamePlace Units - Americans
1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 aaGun placed in Central United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
11 artilleries and 11 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 11 artilleries and 11 infantry
Japanese defend with 9 armour, 1 factory_minor, 1 harbour and 3 infantry
Chinese win, taking Kwangtung from Japanese with 10 artilleries remaining. Battle score for attacker is 26
Casualties for Chinese: 1 artillery and 11 infantry
Casualties for Japanese: 9 armour and 3 infantryNon Combat Move - Chinese
Place Units - Chinese
4 artilleries and 5 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 bomber, 5 fighters and 3 tactical_bombers moved from Egypt to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 armour and 3 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Eastern Persia to Persia
1 artillery and 3 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to India
9 infantry moved from Kwangsi to Yunnan
3 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 bomber moved from India to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Battle in Greece
Battle in 96 Sea Zone
British attack with 1 bomber, 5 fighters, 3 submarines and 3 tactical_bombers
Germans defend with 2 battleships, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Germans
British win, taking Greece from Germans with 1 bomber, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 2 battleships, 1 destroyer and 2 transports
Casualties for British: 2 submarinesNon Combat Move - British
1 bomber, 5 fighters and 3 tactical_bombers moved from 96 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 aaGun moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 destroyer placed in 81 Sea Zone
British undo move 1.
1 destroyer and 2 submarines placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
1 artillery placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4,2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,1
British collect 24 PUs (8 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 bomber placed in India
1 transport placed in 20 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in 20 Sea Zone change ownership: 1 transport





