@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
15L G40 Majikforce (ALLIES +18) vs GeneralSvend-Sved (AXIS)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
3 tactical_bombers moved from Western Ukraine to Belarus
20 armour, 9 artilleries, 12 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
8 armour moved from Eastern Poland to Ukraine
7 artilleries moved from Eastern Poland to Bessarabia
2 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 bombers moved from Eastern Poland to 110 Sea Zone
1 infantry moved from Western Germany to Holland Belgium -
I assume u dont want to scramble in english channel!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
3 tactical_bombers moved from Western Ukraine to Belarus
20 armour, 9 artilleries, 12 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
8 armour moved from Eastern Poland to Ukraine
7 artilleries moved from Eastern Poland to Bessarabia
2 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 bombers moved from Eastern Poland to 110 Sea Zone
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 1 transport
British defend with 1 destroyer; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 40
Casualties for British: 1 destroyer
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Americans: 1 cruiser
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 28 armour, 9 artilleries, 12 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 28 armour, 9 artilleries, 12 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 tactical_bombers moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 aaGun moved from France to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
2 aaGuns moved from Germany to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
2 bombers moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 125 Sea Zone to Holland BelgiumPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 fighter placed in France
4 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,2,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 48 PUs (6 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Belarus
1 armour moved from Bryansk to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Chahar to Suiyuyan
1 aaGun and 14 infantry moved from Jehol to Anhwe
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Caucasus
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
1 armour, 3 infantry and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
Well i was planning on scrambling but somehow i screwed up my navy moves and didnt have what i thought i had in the channel. You chose correctly. Great game so far! I am really enjoying it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to Shan State
2 tactical_bombers moved from French Indo China to Shan State
2 infantry moved from Kwangsi to French Indo China
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
2 cruisers moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 17 Sea Zone to 21 Sea Zone
1 battleship moved from 19 Sea Zone to 20 Sea Zone
2 carriers moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to Korea
1 fighter moved from 19 Sea Zone to Korea
5 bombers moved from Japan to Korea
3 fighters moved from 19 Sea Zone to Shantung
2 fighters moved from 35 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Java from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 5 bombers and 2 fighters
Americans defend with 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 infantry; Russians defend with 1 aaGun
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber, 3 fighters and 1 infantry
Casualties for Russians: 1 aaGun
Casualties for Japanese: 4 bombers and 1 fighter
Battle in Shan State
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shantung
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Korea to Japan
2 fighters moved from 21 Sea Zone to 20 Sea Zone
3 fighters moved from Shantung to 20 Sea Zone
1 fighter moved from Korea to 20 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
2 armour moved from Kiangsu to Kwangtung
4 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to ShantungPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,2,5,6,3,1,4,4,3,5,3,4,4,5,2,4,4,6,1,5
Japanese collect 36 PUs (8 lost to blockades); end with 40 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Anhwe to Shantung
1 armour moved from Anhwe to Shantung
1 mech_infantry moved from Jehol to Shantung
5 fighters moved from 6 Sea Zone to Shantung
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Normandy Bordeaux
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shantung
Americans attack with 1 armour, 5 fighters and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Shantung from Japanese with 1 armour, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport
Germans win with 1 battleship, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -28
Casualties for Germans: 1 carrier and 2 submarines
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer and 2 fighters
2 fighters owned by the Germans forced to land in Holland BelgiumNon Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
5 fighters moved from Shantung to 6 Sea Zone
1 mech_infantry moved from Amur to Korea
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Korea
1 transport moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
1 harbour placed in Korea
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 destroyer and 1 fighter placed in 6 Sea Zone
1 fighter placed in Korea
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
4 infantry moved from Anhwe to Kiangsu
4 infantry moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery placed in Hunan
2 artilleries and 4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
I am going to swap out the two inf for a sub for my london purchase.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Bryansk to Novgorod
4 fighters moved from Bryansk to Novgorod
2 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 bomber moved from India to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Bryansk to Novgorod
4 fighters moved from Bryansk to Novgorod
2 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 bomber moved from India to French Indo ChinaCombat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser and 1 transport
British win with 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
2 artilleries moved from Alexandria to Egypt
2 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Caucasus to Bryansk
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 fighter moved from Egypt to Bryansk
4 fighters moved from Novgorod to Bryansk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to Gibraltar
1 bomber moved from French Indo China to India
5 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from Burma to Yunnan
1 tactical_bomber moved from Shan State to India
2 fighters moved from Shan State to IndiaPlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
Did u not scramble my strats when u bombed french indo china?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 artilleries moved from France to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
4 fighters moved from Southern Italy to Southern France
2 bombers moved from Southern Italy to Southern France
4 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 2 artilleries, 2 bombers, 4 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 artilleries, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
4 fighters moved from Southern France to Southern Italy
2 bombers moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,2,2,3,1
Italians collect 2 PUs (10 lost to blockades); end with 8 PUs total -
Tac bombers cannot intercept on SBR’s only fighters can. However both types of planes may scrambe from an airbase to a hostile sz.
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Ah okay… sorry :-)
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No problem. I have played this game for many many years and still find out new rules I didn’t know or misinterpreted.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
ANZAC take 39 Sea Zone from JapaneseCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
Casualties for ANZAC: 1 destroyer, 1 fighter and 2 submarines
2 tactical_bombers owned by the Japanese forced to land in JavaNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
2 infantry moved from Tambov to BryanskPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from India to BurmaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from France to 105 Sea Zone
2 artilleries moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Novgorod
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
6 artilleries moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 infantry moved from Holland Belgium to France
2 armour moved from Germany to France
3 tactical_bombers moved from Eastern Poland to France
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Germany to Western Germany
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to France
2 fighters moved from Holland Belgium to Western GermanyCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from 105 Sea Zone to Western Germany
2 aaGuns moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
1 fighter moved from Belarus to NovgorodPlace Units - Germans
3 artilleries placed in France
1 armour, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3,3,3,2,6
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs





